Balance update focusing on weapon tuning, signature cooldowns, and fast fall adjustments to reduce 'sig spamming' and improve weapon viability.
▲Buffs35
- Bow
- Side Light:Side Light now deals more damage, increasing early pressure.16→19
- Neutral Light:Neutral Light now has higher knockback potential.34→40
- Neutral Air:Neutral Air deals more damage, improving its effectiveness in air combat.17→21
- Down Air:Down Air hits faster, making it easier to land.17→14 frames
- Down Air:Down Air now deals more damage.15→18
- Down Air:Down Air has increased knockback potential.37→40
- Recovery:Recovery is now easier to hit opponents with due to a larger hitbox.→Increased
- Ground Pound:Ground Pound now has significantly higher KO potential.38→45
- Hammer
- Down Light:Down Light is slightly faster, making the stomp more viable as a combo starter.9→8 frames
- Down Light:Less punishing to miss a Down Light.18→14 frames
- Katars
- Neutral Air:Neutral Air can be used again slightly sooner.15→11 frames
- Neutral Air:Faster recovery after successfully landing a Neutral Air.21→18 frames
- Lance
- Side Light:Side Light is now more responsive.13→11 frames
- Side Light:Side Light is easier to land.8→11 frames
- Side Light:Less punishing to miss a Side Light.18→14 frames
- Side Air:Side Air now has slightly more movement.→Increased
- Side Air:Significantly less punishing to miss a Side Air.31→21 frames
- Side Air:Side Air now has more knockback power.28→32
- Recovery:Recovery now has slightly more force.54→56
- SpearNeutral Air:Neutral Air is slightly faster, making it more versatile for contesting attacks.14→13 frames
- Sword
- Side Light:Side Light moves faster forward.→Increased
- Side Light:Faster recovery after a Side Light.17→15 frames
- Barraza
- Side Axe:Side Axe signature is now faster to land.26→24 frames
- Down Blasters:Down Blasters signature is now faster to land.17→15 frames
- Cassidy
- Side Blasters:Side Blasters signature has reduced recovery time.20→18 frames
- Down Blasters:Down Blasters signature has reduced recovery time.21→19 frames
- Ember
- Side Bow:Side Bow signature is now faster to land.21→17 frames
- Down Bow:Down Bow signature is now faster to land.22→20 frames
- Neutral Bow:Neutral Bow signature is now faster to land.17→15 frames
- Scarlet
- Neutral Lance:Neutral Lance now provides more stun, making it less punishing for the user.18→25 frames
- Neutral Lance:Neutral Lance has reduced recovery time.31→25 frames
- Neutral Lance:Neutral Lance force is no longer flat, starting higher and dropping.75→90-75
- Side Lance:Side Lance now provides more stun.18→27 frames
- Side Lance:Side Lance has reduced recovery time.31→26 frames
- Side Lance:Side Lance force is no longer flat, starting higher and dropping.75→90-75
▼Nerfs18
- GeneralSignatures:Introduces a small delay between different signatures to reduce the effectiveness of 'Sig Spamming'.0→10 frames
- BowGround Pound:Ground Pound deals slightly less damage.25→22
- HammerDown Light:Down Light provides less stun to the opponent.33→28 frames
- Katars
- Neutral Air:Neutral Air is slightly slower, reducing its 'stickiness'.6→7 frames
- Neutral Air:More punishing to miss a Neutral Air, creating windows for counterattacks.21→23 frames
- Down Light:Down Light is more punishing when it whiffs.11→13 frames
- Lance
- Side Light:Side Light provides less stun to the opponent.36→31 frames
- Side Air:Side Air is slightly harder to land.14→11 frames
- Side Air:Slower recovery after landing a Side Air.14→17 frames
- Side Air:Side Air provides less stun.23→17 frames
- Neutral Air:Neutral Air now has a 9 frame cooldown to prevent spam.→9 frames frames
- Neutral Air:More punishing to miss a Neutral Air.19→22 frames
- Sword
- Side Light:Added a forward dash before the swing, increasing the time to hit.6→10 frames
- Side Light:Side Light is slightly harder to land.19→16 frames
- Side Light:Side Light has a slightly longer cooldown.15→17 frames
- Side Light:Side Light provides less stun to the opponent.19→16 frames
- Neutral Light:Neutral Light is slightly slower, making it less oppressive.3→5 frames
- Down Light:Down Light combos now deal less damage.13→10
✚Bug fixes10
- Bugfixes
- Lance Down Air:Fixed a bug where targets could be dropped prematurely during Lance Down Air.bugged→fixed
- Lance Side Air:Fixed a bug where targets could be dropped prematurely during Lance Side Air.bugged→fixed
- Bow Side Light:Fixed a bug where targets could be dropped prematurely during Bow Side Light.bugged→fixed
- Hattori Down Spear:Fixed a bug where targets could be dropped prematurely during Hattori's Down Spear.bugged→fixed
- Brynn Down Axe:Fixed a bug where targets could be dropped prematurely during Brynn's Down Axe.bugged→fixed
- Barraza Neutral Blasters:Fixed a bug where targets could be dropped prematurely during Barraza's Neutral Blasters.bugged→fixed
- Ember Neutral Bow:Fixed a bug where targets could be dropped prematurely during Ember's Neutral Bow.bugged→fixed
- Ember Neutral Katar:Fixed a bug where targets could be dropped prematurely during Ember's Neutral Katar.bugged→fixed
- Sword Down:Fixed cases where targets were dropped prematurely during Sword Down attacks.bugged→fixed
- Sword Side Air:Fixed cases where targets were dropped prematurely during Sword Side Air attacks.bugged→fixed
◆Other changes3
- GeneralCorrects unintentional buffs created by maintaining fast fall momentum during attacks.kept→normal
- LanceSide Air:Side Air no longer has its previous landing behavior, improving fluidity.present→Removed
- VraxxSide Blasters:Side Blasters hitbox now better matches the animation, fixing some drop cases.
subjects affected (13)
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Patch history
- Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo
Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.
+8−16→ - Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo
Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.
+3−4→ - Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo
Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.
+9−13→ - Summer Update! - Patch 2.19Jul 7, 2016 · 122mo
Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.
+6→ - Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo
Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.
+14−8→ - 2.17.1 Patch NotesJun 22, 2016 · 122mo
Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.
+3→ - Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo
Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.
+9−6→ - →2.16.3 - New Legend RotationJun 8, 2016 · 123mo
Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.
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