The 1.30 update focuses on extensive bug fixes for AI behavior, ship interactions, and stability, alongside several quality-of-life graphics and trade improvements.
▲Buffs7
- Combat AI
- Turrets/Gimbals:Turrets and gimballed weapons are now more accurate, increasing overall combat effectiveness.→Improved
- M-Sized Ship Turrets:Player-flown M-ships' turrets now correctly target and attack small hostile ships.Ignore XS→Engage XS
- Patrols:Patrolling ships now correctly identify and attack pirates using faction spoofing.Ignore Pirates→Engage Pirates
- Trade & Economy
- Trade Stations:Argon and Teladi trade stations now purchase Nividium, creating new trade opportunities.→Nividium
- Station Traders:Station traders now respect the minimum price set by the station, preventing underselling.Variable→Station Min
- AutoTrade:Resolved issues preventing AutoTrade from operating correctly.Broken→Fixed
- AutoMiners:AutoMiners now correctly sell the resources they mine.Hoarding→Selling
▼Nerfs2
- Ships & Crew
- Sunder:The Sunder ship can no longer be equipped with mining turrets.Compatible→Removed
- Crew Recruitment:Players can no longer illegally recruit crew members directly from NPC capital ships.NPC Capitals→Removed
✚Bug fixes6
- General
- The logbook now correctly displays the most recent entries first.Oldest 1000→Newest
- Fixed missing text and voiced lines, specifically for German station announcements.
- General stability improvements reducing the frequency of crashes and freezes.
- Ships & Crew
- Crew Management:Fixed a bug where crew promotion failed when no pilot was present and skills were zero.Broken→Fixed
- Collision:Improved ship collision and avoidance systems to prevent ships from phasing through each other.Buggy→Fixed
- Player HQ & ConstructionHQ Menu:The HQ information menu now works correctly after adding production modules.Broken→Fixed
◆Other changes4
- General
- Multi-GPU systems now have a setting to display graphics cards and screens separately.→Added
- Players can now easily restore all game settings to their defaults.→Added
- SSAA 2x and 4x anti-aliasing options have been restored to the graphics settings.→2x, 4x
- Player HQ & ConstructionHQ Construction:The ability to shuffle the construction plan for the Player HQ has been removed.Available→Removed
subjects affected (5)
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Patch history
- →9.00 Public Beta 5 Hotfix 1 now availableApr 10, 2026 · 3mo
A small hotfix for the 9.00 Public Beta 5 addressing a ship repair economy bug.
- →8.00 Hotfix 4 releasedJan 7, 2026 · 6mo
Hotfix 4 for version 8.00 focuses on resolving a reported memory leak.
- 8.00 HF2 Public BetaOct 8, 2025 · 9mo
Hotfix 8.00 HF2 focuses on combat AI improvements, production fixes for the Envoy and Cypher, and general stability.
+8−1→ - 8.00 Hotfix 1 releasedSep 24, 2025 · 10mo
Hotfix 1 for version 8.00 focuses on stability and bug fixes following the Diplomacy Update, primarily addressing AI behavior, mission scripting, and UI issues.
+7→ - 8.00 HF1 Public BetaSep 17, 2025 · 10mo
Hotfix 8.00 HF1 addresses various bugs and stability issues introduced by the Diplomacy Update, focusing on AI behavior, mission scripting, and the Diplomacy Agent system.
+7→ - →8.00 Public Beta 1 Hotfix 2Jul 14, 2025 · 12mo
Hotfix 2 for the 8.00 Public Beta 1 focuses on fixing NVIDIA DLSS Frame Generation functionality.
- →7.50 RC4 now availableFeb 18, 2025 · 17mo
7.50 RC4 is a stability update focusing on fixing various game crashes.
- →7.50 RC3 now availableFeb 17, 2025 · 17mo
7.50 RC3 focuses on fixing a specific bug regarding fleet replacement requests when the commander is following another ship.
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