PatchDiff
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Brawlhalla
Brawlhalla
ActionIndieFree To Play
Blue Mammoth Games · Ubisoft
Dec 16, 2015 · 129mo ago

Patch 2.4 Balance Notes

AI summary1mo

Patch 2.4 focuses on reducing signature charge power and refining weapon ground game, specifically targeting Down Light consistency and combo potential across several weapons.

Buffs20

  • Hammer
    • Neutral Light:Hammer Neutral Light is now faster, providing more range and a more powerful feel.3550
    • Neutral Light:Tightened the timing of Neutral Light kicks for better flow.1813
  • Katar
    • Side Light:Reworked Katar Side Light to be a more effective approach tool with momentum-based speed.14%-29% increase %
    • Side Light:Increased active frames on Katar Side Light.711
    • Side Light:Increased stun time for Katar Side Light.1922
    • Side Light:Reduced recovery time on miss for Katar Side Light.3126
  • Spear
    • Neutral Light:Increased damage of Spear Neutral Light to diversify ground game damage.2124
    • Side Light:Increased damage of Spear Side Light.1824
  • Blasters
    • Air Side:Increased variable force on Blasters Air Side for better kill potential.3035
    • Recovery:Increased stun time during Blasters Recovery carry to make the move more forgiving.1921
    • Recovery:Improved force consistency on Blasters Recovery to reduce steering mistakes.Consistent
  • Bow
    • Side Air:Increased variable force on Bow Side Air to help find KOs.3437
    • Recovery:Increased variable force on Bow Recovery.4244
  • BodvarDown Sword:Increased fixed force on Bodvar's Down Sword.5060
  • Barraza
    • Axe Neutral:Increased variable force on Barraza's Neutral Axe signature.4952
    • Down Blasters:Reduced recovery time on hit for Barraza's Down Blasters signature.4335
  • Cassidy
    • Neutral Blasters:Increased variable force on Cassidy's Neutral Blasters signature.5557
    • Down Blasters:Cassidy's Down Blasters now directs force diagonally downwards if the target is far below.Diagonally Down
  • Orion
    • Neutral Lance:Reduced recovery time for Orion's Neutral Lance signature.2624
    • Down Spear:Decreased time to hit for Orion's Down Spear signature.1816

Nerfs19

  • Signature ChargingFully charging a signature now provides less damage and force, reducing the frustration of high-damage charged attacks.150%125% %
  • Sword
    • Down Light:Sword Down Light now requires a running start to achieve full speed, making it more situational.56%-100% %
    • Down Light:Reduced damage of Sword Down Light to lower its overall threat.108
    • Down Light:Increased recovery time on miss for Sword Down Light, making it riskier to use.2022
  • Hammer
    • Down Light:Increased recovery time on miss for Hammer Down Light.1519
    • Down Light:Increased cooldown for Hammer Down Light.1315
  • Katar
    • Down Light:Reduced hitbox size of Katar Down Light to curb prevalent combo playstyles.Reduced
    • Down Light:Increased recovery time on miss for Katar Down Light.1218
  • Spear
    • Down Light:Significantly reduced damage of Spear Down Light to reduce reliance on its combo.2313
    • Down Light:Increased recovery time on miss for Spear Down Light.2528
  • Axe
    • Recovery:Reduced minimum variable force on Axe Recovery.4130
    • Side Light:Axe Side Light can no longer be jumped out of during the final recovery frames.Can jumpCannot jump
    • Down Light:Axe Down Light can no longer be jumped out of during the final recovery frames.Can jumpCannot jump
  • BodvarDown Sword:Reduced variable force on Bodvar's Down Sword to balance edge guarding.6556
  • Hattori
    • Neutral Sword:Reduced variable force on Hattori's Neutral Sword signature.6461
    • Side Spear:Reduced variable force on Hattori's Side Spear signature.5753
  • Scarlet
    • Neutral Lance:Increased recovery time for Scarlet's Neutral Lance signature.2630
    • Side Lance:Increased recovery time for Scarlet's Side Lance signature.2732
  • BrynnNeutral Axe:Increased recovery time for Brynn's Neutral Axe signature to clarify the punish window.1922

Other changes1

  • HammerDown Light:Standardized Hammer Down Light force to improve combo consistency.30-4535

subjects affected (15)

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How did this patch land?
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official notes
Brawlhalla · Dec 16, 2015

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Patch history

see all 86

  1. Patch 2.63 - Jumps, Dodges, Balance, and more!Jun 1, 2017 · 111mo

    Patch 2.63 introduces significant changes to jump height and dodge mechanics, accompanied by weapon balance adjustments to compensate for the new movement physics.

    +816
  2. Patch 2.62 - Animation, Test Features, New Skins, and more!May 24, 2017 · 111mo

    Patch 2.62 introduces experimental dodge vulnerability and cooldown changes, animation updates for Unarmed and several legends, and expanded controller support.

    +34
  3. Wu Shang Update! - Patch 2.20Jul 14, 2016 · 122mo

    Introduction of Wu Shang the monk, alongside weapon balance adjustments, performance improvements, and various bug fixes.

    +913
  4. Summer Update! - Patch 2.19Jul 7, 2016 · 122mo

    Summer Update introducing the Beachbrawl game mode, new Heat Wave colors, and various performance and UI improvements.

    +6
  5. Patch Notes 2.18 - Odin's Chest UpdateJun 30, 2016 · 122mo

    Patch 2.18 introduces Odin's Chest for skins, expands clan sizes, adds training room tools, and implements various weapon and legend balance adjustments.

    +148
  6. 2.17.1 Patch NotesJun 22, 2016 · 122mo

    Patch 2.17.1 introduces new cosmetics, several combat hitbox refinements for Spear and Lance, and critical bug fixes including a fix for a character control issue.

    +3
  7. Patch 2.17 - New Taunt, Training Options and Balance!Jun 15, 2016 · 122mo

    Patch 2.17 introduces training mode enhancements, server migrations, and a series of balance adjustments focusing on hitbox/hurtbox polish and weapon tuning.

    +96
  8. 2.16.3 - New Legend RotationJun 8, 2016 · 123mo

    Patch 2.16.3 introduces a new Legend rotation and general client performance improvements.

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