PatchDiff
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Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
Nov 19, 2015 · 128mo ago

Patch 2.2 - Fast Falling, Power Viewer and More

AI summary6d

Introduces Fast Falling, the Power Viewer for training, new maps, and various gameplay tuning including dodge delay and jump impulse adjustments.

Buffs8

  • General
    • Increased the speed of dodging straight down in the air to match max horizontal dodge and max fall speed.Increased
    • Players no longer get stuck to walls during attacks, specifically improving the feel of pistol recovery.
  • Unarmed
    • Neutral Light:Fixed a bug where targets could be dropped before the final hit of Neutral Light.
    • Ground Pound:Ground Pound now has a small short-duration hitbox when landing if it cancels on a ground hit before firing.Added
  • OrionNeutral Spear:Fixed cases where targets could be dropped before the final hit of Neutral Spear.
  • HattoriSide Sword:Added missing hitbox during on-hit animation to prevent targets from being dropped prematurely.Added
  • EmberNeutral Bow:Fixed a case where targets could be dropped before the final hit of Neutral Bow.
  • User InterfaceIn custom games, players are now given temporary access to the next available color for a legend if all their unlocked colors are taken.Red OnlyNext Available

Nerfs2

  • General
    • Increased dodge delay after attacking by 3 frames, slightly reducing the speed at which players can dodge after an offensive move.1922 frames
    • Lowered aerial jump impulse by 7%, reducing the height/distance of aerial jumps.100%93% %

Other changes10

  • General
    • Added Power Viewer in Training Mode, allowing advanced users to see frame, damage, and impulse data for all attacks.Added
    • Introduced Fast Falling, allowing players to return to the ground quickly by pressing down in the air.Added
    • Adjusted dodge distance calculation to punish reverse-direction dodging more than standstill dodging, with a slight increase to max dodge distance.
  • Maps
    • Flat Map renamed to Shipwreck Falls and added as an official map in all matchmaking modes.Flat MapOfficial
    • Added a new 8-player map: Big Kings Pass.Added
    • Added a new 8-player map: Big Great Hall, optimized for 4v4.Added
    • Widened center and right platforms and shifted the center pole to the right for better accessibility.
  • User Interface
    • Added frame-by-frame stepping to Training mode and Replays using F5, F6, and F7.Added
    • Options menu now defaults to server location instead of privacy settings in matchmaking lobbies.PrivacyServer Location
    • Added arrows for team color/bot difficulty and made the menu close automatically upon selection.

subjects affected (7)

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How did this patch land?
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official notes
Brawlhalla · Nov 19, 2015
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Patch history

see all 86

  1. Patch 2.63 - Jumps, Dodges, Balance, and more!
    Jun 1, 2017 · 109mo
    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!
    May 24, 2017 · 110mo
    +34
  3. Wu Shang Update! - Patch 2.20
    Jul 14, 2016 · 120mo
    +913
  4. Summer Update! - Patch 2.19
    Jul 7, 2016 · 120mo
    +6
  5. Patch Notes 2.18 - Odin's Chest Update
    Jun 30, 2016 · 121mo
    +148
  6. 2.17.1 Patch Notes
    Jun 22, 2016 · 121mo
    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!
    Jun 15, 2016 · 121mo
    +96
  8. 2.16.3 - New Legend Rotation
    Jun 8, 2016 · 121mo

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