Patch 1.0.2 focuses on combating disconnects, adjusting perk balances, and refining core gameplay mechanics like vaulting and spawn weights.
▲Buffs3
- The TrapperTraps:Fixed a bug where addons only affected the starting trap instead of all placed traps.Starting trap only→All traps
- The HillbillyChainsaw:Fixed an issue where movement was blocked after destroying an obstacle with the chainsaw.Blocked→Fluid
- GeneralKillers are now awarded sacrifice and bonus points if a survivor leaves or disconnects.None→Awarded
▼Nerfs4
- We'll Make ItWe'll Make It:The maximum healing bonus has been reduced and now only affects healing others.→Reduced
- The WraithCloak:Points gained from repeatedly cloaking and uncloaking have been adjusted to discourage point-farming.
- General
- Crows:Crows will now notify killers if survivors remain too still for too long (boring the Entity).→Added
- Spies from the Shadows:Spies from the Shadows will no longer trigger when the killer disturbs crows.Crows→Removed
✚Bug fixes2
- The WraithFixed an issue that caused The Wraith to flicker when dissolving.
- No One Escapes DeathNo One Escapes Death:Fixed an issue where NOED granted an incorrect attack cooldown reduction.Incorrect→Correct
◆Other changes3
subjects affected (7)
tap to see balance history
Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 1w+4−2→
- 9.6.1 | Bugfix PatchMay 5, 2026 · 2w+2−4→
- 9.4.2 | Bugfix PatchFeb 10, 2026 · 3mo+26−3→
- 9.4.1 | Bugfix PatchFeb 3, 2026 · 3mo+2−3→
- 9.3.2 | Bugfix PatchDec 9, 2025 · 5mo+8−1→
- 9.2.3 | Bugfix PatchOct 21, 2025 · 7mo+11−2→
- 9.2.2 | Bugfix PatchOct 7, 2025 · 7mo+2−8→
- 9.2.1 | Bugfix PatchSep 30, 2025 · 7mo+4−5→
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