Update 0.9.8.73 focuses on general gameplay bug fixes, server configuration renaming, and stability improvements.
Images © Arma Reforger via Steam
✚Bug fixes9
- TurretsEntering:Fixed a bug where entering a turret while moving would incorrectly displace the character.
- Weapons
- Inspection Reload:Fixed an issue where the bipod animation would not play during a weapon inspection reload.
- Aiming:Fixed a case where the MovementSwayAimModifier would not update due to premature caching, ensuring consistent aim sway behavior.
- LogisticsBuild Mode:Players can no longer manipulate supplies or start build mode using a destroyed supply truck.
- MinesPlacement:Mines are no longer allowed to be dropped while they are in the process of being placed.
- General
- Group Menu:Fixed an issue where the group menu selection would not update correctly after a player respawned.
- Tasks:Fixed faulty triggers that were preventing Seize and Defend tasks from functioning.
- Map:Corrected the river flow mapping on the game map.
- UI:Fixed a crash occurring during the loading of image sets in the UI.
◆Other changes4
- TurretsAdded the ability to set Z-offset for turret sidesteps ray tracing per compartment, improving turret interaction precision.→Added
- Server Hosting
- Added a new server configuration parameter for cross-platform settings.→Added
- Renamed several server configuration parameters (e.g., playerCountLimit to maxPlayers) to improve clarity and consistency.various→renamed
- Changed default values to true for visible, battlEye, and lobbyPlayerSynchronise parameters.→true
subjects affected (6)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 4w
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 1mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 5mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 6mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 7mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 7mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 8mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - 1.6.0.68 UpdateNov 11, 2025 · 8mo
Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
+7−5→
Recently Updated
6

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Patch 0.3.9
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Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
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Update 2.57.1.33
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