V2.0 b292 EXP Update focuses on zombie behavior during storms, balance adjustments for Grace and Stealth Boots, and various world generation and POI fixes.
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▲Buffs7
- GraceGrace now deals significantly more block damage.→Increased
- Stealth Boots Mod
- Stealth Boots Mod now reduces Stamina/s by 01 for both Medium and Heavy Boots.→01
- Stealth Boots Mod now reduces Noise by 10% for both Medium and Heavy Boots.→-10% %
- General
- Reduced the biome time requirement for biome challenges by 5 minutes.X→X - 5m m
- Player shelter check now looks diagonally up for openings, improving storm protection detection.→Diagonal Up
- Vehicles are now placed as unlocked by default.Locked→Unlocked
- Electrocutioner Perk:Fixed a bug where Electrocutioner perk extended shock durations were not working with Intellect Mastery level 5.
▼Nerfs2
- Zombies
- Biome zombies now move at blood moon speeds during damaging storms, increasing danger during weather events.→Blood Moon Speed
- Lowered the chance of general zombie loot bag drops from 5% to 4%.5%→4% %
✚Bug fixes1
- NavezganeFixed incorrect rotation on POIs and incorrect terrain types in residential tiles on Navezgane.
◆Other changes4
- GraceGrace was slimmed down to fit through 1m wide openings and reduce wall clipping.→Slimmed
- Stealth Boots ModReworked Stealth Boots Mod to show and update stats on boots when installed.→Updated
- NavezganeAdded several POIs that were missing from the Navezgane map.→Added
- GeneralIncreased snow terrain health, making it more durable.→Increased
subjects affected (5)
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