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X4: Foundations
X4: Foundations
ActionSimulationStrategy
Egosoft · Egosoft·$49.99
May 11, 2023 · 39mo ago

Update 6.00 HF 4

AI summary1mo

Update 6.00 HF 4 focuses on stability, fixing various mission bugs, collision issues for capital ships, and improving ship behavior and AI.

Buffs5

  • GeneralFixed game slowdown occurring when a mining ship with a full cargo hold is given a repeated order to mine.
  • Capital Ships
    • Container Magnet:Fixed issues with the container magnet when piloting a capital ship.
    • Player-controlled capital ships are no longer affected by collisions with asteroids.affectedignored
  • Flight Systems
    • Travel Mode:Fixed travel mode always aborting once the ship reaches 20km/s.20km/s km/s
    • Travel Mode:Minor collisions no longer cancel travel mode.cancelledstable

Bug fixes13

  • General
    • Fixed an issue where traders sometimes failed to find trades when dealing with only a single ware.
    • Fixed mission objectives for scanning stations that incorrectly suggested the player should dock instead.
  • Capital ShipsFixed collisions between capital ships and region wrecks.collidingfixed
  • Flight SystemsSuperhighway:Fixed excessive speed when exiting a superhighway without using autopilot.excessivenormal
  • Missions & Story
    • Pirate Story:Fixed SCA Minotaur getting destroyed by VIG during the Minotaur Hunting mission.destroyedsurvives
    • Pioneer Terraforming:Fixed guidance errors during the Terran Pests mission after escaping radar range.incorrectcorrect
    • Pirate Story:Fixed missing signal leak during the Dubious Dealings mission.missingpresent
    • Terraforming Story:Fixed missing signal leak during the Reclaiming What Was Lost mission.missingpresent
  • Terraforming
    • Ocean of Fantasy:Fixed Ocean of Fantasy showing no population after terraforming.0present
    • Settlements:Fixed settlements information not updating after terraforming.staleupdated
  • Ships & Crew
    • Boron Shipyards:Fixed Boron ship crews from player-owned shipyards having excessive skills or missing suits.brokenfixed
    • Repair Drones:Fixed repair drones colliding with the ship they are attempting to repair.collidingfixed
    • Barracuda:Fixed NPCs not being able to use the elevator on the Barracuda properly.brokenfixed

Other changes2

  • GeneralAdded fallback handling to separate ships that are stuck inside each other, reducing physics glitches.Added
  • Ships & CrewPorpoise:Fixed the Porpoise hatch becoming invisible.invisiblevisible

subjects affected (6)

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How did this patch land?
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official notes
X4: Foundations · May 11, 2023

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Patch history

see all 46

  1. 9.00 Public Beta 5 Hotfix 1 now availableApr 10, 2026 · 3mo

    A small hotfix for the 9.00 Public Beta 5 addressing a ship repair economy bug.

  2. 8.00 Hotfix 4 releasedJan 7, 2026 · 6mo

    Hotfix 4 for version 8.00 focuses on resolving a reported memory leak.

  3. 8.00 HF2 Public BetaOct 8, 2025 · 9mo

    Hotfix 8.00 HF2 focuses on combat AI improvements, production fixes for the Envoy and Cypher, and general stability.

    +81
  4. 8.00 Hotfix 1 releasedSep 24, 2025 · 10mo

    Hotfix 1 for version 8.00 focuses on stability and bug fixes following the Diplomacy Update, primarily addressing AI behavior, mission scripting, and UI issues.

    +7
  5. 8.00 HF1 Public BetaSep 17, 2025 · 10mo

    Hotfix 8.00 HF1 addresses various bugs and stability issues introduced by the Diplomacy Update, focusing on AI behavior, mission scripting, and the Diplomacy Agent system.

    +7
  6. 8.00 Public Beta 1 Hotfix 2Jul 14, 2025 · 12mo

    Hotfix 2 for the 8.00 Public Beta 1 focuses on fixing NVIDIA DLSS Frame Generation functionality.

  7. 7.50 RC4 now availableFeb 18, 2025 · 17mo

    7.50 RC4 is a stability update focusing on fixing various game crashes.

  8. 7.50 RC3 now availableFeb 17, 2025 · 17mo

    7.50 RC3 focuses on fixing a specific bug regarding fleet replacement requests when the commander is following another ship.

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