Update 1.2.0.124 focuses on vehicle interaction fixes, map usability improvements, stability patches, and modding tool enhancements.
Images © Arma Reforger via Steam
▲Buffs5
- VehiclesExiting vehicles is now faster if the player continues to move forward, as it prevents the automatic door-closing animation.
- Map
- Drawing:Fixed multiple issues with drawing lines on the map, including the ability to pan/zoom while drawing and canceling lines with RMB/X.
- Gamepad:Resolved gamepad-specific issues where the cursor was invisible or random deletion buttons were focused during line drawing.
- StabilityFixed numerous crashes related to vehicle entry, terrain editor, character controller, and consumable items.
- ModdingRPC:Removed the 4 KiB size limit for single RPC arguments, allowing for more complex modded data transmission.4 KiB→Unlimited KiB
▼Nerfs1
- CharacterReload:Players can no longer reload weapons through the inventory menu unless the weapon is currently equipped.inventory→equipped
✚Bug fixes3
- Vehicles
- Fixed issues where players could get stuck opening doors from different compartments or where door actions were unavailable from inside/outside.
- Fixed a bug where car lights would automatically disable when the player left the driver seat.
- AudioFixed missing or incorrect sounds for vehicle doors, seat creaks, and weapon handgrabs.
◆Other changes3
- VehiclesAI will no longer switch from gunner to driver unless retreat behavior is available, preventing them from becoming idle.
- CharacterCharacter server replication now holds position instead of velocity, which should improve movement synchronization.velocity→position
- ModdingDecals:Default SpawnDecalEffect lifetime changed from infinite to 10 minutes to improve performance.infinite→10 minutes m
subjects affected (6)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 4w
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 1mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 5mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 6mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 7mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 7mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 8mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - 1.6.0.68 UpdateNov 11, 2025 · 8mo
Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
+7−5→
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