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Dead by Daylight
Dead by Daylight
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Behaviour Interactive Inc. · Behaviour Interactive Inc.·$19.99
Feb 4, 2025 · 18mo ago

8.5.1 | Bugfix Patch

AI summary3mo

A bugfix patch focusing on The Nightmare's rework, Houndmaster's dog AI, and various map collision issues, alongside the return of the 2V8 game mode.

Images © Dead by Daylight via Steam

Buffs5

  • The Nightmare
    • Black Box:Black Box now blocks Exit Gates for Sleeping Survivors for 15s after opening, lingering for 3s after waking.15s s
    • Dream Snare:Fixed an issue where Survivor auras were not revealed when triggering a static Dream Snare with Z Block and Blue Dress add-ons.
  • HoundmasterDog:Fixed multiple navigation and ledge-falling issues for the Dog across various maps and elevations.
  • General
    • Clairvoyance:Clairvoyance has been updated to use a progress bar for better visual tracking.Progress Bar
    • Survivor Bots:Improved Survivor bot healing and pathing specifically when facing ranged Killers.

Nerfs1

  • The NightmareDream Pallet:Fixed an issue that allowed the placement of 9 Dream Pallets instead of the intended 8.98

Bug fixes5

  • The NightmareTeleport:Fixed an issue where the Killer teleported directly onto healing Survivors instead of at a distance.
  • HoundmasterChase Command:Fixed an issue where Chase Command could prevent Survivors from leaving through the Exit Gate by repeatedly starting a grab.
  • The SpiritPhase Walk:Fixed audio issues where the Tomie outfit was too quiet and breathing SFX were heard from the Husk during Phase Walk.
  • The NurseBlink:Fixed several issues allowing the Nurse to Blink out of bounds or into restricted areas on Dead Dawg Saloon, Raccoon City, and Coldwind Farm.
  • VigilFixed an issue where Vigil's status effect recovery displayed outdated values in-game.

Other changes1

  • The NightmareTeleport:Added VFX when teleporting to a Survivor being healed to improve telegraphing.Added

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Dead by Daylight · Feb 4, 2025

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Patch history

see all 79

  1. 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo

    A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.

    +42
  2. 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo

    A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.

    +24
  3. 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo

    A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.

    +263
  4. 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo

    A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.

    +23
  5. 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo

    Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.

    +81
  6. 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo

    A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.

    +112
  7. 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo

    A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.

    +28
  8. 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo

    Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.

    +45

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