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Age of Empires IV: Anniversary Edition
Age of Empires IV: Anniversary Edition
Strategy
World's Edge, Relic Entertainment, Forgotten Empires, Climax Studios · Xbox Game Studios·$39.99
Oct 31, 2024 · 22mo ago

Age of Empires IV – Patch 12.0.2246

AI summary3mo

A minor stability and balance patch focusing on Multiplayer Pause adjustments, stability fixes for Full Moon mode, and tuning for siege and ranged units.

Images © Age of Empires IV: Anniversary Edition via Steam

Buffs4

  • Multiplayer PauseThe required pause time for a player's first pause has been reduced from 60 to 30 seconds.6030 s
  • Mangonel
    • Mangonels now deal more bonus damage against ranged units, increasing from 8 to 10.810
    • Range armor for Mangonels has been increased from 80% to 85%.80%85% %
  • Nest of BeesRange armor for Nest of Bees has been increased from 80% to 85%.80%85% %

Nerfs5

  • Multiplayer PausePlayers are now limited to 3 pauses per match instead of 5.53
  • Silk Bowstrings
    • Archers:The range improvement provided by Silk Bowstrings for Archers has been reduced from 2 to 1.5.21.5
    • Mounted Archers:The range improvement provided by Silk Bowstrings for Mounted Archers has been reduced from 1 to 0.75.10.75
  • Ribauldequin
    • Ribauldequin health has been reduced from 225 to 215.225215 HP
    • Ribauldequin melee armor has been reduced from 15 to 10.1510

Bug fixes2

  • Multiplayer PauseFixed an issue that caused players to become stuck in the Multiplayer Pause menu after a match completed.
  • Full Moon ModeFixed two crashes related to Full Moon mode, including one occurring when werewolves spawn in Team games.

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
Age of Empires IV: Anniversary Edition · Oct 31, 2024

Patch history

see all 35

  1. Age of Empires IV – Patch 16.2.10884Jun 18, 2026 · 2mo

    A small update focusing on handheld UI flexibility and several critical technology bugfixes.

    +2
  2. Age of Empires IV – Minor Patch 16.1.10056May 12, 2026 · 3mo

    Minor balance update focusing on buffing the Jin Dynasty and nerfing the Sengoku Daimyo, alongside the disabling of Ranked Decay.

    +99
  3. Age of Empires IV – Patch 15.4.8719Mar 4, 2026 · 6mo

    A minor update focusing on the extension of Ranked Season Twelve, improvements to the 'Something in the Water' event mode, and a fix for a Golden Horde exploit.

  4. Age of Empires IV – Patch 15.3.8338Feb 4, 2026 · 6mo

    Patch 15.3.8338 introduces map pool rotations for Ranked play, improvements to the Map Monsters event mode, and general Quickmatch map pool adjustments.

    +1
  5. Age of Empires IV – Minor Patch 15.1.7149Nov 12, 2025 · 9mo

    A minor stability patch focusing on fixing Perk Point loss in The Crucible and resolving UI/input issues on PS5 and PC.

    +1
  6. Age of Empires IV – Patch 15.1.7064Nov 4, 2025 · 10mo

    A small stability and quality-of-life update focusing on crash fixes, console UI persistence, and texture corrections.

    +5
  7. Age of Empires IV – Patch 14.1.5602Jul 22, 2025 · 13mo

    Patch 14.1.5602 introduces the 'Winds of Change' seasonal event and the 'Chaotic Climate' game mode, with no specific gameplay balance changes listed in the announcement.

  8. Age of Empires IV – Patch 13.2.4553May 13, 2025 · 15mo

    Patch 13.2.4553 introduces the 'Rise to Ruin' seasonal event, rotates the ranked map pool, and fixes attack speed bugs for several elite units and controller input issues.

    +4

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