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Besiege
Besiege
IndieSimulation
Spiderling Studios · Spiderling Studios·-90%$1.49
Dec 15, 2017 · 104mo ago

Update V0.6.0-6437 - Multiverse Bugfixes

AI 摘要1w

A small update focusing on stability, multiplayer connectivity, and various bug fixes following the Multiverse launch.

Images © Besiege via Steam

加强7

  • UIAdded arrows to the Timeslider when FPS is low (30fps), indicating that the speed should be reduced for better performance.Added Arrows
  • Multiplayer
    • Fixed an issue where players could connect via Steam invite but not via IP address.
    • Fixed Physics Tiles breaking too easily in multiplayer mode.
    • Fixed a sporadic desync in machine rotation when the host rotated their machine.
  • Logic & ScriptingReload Player:Fixed Reload Player failing to work if a wait event preceded its activation.
  • Campaign & MapFixed red tents in Zone 24 and tents in Zone 9 that could not be destroyed by fire.IndestructibleDestructible
  • SystemFixed various crashes on Mac, including startup and IPHostEntry errors causing low FPS.

修复6

  • UI
    • Fixed an issue where Machine, Level, and Folder images were not displaying correctly.
    • Fixed an issue where bounding boxes did not always fade correctly.
  • MultiplayerFixed a bug where joining players were visible even if they entered the wrong password.
  • Logic & Scripting
    • UseSelf:Fixed UseSelf evaluation to no longer assume there are targets present.
    • TriggerActivate:Fixed an issue where TriggerActivate was being incorrectly called on clients.
    • OnDeactivate:Fixed OnDeactivate not running correctly in relation to wait and TransformEvents.

其他改动2

  • Campaign & Map
    • Corrected text in Zones 15 and 34 to say 'Next Island' instead of 'Next Zone'.Next ZoneNext Island
    • Fixed transparent backgrounds on flags on the campaign map.TransparentOpaque

受影响的项目(5)

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官方说明
Besiege · Dec 15, 2017

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近期更新

6

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