The Sprite 1.2 update focuses on extensive balancing of the Empire Tree affinity skills, Tome adjustments, and numerous stability and bug fixes across story realms and combat.
Images © Age of Wonders 4 via Steam
▲Buffs22
- Astral Empire Tree
- Tower of Enlightenment:Tower of Enlightenment now provides +10 Knowledge.→+10
- Tower of Enlightenment:Tower of Enlightenment now also grants +10 Food for Wizard Tower structures.→+10
- Chaos Empire Tree
- Specialized Troops:Units unlocked via research now cost 25% less gold to recruit.→-25% %
- Resilient Hordes:Replaced Endless Hordes with Resilient Hordes, granting Tier 1 units +30 HP, +2 Defense, and +2 Resistance.→+30/+2/+2
- Resilient Hordes:Resilient Hordes grants Tier 2 units +20 HP, +1 Defense, and +1 Resistance.→+20/+1/+1
- Materium Empire Tree
- Metropolitan Plans:Structures unlocked through research now cost 25% less gold to produce.→-25% %
- Growing Workforce:Quarries now grant +2 City Stability.→+2
- Consolidated Industry:Increased City Stability bonus from +1 to +2.+1→+2
- Nature Empire Tree
- Rite of Awakening:Increased knowledge and mana gained from +10 to +15.+10→+15
- Rite of Awakening:Now grants +15 gold per population.→+15 gold/pop
- Rite of Nature's Guardian:No longer summons a random army; now summons a White Wolf and Entwined Scourge with Guardian and Resurgence traits in the Throne City.Random Army→White Wolf & Entwined Scourge
- Well Supplied:Replaced Rangers with Well Supplied; units starting turn in domain gain +10 max HP and +20% healing received for 5 turns.→+10 / +20%
- Order Empire Tree
- Shared Prosperity:Now grants +5 Production for Gold City Structures.→+5
- Absolute Loyalty:Increased vassal income from +25% to +40%.+25%→+40% %
- Tome of Abjuration
- Mage Armor:Now also grants +2 Status Resistance.→+2
- Abjurer Glyphs:Now also applies to Support and Battle Mage units.→Support/Battle Mages
- Glyph Tower:Adjacency bonus now also counts Research Posts.→Research Posts
- Glyph Tower:Now also grants +10 Draft.→+10
- Tome of Burning PassionStrength Sapping Projectile:Now grants +1 Fire Damage.→+1
- Tome of ShadesShadow Weapons:Now deals +3 Frost Damage when flanking or attacking Blinded units.→+3
- Immolated SoulNow has Burning Immunity.→Burning
- TemptressKiss of Seduction:Kiss of Seduction no longer triggers Retaliation attacks.Triggers→No longer triggers
▼Nerfs11
- Chaos Empire Tree
- Specialized Troops:Reduced the knowledge discount for unit unlocks from 40% to 25%.-40%→-25% %
- Destiny of War:Reduced gold and mana income from +50 to +30.+50→+30
- Materium Empire TreeMetropolitan Plans:Reduced knowledge discount on city spells and structures from 50% to 25%.-50%→-25% %
- Nature Empire Tree
- Foraging:Reduced HP regeneration from +15 to +10 per turn.+15→+10 HP/turn
- Foraging:Reduced XP gain from +5 to +2 per turn.+5→+2 XP/turn
- Shadow Empire TreeFinders Keepers:Reduced income rewards bonus from +60% to +50%.+60%→+50% %
- Tome of AbjurationMage Armor:Defense reduced from +2 to +1.+2→+1
- Tome of Burning PassionHouse of Passion:Cost increased to match its tier.60G/130P→100G/250P Gold/Prod
- Tome of the Sand Stalkers
- Dunestalkers:Movement on Sand provinces changed from Very Fast to Fast.Very Fast→Fast
- Grand Bazaar:Reduces adjacency bonus income from +3 Gold and +4 Food to +2 Gold and +3 Food.+3G/+4F→+2G/+3F Gold/Food
- Tome of ShadesShadow Weapons:No longer always flanks Blinded units.Always flanks Blinded→No longer always flanks
✚Bug fixes1
- GeneralImproved AI handling of minimum ability costs for buffs while in Cautious Approach.
◆Other changes7
- Astral Empire Tree
- Tower of Enlightenment:Tower of Enlightenment now grants +10 Knowledge instead of +10 Mana Income.+10→
- Tower of Enlightenment:Clarified that Tower of Enlightenment applies to all Wizard Tower City Structures, including tier and side upgrades.
- Nature Empire TreeSymbiotic Armies:Replaced +5 Morale per turn with +2 XP per turn.+5 Morale→+2 XP
- Immolated Soul
- Now always counts as a Magic Origin Unit.→Magic
- Drafting an Immolated Soul now requires Mana instead of Gold.Gold→Mana
- General
- Landmarks now have an individual 40% chance to be included in random map generation for more variety.→40% chance %
- Adjusted when AI rulers are allowed to call allied players into war.
subjects affected (13)
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Patch history
- Age of Wonders 4: Sprite 1.2.1 Update - 16/07/2026Jul 16, 2026 · 1mo
Sprite 1.2.1 is primarily a visual and bug-fix update addressing numerous character customization clipping issues, model glitches, and several critical gameplay bugs regarding cooldowns and unit mechanics.
+3−1→ - Age of Wonders 4: Sprite 1.1 Update - 24/06/2026Jun 24, 2026 · 1mo
The Sprite 1.1 update focuses on extensive bug fixes, AI adjustments to portal interactions, and rebalancing for the Chaos and Nature tomes and the Azh’Ruun Pit quest.
+7−3→ - Griffon Update 1.1 - Patch notesAug 14, 2025 · 12mo
Griffon Update 1.1 focuses on balancing healing output for support units, adjusting map spawn rates, and resolving numerous stability and visual bugs.
+2−5→ - Ogre 1.2.1 UpdateApr 29, 2025 · 15mo
A maintenance update focusing on art fixes, bug fixes for combat abilities, and stability improvements for multiplayer and modding.
+2−1→ - Ogre Update 1.2Apr 15, 2025 · 16mo
The Ogre 1.2 Update focuses on balancing Giant Kings, refining siege AI behavior, adjusting Crystal Dwelling rewards, and implementing numerous bug fixes and performance optimizations.
+6−14→ - Age of Wonders 4 - Tiger 1.3.1 UpdateJan 13, 2025 · 19mo
A minor stability update focusing on crash fixes, animation corrections, and a few gameplay bug fixes including a skill point exploit and unit buffing.
+1−1→ - →Piglet Update 1.1Oct 7, 2024 · 22mo
The Piglet 1.1 Update focuses on stability and bug fixes, addressing crashes and visual glitches related to hero generation and mounts.
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