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X4: Foundations
X4: Foundations
ActionSimulationStrategy
Egosoft · Egosoft·-80%$9.99
May 15, 2023 · 37mo ago

Update 6.00 HF 5

AI summary2h

Update 6.00 HF 5 focuses on capital ship AI improvements, mission stability fixes, and various ship behavior corrections.

Buffs5

  • Capital ShipsImproved movement when multiple capital ships attack a single target, reducing congestion and improving positioning.
  • AI & Command
    • Attack Subordinates:Subordinates now correctly engage subsequent targets of their commander after the first one is dealt with.
    • Intercept/Bombard:Inactive subordinates now correctly engage hostile targets already in radar range when set to launch.
  • Boron RayMain Battery:Fixed an issue where the Boron Ray would occasionally fail to fire its main battery.
  • GeneralFixed stations failing to offer rewards for destroying nearby hostile ships.

Bug fixes8

  • Capital ShipsFixed an issue where capital ships would occasionally materialize far from the exit gate after jumping.
  • AI & CommandAutopilot:Autopilot now properly disengages when the player teleports away from the ship.
  • Missions & Plots
    • Holy Three-Dimensionality:Fixed the mission getting stuck if the destination station's dock was destroyed.
    • Split Story:Fixed an issue causing signal leak generation during the Court Case mission.
    • Welfare Module Research:Fixed the research mission getting stuck if the signal leak was destroyed.
  • General
    • Fixed ships getting stuck indefinitely when attempting to exit ship storage.
    • Fixed an issue where ware exchanges could leave the involved ship unresponsive.
    • Resolved several issues with the fallback code used to separate ships that have become stuck.

Other changes4

  • AI & CommandPatrol/Intercept:Patrolling ships and interceptors no longer engage pods and space suits by default, reducing unnecessary skirmishes.
  • Missions & PlotsBoron Plot:Fixed the Boron Queen Carrier and Kingdom End Fleet being boardable, preserving plot integrity.BoardableNon-boardable
  • General
    • Improved ship response to the Tide environmental effect in Avarice.
    • Fixed pirate ships incorrectly assuming cover identities while actively under fire.

subjects affected (5)

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How did this patch land?
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official notes
X4: Foundations · May 15, 2023
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Patch history

see all 34

  1. 9.00 Public Beta 5 Hotfix 1 now available
    Apr 10, 2026 · 2mo
  2. 8.00 Hotfix 4 released
    Jan 7, 2026 · 5mo
  3. 8.00 HF2 Public Beta
    Oct 8, 2025 · 8mo
    +81
  4. 8.00 Hotfix 1 released
    Sep 24, 2025 · 8mo
    +7
  5. 8.00 HF1 Public Beta
    Sep 17, 2025 · 8mo
    +7
  6. 8.00 Public Beta 1 Hotfix 2
    Jul 14, 2025 · 11mo
  7. 7.50 RC4 now available
    Feb 18, 2025 · 15mo
  8. 7.50 RC3 now available
    Feb 17, 2025 · 15mo

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