PatchDiff
ゲームニュース概要
Darkest Dungeon®
Darkest Dungeon®
IndieRPGStrategy
Red Hook Studios · Red Hook Studios·-85%$3.74
Aug 18, 2015 · 133mo ago

New PC and Mac Build #10171 - Gameplay Updates!

AI要約1h

Gameplay updates introduce widespread balance changes across heroes, monsters, economy, and misc systems, plus bug fixes and QoL improvements.

バフ14

  • Houndmaster
    • Houndmaster:Houndmaster's base damage increased, improving overall damage output.Increased
    • Houndmaster/Hound's Rush:Houndmaster/Hound's Rush now has increased accuracy.Increased
    • Houndmaster/Hound's Rush:Increased mark bonus from Hound's Rush.Increased
    • Houndmaster/Whistle:Whistle's protection debuff increased in strength.Increased
    • Houndmaster/Whistle:Whistle's debuff related to thievery mechanics increased.Increased
    • Houndmaster/Blackjack:Blackjack damage increased and Strong Stun added.Increased
    • Arbalest/Blindfire:Blindfire damage improved.Increased
    • Arbalest/Flare:Flare now partywide with added Light.Added Light
    • Grave Robber:Grave Robber base damage increased.Increased
    • Grave Robber/Thrown Dagger:Thrown Dagger adds a Bleed Resist debuff to boost team synergy.Added
    • Grave Robber/Flashing Daggers:Flashing Daggers damage increased slightly.Increased
  • Economy
    • More treasure from dark runs to reward riskier expeditions.Increased
    • Maintenance of treatment rises with hero Resolve level.Increase with hero Resolve Level
  • Death's DoorFewer stress penalties when facing multiple Death's Doors within a single encounter.Reduced stress penalties for repeated Death's Doors in same combat

ナーフ2

  • Houndmaster
    • Houndmaster:Houndmaster and Man-at-Arms cannot guard themselves.Cannot guard self
    • Bounty Hunter:Collect Bounty tuned down to account for HM's Mark synergy.Slight tune down

バグ修正1

  • Bug FixesNumerous fixes including UI text cleanup, bark transitions, log entries, loot pool issues, quirks rewards, and more to improve stability and polish.

その他の変更6

  • Houndmaster
    • Houndmaster:Fixes to scaling bugs where Houndmaster wasn't getting proper proc rates as he leveled up (whistle, debuffs).BugFixed
    • Houndmaster/Hound's Rush:PROT debuff moved from Rush into Whistle, altering how protection is applied.Moved into Whistle
  • Economy
    • Mid and late game costs for hero upgrades, hero treatment, and building upgrades increased as part of an economy balance pass.Scaled up mid and late game costs
    • Initial hero upgrade costs reduced; later upgrades become significantly more expensive.Lowered initial costs, higher later costs
    • Mid and late building upgrade costs raised to balance progression.Increased costs of mid and later upgrades
  • TIME PASSING IN TOWNTime will no longer pass in town if you retreat immediately; progress must be made to advance time.Now requires progress to pass

影響を受けた項目(5)

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Darkest Dungeon® · Aug 18, 2015

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