News Archive
All patch notes across every tracked game, sorted by date.

Alpha 15 - Tutorial and Drugs released!
Alpha 15 introduces a comprehensive tutorial, a new drug system with addiction and toxicity, deep drilling for late-game resources, and a learning helper system.



Steering Knobs
Introduction of customizable steering knobs for truck cabins.


Devblog 124
Introduction of the LR 300 Rifle, sleeping bag utility updates, and significant engine optimizations for 64-bit systems.

Update 01.150 DEV - Render Improvements and Bugfixes
Introduction of PBR rendering, Nvidia HBAO, and static decals to improve visual fidelity.

Patch Notes - Update 4.1
Update 4.1 focuses on nerfing Pulse's detection capabilities and reducing the effectiveness of semi-automatic shotguns at medium to long ranges.

Patch Notes
A series of three initial PC launch patches focusing on hardware compatibility, stability, crash fixes, and save game recovery.


Devblog 123
Introduction of the Research Bench, significant buffs to firearm damage and projectile physics, and various audio/engine polish.

Update 01.144 STABLE; Update 01.149 DEV - Bug Fixes and Improvements
Update 01.144 focuses on stability, bug fixes for physics and building, and a new block rotation animation.




ATS 1.4 open beta
ATS 1.4 introduces core gameplay improvements including custom steering wheel positioning, a new trailer selection system, and various quality-of-life updates for trucks and controls.


Patch 1.6.2 Now Available
Patch 1.6.2 focuses on human weapon balancing, specifically the DBS shotgun, and various bug fixes for game modes and raptor interactions.


Devblog 122
Performance optimizations and server-side verification improvements, alongside balance changes to the Double Barrel Shotgun and Supply Signals.

Update 01.148 - Bug Fixes and Improvements
Update 01.148 focuses on stability and quality-of-life improvements, specifically addressing gunplay, camera, and turret bugs.

Hotfix - Version 0.32
A small hotfix addressing collision bugs, block behavior, and visual glitches introduced in version 0.32.



Update 15 - V0.32
Update 0.32 focuses on extensive bug fixes, a major overhaul of the joint system for stability, and the introduction of the Symmetry Tool for faster building.


Devblog 121
A comprehensive balance update focusing on armor effectiveness, revive mechanics, weapon adjustments, and the introduction of the Double-Barrelled Shotgun and Satchel Charges.

Space Engineers - Update 01.147 - Bug Fixes and Improvements
Update 1.147 introduces an auto-orientation feature and a series of bug fixes and improvements.




Patch 1.6.1 Now Available
Patch 1.6.1 focuses on server connectivity fixes, performance improvements on PC-TheFalls, and various UI and cosmetic corrections for workshop crates and skins.

Alpha 14e - Fixes for game-breaking bugs
Alpha 14e focuses on resolving critical game-breaking bugs, including hard crashes, AI freezes, and save-game corruption.

Broken-save bugfix pushed to unstable branch
A critical bugfix has been pushed to the unstable branch to resolve an issue where save games were broken and unplayable upon loading.




Update 1.6 Now Available
Update 1.6 introduces the CTE game mode, a new level progression and scoring system, team auto-assignment to prevent dino-hogging, and a massive influx of community workshop items.


Devblog 120
Weapon balancing focusing on projectile damage and throwables, alongside graphics improvements and a new server-side combat log.

Update 01.146 - Meteor Improvements & Backup Saves
Update 01.146 introduces visual and behavioral improvements to meteors, automatic save game backups, and global chat history.

Update 01.145 - Bug Fixes and Improvements
Update 01.145 focuses on performance optimizations by disabling oxygen pressurization by default and fixing critical bugs related to tool tiers and thrusters.

Alpha14c release, tiny balance update
A minor balance update focusing on adjusting the event density for the Phoebe storyteller.