
A minor stability and balance patch focusing on Multiplayer Pause adjustments, stability fixes for Full Moon mode, and tuning for siege and ranged units.
Images © Age of Empires IV: Anniversary Edition via Steam
▲Buffs4
- Multiplayer PauseThe required pause time for a player's first pause has been reduced from 60 to 30 seconds.60→30 s
- Mangonel
- Mangonels now deal more bonus damage against ranged units, increasing from 8 to 10.8→10
- Range armor for Mangonels has been increased from 80% to 85%.80%→85% %
- Nest of BeesRange armor for Nest of Bees has been increased from 80% to 85%.80%→85% %
▼Nerfs5
- Multiplayer PausePlayers are now limited to 3 pauses per match instead of 5.5→3
- Silk Bowstrings
- Archers:The range improvement provided by Silk Bowstrings for Archers has been reduced from 2 to 1.5.2→1.5
- Mounted Archers:The range improvement provided by Silk Bowstrings for Mounted Archers has been reduced from 1 to 0.75.1→0.75
- Ribauldequin
- Ribauldequin health has been reduced from 225 to 215.225→215 HP
- Ribauldequin melee armor has been reduced from 15 to 10.15→10
✚Bug fixes2
- Multiplayer PauseFixed an issue that caused players to become stuck in the Multiplayer Pause menu after a match completed.
- Full Moon ModeFixed two crashes related to Full Moon mode, including one occurring when werewolves spawn in Team games.
subjects affected (6)
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Patch history
- Age of Empires IV – Patch 16.2.10884Jun 18, 2026 · 2mo
A small update focusing on handheld UI flexibility and several critical technology bugfixes.
+2→ - Age of Empires IV – Minor Patch 16.1.10056May 12, 2026 · 3mo
Minor balance update focusing on buffing the Jin Dynasty and nerfing the Sengoku Daimyo, alongside the disabling of Ranked Decay.
+9−9→ - →Age of Empires IV – Patch 15.4.8719Mar 4, 2026 · 6mo
A minor update focusing on the extension of Ranked Season Twelve, improvements to the 'Something in the Water' event mode, and a fix for a Golden Horde exploit.
- Age of Empires IV – Patch 15.3.8338Feb 4, 2026 · 6mo
Patch 15.3.8338 introduces map pool rotations for Ranked play, improvements to the Map Monsters event mode, and general Quickmatch map pool adjustments.
+1→ - Age of Empires IV – Minor Patch 15.1.7149Nov 12, 2025 · 9mo
A minor stability patch focusing on fixing Perk Point loss in The Crucible and resolving UI/input issues on PS5 and PC.
+1→ - Age of Empires IV – Patch 15.1.7064Nov 4, 2025 · 10mo
A small stability and quality-of-life update focusing on crash fixes, console UI persistence, and texture corrections.
+5→ - →Age of Empires IV – Patch 14.1.5602Jul 22, 2025 · 13mo
Patch 14.1.5602 introduces the 'Winds of Change' seasonal event and the 'Chaotic Climate' game mode, with no specific gameplay balance changes listed in the announcement.
- Age of Empires IV – Patch 13.2.4553May 13, 2025 · 15mo
Patch 13.2.4553 introduces the 'Rise to Ruin' seasonal event, rotates the ranked map pool, and fixes attack speed bugs for several elite units and controller input issues.
+4→
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