Carnotaurus
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🐛Bug fixSecondary Attackanimation duration
Fixed a bug where the secondary attack was cancelling early, ensuring full ability execution.
bugfix
- ▼📊NumericRoarheadbutt damage85→63
Reduced headbutt damage while roared from 85 to 63.
While roared.
- ▼📊NumericRoarsecondary damage50→40
Reduced secondary attack damage while roared from 50 to 40.
While roared.
- ▲📊NumericHead Swipedamage50→80
Increased damage of head swipe, making it a more potent melee attack.
Increased damage
- ▲📊NumericChargemax damage75→85
Increased maximum damage of the charge attack.
Increased damage
- ▼🎯BehaviorRoarusabilityAvailable→Disabled
Carnotaurus can no longer roar while stunned.
Disabled while stunned
- ▲📊NumericSprintrecharge time0.85s→0.6s s
Reduced sprint recharge time from 0.85 to 0.6 seconds, allowing for quicker acceleration.
- ▼🎯Behaviorbitesprint interactionenabled→disabled
Carno can no longer bite while sprinting.
- ▲🐛Bug fixheadshot zoneknee height→correct
Fixed headshot zone which was previously located at knee height.
- ▲📊Numericacceleration—→Increased
Increased acceleration to bring it closer to original design values.
Closer to original values
- ▲📊NumericChargedamage—→Increased
Increased damage dealt during a charge attack.
Damage buff
- ▲🎯BehaviorSprintingJumpDisabled→Enabled
Carnotaurus can now jump while sprinting, increasing mobility.
Allowed jump while sprinting
- ▼🎯BehaviorSprintingBiteEnabled→Disabled
Carnotaurus can no longer bite while sprinting; must slow down to attack.
Cannot bite while sprinting
- ▲📊NumericBitedamage—→50
Bite damage increased to 50.
Increased bite damage
- ▲✨NewRoarhealing—→Added
Roar now provides healing when the player scores bites against enemies.
Roar now heals on scoring bites
- ▲📊NumericSprintingStaminaConsumptionRate10→8 units/s
Sprinting stamina drain reduced from 10 to 8 units per second.
Decreased stamina consumption
- ▲📊NumericHeadswingvelocity—→Increased
Headswing is now viable at higher movement speeds.
Carno headswing can now be used at a slightly higher velocity
- ▲🔁ReworkHeadswingaimingFixed→Aimable
Added the ability to aim the headswing for better accuracy.
Carno headswing can now be aimed
- ▼📊Numericin-air rotation rate—→50% lower
Reduced ability to turn quickly while in the air.
Lowered Carno in-air rotation rate by 50%
- ▼📊Numerichealth1000→800 HP
Base health reduced from 1000 to 800, making the Carno more susceptible to burst damage.
numeric
- ≈🎨VisualskinIncorrect horns→Elongated horns
Fixed the Alpha Carno skin to correctly use elongated horns and spikes.
Alpha Carno skin