News Archive
All patch notes across every tracked game, sorted by date.

Update 01.114 - Planetary modding guides
Update 01.114 introduces comprehensive planetary modding guides and example mods to allow players to create and customize their own planets.

Alpha 13.5 Patch Is Out!
Alpha 13.5 is a maintenance update focusing on general fixes and compatibility, with ongoing work on performance and memory leaks.


Update 11 - V0.23
Update 11 (V0.23) introduces 5 new levels to Tolbrynd island, while delaying other planned features due to performance issues.

2.4.2 - Patch Notes
A minor patch focusing on controller support, client performance, and various visual bug fixes.


Patch 1.2.2 Now Available
Patch 1.2.2 focuses on stability improvements, fixing crafting issues, and removing suicide penalties in Freeroam.

PC Update - December 17th
A stability and quality-of-life update focusing on keyboard/mouse fixes, performance optimizations, and the addition of playable characters for AR Challenges.


Patch 1.2.1 Now Available
Patch 1.2.1 focuses on bug fixes related to Christmas gifts, crafting tokens, DNA strands, and death tracking.


Christmas Carnage Winter Update
The Christmas Carnage Winter Update introduces a new crafting system, holiday-themed cosmetics, and significant weapon balancing for humans and stamina adjustments for dinosaurs.

Patch 2.4 - Happy Brawlidays!
Brawlhalla Patch 2.4 introduces the Snowbrawl custom game mode, holiday cosmetics, a new legend rotation, and significant quality-of-life improvements to controller support and weapon skins.

Patch 2.4 Balance Notes
Patch 2.4 focuses on reducing signature charge power and refining weapon ground game, specifically targeting Down Light consistency and combo potential across several weapons.

Patch Notes - 1.1
Patch 1.1 introduces an auto-kick system for team killers, improves hit registration and server tick rates, and adjusts defender detection times and PvE difficulty.

War Thunder: Update 1.55 "Royal Armour"
Update 1.55 'Royal Armour' introduces a massive expansion of British ground forces, new aircraft for multiple nations, new desert maps, and various mechanical improvements to vehicle handling and water interactions.

Alpha 13 is out now!
Alpha 13 Apocalypse Release is now available, introducing major framework changes that require players to start new games.


Devblog 90
A maintenance-focused update primarily addressing building exploits, physics bugs, and audio refinements.

Update 01.112 - Ore in rocks
Resources can now be found within surface rocks on planets and moons, easing the search for ore.

2.3.2 Patch Notes
Patch 2.3.2 focuses on dodge mechanics adjustments, expanded local couch support, UI quality-of-life improvements, and various bug fixes.

Patch 6. is live!
Patch 6 introduces singleplayer stat progression, various stability fixes, and balance adjustments to weapons and vehicles.


Devblog 89
Devblog 89 introduces a new key binding system, significant audio overhauls, dungeon greyboxing, and balance adjustments to the Eoka and various shells.

Update 01.111 - New weapon/tool tiers, Performance improvements
Introduction of tiered weapons and tools with varying resource requirements and modding capabilities, alongside general performance improvements.

2.3.1 Patch Notes & Rotation
Patch 2.3.1 introduces a new legend rotation, significant UI improvements, expanded controller support, and various gameplay quality-of-life updates including faster item spawns and improved dodge neutrality.

2.3.1 Balance Notes
Balance update focusing on weapon tuning, signature cooldowns, and fast fall adjustments to reduce 'sig spamming' and improve weapon viability.

Update 01.110 - Local coordinates sector, Bugfixes
Introduces a new local coordinate sector system to simplify station connection and various bug fixes.

PC Update - November 24th
A stability and quality-of-life update focusing on PC performance, bug fixes for combat and progression, and the release of new DLC.

Patch 2.2 - Fast Falling, Power Viewer and More
Introduces Fast Falling, the Power Viewer for training, new maps, and various gameplay tuning including dodge delay and jump impulse adjustments.