A comprehensive update introducing new production capabilities in buildings, significant weapon balancing, expanded language support, and various quality-of-life improvements.
Images © Medieval Dynasty via Steam
▲Buffs15
- Crossbow
- Crossbow range increased by 50%, allowing for safer engagement of targets.1→1.5 x
- Crossbow damage increased, significantly boosting its lethality.55→70
- BowStandard bow damage increased, improving early game hunting.25→35
- LongbowLongbow damage increased, making it more effective for high-tier hunting.45→55
- Spears
- Wooden Spear:Wooden Spear lasts longer before breaking.3→4 uses
- Stone Spear:Stone Spear durability increased.6→8 uses
- Iron Spear:Iron Spear durability increased.12→16 uses
- Fishing HutFishing Huts can now produce salted and dried fish, increasing food preservation options.→Added
- Hunting LodgeHunting Lodges can now produce salted and dried meat.→Added
- WoodshedWoodsheds can now produce planks, streamlining construction material gathering.→Added
- Player
- Running:Running is now more efficient, allowing the player to travel further on a single stamina bar.Standard→Reduced
- Inspector Mode:Stamina drains slower while using inspector mode.Standard→Reduced
- General
▼Nerfs6
- Recurve BowRecurve Bow damage slightly reduced to better balance weapon tiers.50→45
- Spears
- General spear range reduced by 50%.1→0.5 x
- Wooden Spear:Wooden Spear damage significantly reduced.25→15
- Stone Spear:Stone Spear damage heavily reduced.50→25
- Iron Spear:Iron Spear damage significantly reduced.75→40
- GeneralWisent and Bears are now twice as durable, making them more dangerous targets.1x→2x x
◆Other changes6
- Fishing HutPlayers can now control the production efficiency of fish products in the Fishing Hut.→Controllable
- Hunting Lodge
- Players can now control the production efficiency of various resources in the Hunting Lodge.→Controllable
- Hunting lodge now produces seasonal mushrooms, adding variety to resource gathering.Static→Seasonal
- Woodshed
- Players can now control the production efficiency of logs, sticks, firewood, and planks.→Controllable
- Firewood Production:Firewood production now requires logs as a resource.→Logs
- GeneralExpanded localization support for multiple new languages.→Added
subjects affected (10)
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Patch history
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 3mo
Patch 2.5.2.1 fixes access issues for the April Egg Hunt event and extends the event duration until June 11.
+2→ - →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 6mo
Patch 2.5.1.2 resolves a translation issue for Brazilian Portuguese.
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 10mo
Patch 2.4.1.3 focuses on stability and bug fixes, addressing performance stuttering, physics glitches, and achievement issues.
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 10mo
Patch 2.4.1.2 focuses on stability, network optimizations for multiplayer, and various bug fixes following the recent release.
+2→ - Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 13mo
Patch 2.4.0.5 focuses on fixing quest failures related to castellan changes, resolving collision issues with placed objects, and adjusting XP gains for player-placed trees.
+1→ - Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 13mo
Patch 2.4.0.4 focuses on stability fixes, audio improvements, and an increase in seedling drop rates.
+1→ - Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 17mo
Patch 2.3.1.1 focuses on stability fixes for multiplayer synchronization, UI corrections, and a new combat soundtrack.
+1→ - →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 17mo
Patch 2.3.0.9 on the test branch focuses on resolving multiplayer synchronization issues, UI bugs, and specific gameplay glitches related to infants and mounts.
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