News Archive
All patch notes across every tracked game, sorted by date.

Fluid Update - Patch Notes
The Fluids Update introduces Mk.2 Pipelines, the Packager building, Valves, and significant quality-of-life improvements to ladders and jump pads.


Update 32 - Hotfix 4
Hotfix 4 addresses pumpkin spawn issues and mesh bugs for the Halloween event, grants legacy Halloween hats to all players, and adds a Steam profanity filter toggle.


Update 32 - Hotfix 3
Hotfix 3 focuses on balancing the Doretta machine, improving weekly assignment variety, and fixing various bugs across enemies and mission events.



Update 32 - Hotfix 2
Hotfix 2 focuses on stability improvements, fixing invisible entities, and correcting a cosmetic issue for Drillers.


Hotfix (e1.5.3) & Beta Hotfix (e1.5.4 - 22/10/20)
Hotfixes e1.5.3 and Beta e1.5.4 address various crashes, UI glitches, and a significant bug where the Steward's Sweatshop perk caused siege engines to build too quickly.


Update 32 - Hotfix 1
Update 32 - Hotfix 1 focuses on stability, bug fixes, and reducing enemy density in On-site Refining and Point Extraction missions.

[10/21/2020] PC Patch Notes
Minor PC update focusing on King of the Hill stability, Krypt progression tracking, and a Kitana projectile fix.

Alpha 19.2 Stable is out!
Alpha 19.2 Stable focuses on performance optimizations, terrain shader improvements, and integration of SteelSeries GameSense hardware features.

Planet Zoo - Update 1.3.4 available now!
Update 1.3.4 focuses on general stability and fixing navigation issues for guests and staff.


Beta Patch Notes e1.5.4
Beta e1.5.4 focuses on extensive crash fixes, significant UI quality-of-life improvements, the completion of throwing and campaign perks, and a rework of the medicine healing system.

Alpha 19.2 B4 experimental is out!
Alpha 19.2 B4 Experimental introduces a fix for electric fence wire positioning.

Update to v0.1.2.4.
Update v0.1.2.4 introduces new production capabilities in buildings, significant weapon balancing, expanded language support, and various stability and AI fixes.




PC Hotfix (13.10.2020) - Hotfix 2.0.6
Hotfix 2.0.6 focuses on stability improvements, fixing a Maelstrom exploit, and resolving various graphical and AI issues on the Isle of Siptah.




V54 progress - 2
Major internal refactoring of AI and systems to support moddability, new resource/trait systems, and UI overhauls in preparation for V54.




The v0.1.2.4 PUBLIC TEST and how to join the public test!
A comprehensive update introducing new production capabilities in buildings, significant weapon balancing, expanded language support, and various quality-of-life improvements.


Hotfix (e1.5.2 - 09/10/20)
Hotfix e1.5.2 focuses on stability improvements, fixing crashes during tutorial loading, party behavior, dialogue bugs, and BattlEye login issues.


Hotfix (e1.5.2 - 07/10/20)
Hotfix e1.5.2 focuses on stability improvements, fixing a weapon pickup crash and providing several quality-of-life updates and crash fixes for the Modding Tools.

Open Beta Patch
Open Beta patch focusing on stability fixes for ground units, manual updates for aircraft, and visual/functional improvements for the JF-17.

Kenshi 1.0.51 (Experimental Branch)
Experimental update 1.0.51 focusing on save management, spawn fixes in Heng, and character creation health bugs.


Open Beta Patch
Open Beta update focusing on module bug fixes for the A-10C II and F/A-18C, along with campaign mission corrections.

Hotfix to v0.1.1.5
Hotfix focusing on food preservation, vendor inventory logic, and a significant buff to food storage longevity.

Update to v0.1.1.4.
Update v0.1.1.4 focuses on food spoilage mechanics, resource extraction fixes, and the introduction of new barn levels and fertilizer systems.




PC Hotfix (02.10.2020)
PC Hotfix addressing armor attribute bugs, clan interaction issues with Surge Altar Braziers, and various visual/security fixes.

VRChat 2020.3.3p2
VRChat 2020.3.3p2 focuses on networking performance, menu optimization, and SDK event fixes.