Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
Images © Scrap Mechanic via Steam
▲加强19
- Cotton
- Cotton can now be grown in soil, allowing players to farm it directly.→Added
- Cotton seeds can now be purchased from the hideout trader, making the resource easier to obtain.→Added
- Crafting & Economy
- Buttons and switches now cost the same to craft in both mobile and stationary craftbots.Variable→Same
- The price of drills and saw blades at the hideout trader has been slightly reduced.→Reduced
- Cardboard is now cheaper to craft.→Reduced
- Wood block 1 now requires less scrap wood to craft.→Reduced
- Concrete requires less stone to craft.→Reduced
- Paint now costs fewer flowers to craft.→Reduced
- Batteries and Fertilizer can now be crafted in the craftbot.→Added
- Vehicles & Power
- Reduced fuel and battery consumption for vehicles carrying very heavy loads.→Reduced
- Gas Engine:Fixed a bug where gas engine efficiency upgrades weren't applied until a game reload.Bugged→Fixed
- Fixed a bug that caused parked vehicles to continue spending fuel or batteries.Consuming→None
- Vacuum PumpBlock Placement:Fixed an issue that prevented the vacuum pump from placing blocks on the same creation.Bugged→Fixed
- Networking & System
- Fixed an issue where networking events could lag behind on clients.Lagging→Fixed
- Fixed multiple crashes, including one when dragging parts of a destroyed creation and one during shutdown in full screen.Crashing→Fixed
- World & Environment
- Oil geysers now provide more crude oil.→Increased
- Breaking clams now yields more glue clams.→Increased
- Smaller stone chunks are now easier to destroy with the drill.Hard→Easier
- Added lights to ruins for better visibility.→Added
▼削弱2
- Crafting & EconomyConcrete now requires more water and chemicals to craft.→Increased
- Vacuum PumpProjectile:Reduced the speed of projectiles fired from the Vacuum Pump.→Reduced
◆其他改动2
- Chemical ContainerThe chemical container is now available for crafting via the Craftbot.→Added
- Networking & SystemImproved networking with better object prioritization and reduced bandwidth for interactive parts.→Improved
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补丁历史
- Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21)Jun 1, 2022 · 50mo
A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
+5→ - Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.8 Test! (Updated November 11)Sep 1, 2020 · 71mo
A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
+10−1→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→ - Patch Notes 0.4.4May 26, 2020 · 75mo
Patch 0.4.4 focuses on raid performance optimizations, stability fixes, and various gameplay corrections for bots and building mechanics.
+4→
近期更新
6

Hotfix #1.5
热修复 #1.5 解决了设备升级时属性计算错误的严重 Bug。

Update 69: V 1.064.0
更新 69 对 Conquest 模式的准备阶段进行了重大调整,改进了多人游戏和单人游戏中的 Bot AI,并对各种单位的学说点数和人力成本进行了广泛的重新平衡。

Update 1.04
1.04 版本更新重点在于 Linux 兼容性、Steam Deck 集成以及各项案件相关的 Bug 修复。

The First Descendant Hotfix 1.3.35b
热修复 1.3.35b 修正了 Hammer and Anvil 武器的射击速度反转 Bug,并重置了受影响的前 100 名排行榜记录。

Patch Notes v1.0.41
v1.0.41 版本补丁重点在于关键的稳定性修复,解决了若干导致游戏卡死(softlock)的问题和音频 Bug,并更新了本地化内容。

Pointer DLC Fix arriving July 28th
针对 German Shorthaired Pointer DLC 的专项修复计划于 7 月 28 日发布,旨在恢复正确的定点指示功能。
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