Update 2.00 introduces player-owned shipyards and wharfs, Steam Workshop integration, and extensive combat and economy rebalancing alongside numerous bug fixes.
▲Buffs8
- Player Stations
- Players can now build and operate their own Shipyards, Wharfs, and Equipment Docks, allowing them to build ships for themselves or factions.→Added
- Improved performance when working with very large stations.
- Capital ShipsImproved combat movement, particularly for ships with forward-mounted weapons and those facing small/medium targets.
- TurretsImproved turret aiming and target movement prediction for better accuracy.
- MissilesImproved the firing logic for missile-armed fighters.
- EconomyAdded the ability for ships docked at the same station to exchange wares.→Added
- General
- Integrated Steam Workshop for easier installation of game mods.→Added
- Added options to set custom names for savegames and to delete savegames.→Added
✚Bug fixes1
- TurretsAttack my Current Enemy:Fixed issues where turrets set to 'Attack my Current Enemy' would fire when they shouldn't or fail to fire when they should.
◆Other changes3
- Capital Ships
- Improved balancing of how capital ships use boost during combat.
- Adjusted the likelihood of capital ship crews bailing when under attack.
- GeneralRussian and Japanese localisations have moved out of beta to full release.Beta→Full
subjects affected (6)
tap to see balance history
Patch history
- →9.00 Public Beta 5 Hotfix 1 now availableApr 10, 2026 · 2mo
- →8.00 Hotfix 4 releasedJan 7, 2026 · 5mo
- 8.00 HF2 Public BetaOct 8, 2025 · 8mo+8−1→
- 8.00 Hotfix 1 releasedSep 24, 2025 · 8mo+7→
- 8.00 HF1 Public BetaSep 17, 2025 · 8mo+7→
- →8.00 Public Beta 1 Hotfix 2Jul 14, 2025 · 11mo
- →7.50 RC4 now availableFeb 18, 2025 · 15mo
- →7.50 RC3 now availableFeb 17, 2025 · 15mo
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