✦AI 摘要6d
The Automation Upgrade introduces a comprehensive logic-based automation system, a new mid-tier refined metal material family, and various quality-of-life buildings and mechanics.
Images © Oxygen Not Included via Steam
▲加强19
- Automation System
- Introduced AND, OR, XOR, NOT, Buffer, and Filter gates for complex base logic circuitry.→Added
- Added Thermo, Atmo, Liquid, and Clock sensors to trigger systems based on environment and time.→Added
- Added floor switches that trigger automation grids when pressed by creatures or Duplicants.→Added
- Added manual switches to input Active or Standby signals into automated systems.→Added
- Added Liquid, Gas, and Power shutoffs to precisely control resource flow.→Added
- Added doors that can be linked to automation to control Duplicant movement.→Added
- Retroactively added automation ports to all compatible existing buildings.→Added
- Added a dedicated overlay to visualize automation circuitry.→Added
- Refined Metals
- Introduced a mid-tier family of construction materials between raw resources and plastics.→Added
- New building that produces sand and refined metal from raw minerals.→Added
- New building for bulk processing of refined metals.→Added
- Added Conductive and Heavy Conductive wires with improved wattage handling and decor.→Added
- Added tiles that improve decor and increase heat transfer speed.→Added
- General Utility
- Added fire poles for rapid one-way downward movement.→Added
- Added lures to attract flying creatures like Pufts and Shinebugs into traps.→Added
- Added small, power-efficient gas and liquid pumps for tight spaces.→Added
- Added wall plates that can accelerate or decelerate heat transfer based on material.→Added
- Expanded and revised the research tree to incorporate new technologies.Old→Revised
- SystemMiscellaneous performance improvements.→Improved
✚修复1
- SystemFixed a crash that could occur when using the refinery.
◆其他改动4
- Automation SystemExisting sensors and switches reworked as automation buildings and can no longer connect directly to power grids.Direct→Automation Grid
- General Utility
- Added new discoverable ruins to the world map.→Added
- Oil and hydrocarbons now have solid states and will freeze at low temperatures.Liquid/Gas→Solid
- SystemUpdated Chinese translation for better accuracy.→Updated
受影响的项目(4)
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官方说明
Oxygen Not Included · Nov 16, 2017
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补丁历史
- [Game Update] - 737790Jun 17, 2026 · 2d+11→
- [Game Update] - 737195Jun 12, 2026 · 1w+1→
- [Game Update] - 720580 & 720697Apr 2, 2026 · 2mo+4→
- [Game Update] - 707956Jan 16, 2026 · 5mo+1→
- [Game Update] - 706793Jan 12, 2026 · 5mo+1→
- →[Game Update] - 704096Dec 11, 2025 · 6mo
- [Game update] - 703433Dec 9, 2025 · 6mo+3→
- [Game Update] - 702577 & 702808Dec 4, 2025 · 6mo+3→
近期更新
6

Patch Notes Version 1.12.01 (All Platforms Hotfix)
Crimson Desert·3h
Hotfix 1.12.01 重点修复了各种环境 Bug,包括家具摆放、攀爬机制以及光照问题。

2.4 Time Trials Hotfix
Trailmakers·10h
一个小规模热修复,解决了 Time Trial 检查点、建筑工具 Bug 以及 Airborne 中特定车辆的行为问题。

Patch Note 1.0.4
Thank You For Your Application·13h
1.0.4 版本重点优化了分辨率支持、UI 修复以及一项关键的存档安全措施。
+2 加强

The First Descendant Hotfix 1.3.31c
The First Descendant·23h
热修复 1.3.31c 解决了 Boost Path 中与 Battlefield Support Operation 相关的进度阻塞问题。

0.5.3 Patch Notes
Path of Exile 2·1d
一次全面的终局游戏更新,重点在于提高对 Runes of Aldur、Delirium 和 Abyss 投入的回报,同时包含显著的便捷性改进和错误修复。
+19 加强−1 削弱

Patch | v1.0.5
Beastro·1d
v1.0.5 版本补丁重点在于怪物和卡牌效果的平衡调整,修复了 PS5 和游戏系统的重大 Bug,并为 PC 和主机玩家提供了多项质量之生活(QoL)改进。
+11 加强−1 削弱
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