Gameplay updates introduce widespread balance changes across heroes, monsters, economy, and misc systems, plus bug fixes and QoL improvements.
▲バフ14
- Houndmaster
- Houndmaster:Houndmaster's base damage increased, improving overall damage output.→Increased
- Houndmaster/Hound's Rush:Houndmaster/Hound's Rush now has increased accuracy.→Increased
- Houndmaster/Hound's Rush:Increased mark bonus from Hound's Rush.→Increased
- Houndmaster/Whistle:Whistle's protection debuff increased in strength.→Increased
- Houndmaster/Whistle:Whistle's debuff related to thievery mechanics increased.→Increased
- Houndmaster/Blackjack:Blackjack damage increased and Strong Stun added.→Increased
- Arbalest/Blindfire:Blindfire damage improved.→Increased
- Arbalest/Flare:Flare now partywide with added Light.→Added Light
- Grave Robber:Grave Robber base damage increased.→Increased
- Grave Robber/Thrown Dagger:Thrown Dagger adds a Bleed Resist debuff to boost team synergy.→Added
- Grave Robber/Flashing Daggers:Flashing Daggers damage increased slightly.→Increased
- Economy
- More treasure from dark runs to reward riskier expeditions.→Increased
- Maintenance of treatment rises with hero Resolve level.→Increase with hero Resolve Level
- Death's DoorFewer stress penalties when facing multiple Death's Doors within a single encounter.→Reduced stress penalties for repeated Death's Doors in same combat
▼ナーフ2
- Houndmaster
- Houndmaster:Houndmaster and Man-at-Arms cannot guard themselves.→Cannot guard self
- Bounty Hunter:Collect Bounty tuned down to account for HM's Mark synergy.→Slight tune down
✚バグ修正1
- Bug FixesNumerous fixes including UI text cleanup, bark transitions, log entries, loot pool issues, quirks rewards, and more to improve stability and polish.
◆その他の変更6
- Houndmaster
- Houndmaster:Fixes to scaling bugs where Houndmaster wasn't getting proper proc rates as he leveled up (whistle, debuffs).Bug→Fixed
- Houndmaster/Hound's Rush:PROT debuff moved from Rush into Whistle, altering how protection is applied.→Moved into Whistle
- Economy
- Mid and late game costs for hero upgrades, hero treatment, and building upgrades increased as part of an economy balance pass.→Scaled up mid and late game costs
- Initial hero upgrade costs reduced; later upgrades become significantly more expensive.→Lowered initial costs, higher later costs
- Mid and late building upgrade costs raised to balance progression.→Increased costs of mid and later upgrades
- TIME PASSING IN TOWNTime will no longer pass in town if you retreat immediately; progress must be made to advance time.→Now requires progress to pass
影響を受けた項目(5)
タップしてバランス履歴を見る
関連商品
Darkest Dungeon® のグッズ・キー・コレクション
Brand New
New
New
Brand New
Used
Brand New
New
Come nuovoアフィリエイトリンク — 購入により収益が発生する場合があります。価格と在庫はeBay出品者により設定され、変更される場合があります。
パッチ履歴
- →Darkest Dungeon Update - Build 26186Jul 29, 2025 · 12mo
No gameplay balance changes detected; patch focuses on bug fixes and modding/ Localization tweaks.
- →Darkest Dungeon - Coming_in_Hot BuildJun 25, 2025 · 14mo
Patch focuses on fixes and localization adjustments, with no gameplay balance changes.
- →Darkest Dungeon - Coming_in_hot Build 25807Mar 4, 2025 · 17mo
Small build update focusing on FMOD rollback and two gameplay/nuisance fixes in Butcher Circus and UI.
- →Darkest Dungeon - Coming_in_hot Build 25807Feb 19, 2025 · 18mo
No gameplay balance changes detected; patch focuses on stability, 64-bit client release, and miscellaneous fixes.
- →Darkest Dungeon - Steam coming_in_hot Build #25869Dec 12, 2024 · 20mo
Darkest Dungeon Steam hotfix branch update focusing on unifying binaries; includes known Ubuntu SNAP issue with Steam and two fixes.
- →Darkest Dungeon - Steam Build #25632Aug 31, 2020 · 72mo
This patch for Darkest Dungeon addresses multiple stability fixes and quality-of-life issues in The Butcher's Circus mode, including crash fixes, bot behavior improvements, and string fixes.
- →Steam Build # 25563 - Butcher’s Circus HotfixJun 18, 2020 · 75mo
Hotfix addressing stability, desyncs in Butcher’s Circus, and several crash-related issues, with ongoing investigation into post-DLC stuttering.
- →Steam Build # 25559 - Butcher’s Circus HotfixJun 10, 2020 · 75mo
A hotfix patch for Butcher’s Circus and modding improvements, plus a Steam beta branch for network stability and several Known Issues notes.
最近更新
6




Beta Patch Notes - WS v1.3.0 / BL v1.5.0
Bannerlord War Sailsベータパッチでは、海戦コンテンツへのアクセスと多様性の向上、新しい係留およびフェリーシステム、開始オプションの拡充、さらに海戦、マップ、UI、クエスト全体にわたる多数のバランス調整と品質向上が行われました。

Hotfix build #538
PlayerSettings.jsonの読み込み失敗時に、破損ファイルをバックアップしてデフォルト設定を復元する自動リカバリー機能を追加するホットフィックスパッチ。

Patch Note #5
Cat Mail Co.のUI/ゲームパッド操作、オーディオ、安定性の修正に加え、入力処理とプレイヤーへのフィードバックを改善するための新しいオーディオ/ボイスコンテンツを追加しました。

Hotfix 1.0.26261
ホットフィックス 1.0.26261では、主にジャンプ可能なオブジェクトの回転に関する問題とマルチプレイヤーでの乗り物のトリックジャンプを修正しました。また、Trader BubblegumとTrader Sprouts向けに様々な装飾用インベントリアイテムを追加しました。

Patch Notes v0.3.23424
パッチノート v0.3.23424では、バグ修正、Quadrant Transfersの有効化、および既知の問題ハブの追加に焦点を当てています。

Hotfix 1.12.5 - Patch Notes
ホットフィックス 1.12.5では、ゲームプレイ全般およびキャラクターカスタマイズにおける安定性の向上、バグ修正、外見の調整が行われました。
類似ゲーム
6





