A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
Images © Scrap Mechanic via Steam
▲加强5
- Challenge ModePlayer health now resets to full when a challenge resets or changes level.→Full
- Mod Tool
- Projectiles can now have modded effects.→Added
- Lua GUIs can now play modded effects.→Added
- Added setColor function for joints.→Added
- GeneralFixed performance issues in custom creative worlds with high water volume and worlds with many interactable shapes.
✚修复9
- Challenge Mode
- Fixed invisible loot objects when dropping the sledgehammer or spud gun.
- Fixed a bug where enemy spawners did not rotate spawned enemies correctly.
- Fixed an issue where the level intro cinematic would not play.
- Fixed a bug where some HUD GUI elements remained visible during challenge mode camera sequences.
- Mod Tool
- Fixed validation issues for json arrays in the mod tool.
- The custom icons checkbox now functions correctly.→Working
- General
- Multiple crash fixes including HUD modifications, joint building on removed shapes, and Lua physics errors.
- Fixed shader and rendering issues specifically affecting Intel 10gen UHD graphics devices.
- Inputs no longer get stuck when entering or exiting seats while holding keys.
◆其他改动1
- GeneralIntroduced a new item pickup display for better inventory feedback.→Added
受影响的项目(3)
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补丁历史
- Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.8 Test! (Updated November 11)Sep 1, 2020 · 71mo
A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
+10−1→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Patch Notes 0.4.6Jun 24, 2020 · 74mo
Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
+19−2→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→ - Patch Notes 0.4.4May 26, 2020 · 75mo
Patch 0.4.4 focuses on raid performance optimizations, stability fixes, and various gameplay corrections for bots and building mechanics.
+4→
近期更新
6

Hotfix #1.5
热修复 #1.5 解决了设备升级时属性计算错误的严重 Bug。

Update 69: V 1.064.0
更新 69 对 Conquest 模式的准备阶段进行了重大调整,改进了多人游戏和单人游戏中的 Bot AI,并对各种单位的学说点数和人力成本进行了广泛的重新平衡。

Update 1.04
1.04 版本更新重点在于 Linux 兼容性、Steam Deck 集成以及各项案件相关的 Bug 修复。

The First Descendant Hotfix 1.3.35b
热修复 1.3.35b 修正了 Hammer and Anvil 武器的射击速度反转 Bug,并重置了受影响的前 100 名排行榜记录。

Patch Notes v1.0.41
v1.0.41 版本补丁重点在于关键的稳定性修复,解决了若干导致游戏卡死(softlock)的问题和音频 Bug,并更新了本地化内容。

Pointer DLC Fix arriving July 28th
针对 German Shorthaired Pointer DLC 的专项修复计划于 7 月 28 日发布,旨在恢复正确的定点指示功能。
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