A miscellaneous update focusing on UI fixes, radar behavior improvements, and various technical bug fixes.
▲Buffs1
- RadarImproved dynamic radar scaling to snap instantly when enemies or C4 enter view, providing faster situational awareness.
✚Bug fixes6
- AUGFixed a visual bug where the AUG scope stencil filter behaved incorrectly near water surfaces.
- PremierFixed the Premier progress bar not displaying correctly on low resolution settings.
- RadarFixed the radar scale UI to correctly support the full range of values from 0.25 to 1.0.→0.25 - 1.0
- General
- Fixed UI panels not rendering transparently when using CMAA2 and HDR performance settings together.
- Fixed a cloth simulation bug occurring on local servers with loopback=1.
- TrainFixed an issue where scenery inspection sounds on Train would persist after returning to the main menu.
◆Other changes1
- GeneralImproved error smoothing near walls to prevent players from clipping through geometry.
subjects affected (5)
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Patch history
- Counter-Strike 2 UpdateJun 10, 2026 · 3w+1→
- Counter-Strike 2 UpdateMay 29, 2026 · 1mo+3→
- Counter-Strike 2 UpdateMay 22, 2026 · 1mo+1→
- Counter-Strike 2 UpdateMay 18, 2026 · 1mo+1→
- →Counter-Strike 2 UpdateMay 14, 2026 · 1mo
- →Counter-Strike 2 UpdateMay 7, 2026 · 2mo
- →Counter-Strike 2 UpdateApr 30, 2026 · 2mo
- →Counter-Strike 2 UpdateApr 29, 2026 · 2mo
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