Update 1.2.1.169 introduces weapon suppressors, increased grass render distance, a server queue system, and weight-based movement penalties.
Images © Arma Reforger via Steam
▲Buffs6
- AK-74 / AKS-74USoviet assault rifles can now equip the PBS-4 suppressor to reduce sound and mask muzzle flash.→PBS-4
- M16 / M16 CarbineUS assault rifles can now equip the Mark 3 suppressor to reduce sound and mask muzzle flash.→Mark 3
- Grass RenderingThe maximum distance at which grass renders has been doubled, increasing visual fidelity at long ranges.150→300 m
- Server BrowserIntroduced a server queue system, removing the need to manually refresh the browser to find an open slot.manual refresh→queue system
- Base CapturePlayers can now dismantle enemy services (like antennas) during capture to prevent enemy respawns.→Added
- FlashlightsFlashlight colors can now be changed to reduce enemy detection at night.fixed→customizable
▼Nerfs1
- Player MovementSprinting:Overencumbrance now negatively affects movement speed and sprinting capabilities.static→weight-dependent
subjects affected (7)
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Patch history
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