
Introduction of a new Server-Side Patching system to allow for faster balance and bug fixes without requiring platform-level downloads.
Images © Age of Empires IV: Anniversary Edition via Steam
◆Other changes3
- General
- Introduced Server-Side Patches, allowing for quicker balance changes and bug fixes that are applied in-game without a full platform download.→Server-Side
- Replays from previous updates are no longer usable after applying this patch.Compatible→Incompatible
- Skirmish saves from the previous patch are no longer accessible, though campaign saves remain unaffected.Accessible→Inaccessible
subjects affected (1)
tap to see balance history
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Patch history
- Age of Empires IV – Patch 16.2.10884Jun 18, 2026 · 1mo
A small update focusing on handheld UI flexibility and several critical technology bugfixes.
+2→ - Age of Empires IV – Minor Patch 16.1.10056May 12, 2026 · 2mo
Minor balance update focusing on buffing the Jin Dynasty and nerfing the Sengoku Daimyo, alongside the disabling of Ranked Decay.
+9−9→ - →Age of Empires IV – Patch 15.4.8719Mar 4, 2026 · 4mo
A minor update focusing on the extension of Ranked Season Twelve, improvements to the 'Something in the Water' event mode, and a fix for a Golden Horde exploit.
- Age of Empires IV – Patch 15.3.8338Feb 4, 2026 · 5mo
Patch 15.3.8338 introduces map pool rotations for Ranked play, improvements to the Map Monsters event mode, and general Quickmatch map pool adjustments.
+1→ - Age of Empires IV – Minor Patch 15.1.7149Nov 12, 2025 · 8mo
A minor stability patch focusing on fixing Perk Point loss in The Crucible and resolving UI/input issues on PS5 and PC.
+1→ - Age of Empires IV – Patch 15.1.7064Nov 4, 2025 · 8mo
A small stability and quality-of-life update focusing on crash fixes, console UI persistence, and texture corrections.
+5→ - →Age of Empires IV – Patch 14.1.5602Jul 22, 2025 · 12mo
Patch 14.1.5602 introduces the 'Winds of Change' seasonal event and the 'Chaotic Climate' game mode, with no specific gameplay balance changes listed in the announcement.
- Age of Empires IV – Patch 13.2.4553May 13, 2025 · 14mo
Patch 13.2.4553 introduces the 'Rise to Ruin' seasonal event, rotates the ranked map pool, and fixes attack speed bugs for several elite units and controller input issues.
+4→
Recently Updated
6

Patch 1.1.5
Patch 1.1.5 focuses on critical bug fixes regarding player data persistence and multiplayer synchronization, alongside a quality-of-life improvement for item respawning.

[Patch Notice] Regarding Partial Progression Data Reset (Pre-Launch Build Users)
Partial progression data reset for pre-launch build users affecting recipes, mini-games, titles, codex, and mission discovery.

Hotfix Patch Notes | Project Boneyard - July 22nd
A hotfix focusing on Invasion balance, reducing Imposter lethality and adjusting Steel Trap effectiveness, alongside several stability and bug fixes.

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.


0.5.2 Patch Notes
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.
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