News Archive
All patch notes across every tracked game, sorted by date.

Alpha14b unlocks the missing half of the game events
Critical fix enabling a vast majority of game events that were previously failing to trigger, significantly increasing game difficulty and variety.


Devblog 118
Major overhaul of the combat system including new hitboxes, damage models, and armor protection, alongside a full XP and map wipe on official servers.

Update 01.140 STABLE, Update 01.144 - Inverse Kinematics
Update 01.140 introduces inverse kinematics for characters and fauna to prevent terrain clipping, along with animation smoothing for tools and weapons.


Wu Shang Update! - Patch 2.20
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.


Devblog 100
A massive overhaul introducing an XP and leveling system, removing blueprints, and reworking various crafting and combat mechanics.

Update 01.143 - Bug Fixes and Improvements
Update 01.143 focuses on general bug fixes, improvements, and the introduction of a new developer diary series regarding animation systems.


Summer Update! - Patch 2.19
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

Update 01.142 - Revised Building System
Introduction of a revised building system allowing grid creation from any block, G-menu reorganization, and updated clipboard pasting behavior.


Patch Notes 2.18 - Odin's Chest Update
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

Dead by Daylight patch 1.0.2 is now live!
Patch 1.0.2 focuses on combating disconnects, adjusting perk balances, and refining core gameplay mechanics like vaulting and spawn weights.

Barony v2.0.3 BETA Release
Barony v2.0.3 BETA focuses on a major internal migration from C to C++, extensive crash fixes, and various gameplay bugfixes.

Update 01.141 - Bug Fixes and Improvements
Update 01.141 focuses on bug fixes for blocks and stability improvements, while introducing the ability to toggle solar panels and warning of upcoming ModAPI changes.


Devblog 116
Devblog 116 focuses on anti-cheat improvements, exploit fixes for construction and weapons, and server stability updates.


2.17.1 Patch Notes
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.


Devblog 115
Updates to building decay, deployable repair systems, server-side anti-cheat protections, and environmental visual improvements.

Update 01.139 - Stable branch, Update 01.140 dev - Planetary improvements
Update 01.139 focuses on bug fixes for meteorites, landing gears, and weapons, while introducing a new Stable vs. Development branch system on Steam.


Patch 2.17 - New Taunt, Training Options and Balance!
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

Update 01.138 - Bug Fixes and Improvements
Update 01.138 focuses on stability, particle effect fixes, and correcting several gameplay bugs including projector-built batteries and 3rd person aiming.

2.16.3 - New Legend Rotation
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

June 2016 Update
Introduction of the Imola circuit, a visual overhaul of South Boston Speedway, physics improvements for track collisions and debris, and updated dashboards for NASCAR Gen 6 cars.




Free Arizona map expansion for American Truck Simulator released!
Major update introducing the free Arizona map expansion, physically simulated coupling, and significant improvements to truck physics and controller support.




Update 14 - V0.30
Version 0.3 introduces two new sandbox levels, a comprehensive Skin Loader for custom textures and models, and various bug fixes for building tools and blocks.

Update 01.137 - GPU Particles & Projectile Impact Decals
Introduction of GPU-accelerated particles for improved performance and the addition of projectile impact decals for ships and stations.


Devblog 113
A wiping update introducing new weapon attachments, procedural map improvements, and various performance and exploit fixes.