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Satisfactory
Satisfactory
AdventureIndieSimulation
Coffee Stain Studios · Coffee Stain Publishing·-30%$27.99
Oct 27, 2020 · 69mo ago

Fluid Update - Patch Notes

AI summary1mo

The Fluids Update introduces Mk.2 Pipelines, the Packager building, Valves, and significant quality-of-life improvements to ladders and jump pads.

Buffs14

  • Pipeline Mk.2Introduces Mk.2 Pipelines capable of transporting 600m³ of fluids per minute, allowing for more compact factory layouts.600 m³/min
  • Pipeline Pump Mk.2
    • Added Pipeline Pump Mk.2 with a total head lift of 50 meters for moving fluids over greater vertical distances.50 m
    • New in-world feedback indicates optimal placement for pumps to ensure efficient head lift distribution.Added
    • Pipeline Pumps can now be rotated before being placed for better alignment.Enabled
  • PackagerNew energy-efficient building dedicated to packaging and unpackaging fluids, replacing the Refinery for these specific recipes.Added
  • ValveNew pipeline attachment that allows players to manually limit the maximum throughput of a pipeline.Added
  • Jump Pads
    • Placement:Added visual launch trajectory feedback during placement to help aim jumps accurately.Added
    • Placement:Launch angle can now be adjusted via mouse wheel and fine-tuned with Ctrl during placement.Mouse Wheel/Ctrl
  • Ladder
    • Placement:Ladders can now have their height adjusted by dragging the mouse during placement.FixedDynamic
    • Placement:Ladders can now attach to walls and the sides/undersides of foundations.LimitedWalls/Foundations
    • Climbing:Removed velocity checks from ladders, ensuring players can always grab onto them regardless of speed.EnabledRemoved
  • General
    • Build Gun:Build gun hologram now automatically switches to Wall Power Poles when aiming at walls or foundation sides/bottoms.Wall Power Poles
    • Inventory:Power Slugs and Hard Drives can no longer be accidentally put in the trash.AllowedBlocked
    • Power Poles:Improved connection meshes for Power Poles to better face the player and position themselves.Improved

Other changes3

  • Jump PadsUpdated visuals to use a single mesh for better performance and appearance.Multi-meshSingle mesh
  • RefineryUpdated the visual appearance of the Refinery building.Updated
  • GeneralAdded Serbian (Latin) language support and updated all existing translations.Serbian (Latin)

subjects affected (8)

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How did this patch land?
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official notes
Satisfactory · Oct 27, 2020

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Patch history

see all 179

  1. 1.2 Update Fixes v1.2.3.1Jun 24, 2026 · 3w

    A maintenance update focusing on console stability, UI fixes, and Steam Deck input improvements.

    +2
  2. 1.2 Update Fixes v1.2.3.0Jun 11, 2026 · 1mo

    A stability and bug-fix update focusing on memory leaks, console-specific UI issues, and crash fixes across all platforms.

  3. 1.2 Experimental Hotfix v1.2.2.2May 19, 2026 · 2mo

    A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.

    +1
  4. 1.2 Experimental Hotfix v1.2.2.1May 7, 2026 · 2mo

    Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.

  5. 1.2 Experimental Update - V1.2.2.0Apr 28, 2026 · 2mo

    Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.

    +10
  6. 1.2 Experimental Update - v1.2.1.0Mar 24, 2026 · 3mo

    Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.

    +6
  7. Experimental Hotfix v1.1.3.1Feb 19, 2026 · 4mo

    Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.

  8. EXPERIMENTAL Update v1.1.3.0 - Engine Upgrade + Console additionsFeb 10, 2026 · 5mo

    Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.

    +2

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