Patch 0.4.4 focuses on raid performance optimizations, stability fixes, and various gameplay corrections for bots and building mechanics.
Images © Scrap Mechanic via Steam
▲加强4
- RaidsOptimized raid logic to reduce lag when large numbers of bots attack simultaneously.
- Saw Blade
- Fixed a bug where the saw blade failed to deal damage to green totebots.
- The saw blade now deals increased damage to haybots.→Increased
- ContainersWater, gas, battery, and ammo containers can now be carried if they are not empty, matching chest behavior.Empty only→Non-empty
✚修复7
- TapebotsFixed an issue where tapebots would frequently stare into walls inside warehouses.
- Building & Parts
- Fixed an issue where creations attached to the ground could unexpectedly become loose.
- Fixed a bug where building on springs or pistons could consume the part without actually placing it.
- piston:Fixed an issue regarding piston speed when adjusting length.
- vacuum pump:Fixed an issue that allowed invalid building on the vacuum pump.
- Warehouse & Respawningelevator:Fixed an issue where exiting the game in a warehouse caused the roof elevator to get stuck.
- GeneralFixed multiple crashes, including those related to warehouse elevators and steering bearing GUIs on 720p resolution.
◆其他改动8
- Tapebots
- destruction:Red tapebot arm parts now shoot explosive tape upon being destroyed.→Added
- Tapebots are now more active and aggressive during raids.→Increased
- projectiles:Tapebot projectiles now deal damage to crops.→Added
- Building & PartsRemoving bearings, springs, and pistons is now correctly denied if the player's inventory is full.
- Warehouse & Respawning
- bed:Removing a respawn bed now correctly sets the new respawn point to the last unremovable bed.
- bed:Players can no longer respawn in a bed that has been brought into the warehouse.Allowed→Denied
- General
- General AI fixes and a fix for mods using obj_interactive_controller.mesh.
- Farmers can no longer be picked up after they have respawned.Pickable→Not Pickable
受影响的项目(7)
点击查看平衡历史
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补丁历史
- Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21)Jun 1, 2022 · 50mo
A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
+5→ - Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.8 Test! (Updated November 11)Sep 1, 2020 · 71mo
A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
+10−1→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Patch Notes 0.4.6Jun 24, 2020 · 74mo
Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
+19−2→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→
近期更新
6

Hotfix #1.5
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Update 69: V 1.064.0
更新 69 对 Conquest 模式的准备阶段进行了重大调整,改进了多人游戏和单人游戏中的 Bot AI,并对各种单位的学说点数和人力成本进行了广泛的重新平衡。

Update 1.04
1.04 版本更新重点在于 Linux 兼容性、Steam Deck 集成以及各项案件相关的 Bug 修复。

The First Descendant Hotfix 1.3.35b
热修复 1.3.35b 修正了 Hammer and Anvil 武器的射击速度反转 Bug,并重置了受影响的前 100 名排行榜记录。

Patch Notes v1.0.41
v1.0.41 版本补丁重点在于关键的稳定性修复,解决了若干导致游戏卡死(softlock)的问题和音频 Bug,并更新了本地化内容。

Pointer DLC Fix arriving July 28th
针对 German Shorthaired Pointer DLC 的专项修复计划于 7 月 28 日发布,旨在恢复正确的定点指示功能。
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