Update 1.2.0.102 focuses on stability improvements, AI behavior fixes, and general bug fixes for vehicles and controls.
Images © Arma Reforger via Steam
▲Buffs5
- GeneralFixed an issue where the map cursor could not be moved using a controller.
- Stability
- Resolved multiple crashes related to analytics, unbound commands, bird manager soundmaps, inventory containers, and vehicle destruction.
- Fixed memory leaks associated with audio-related objects to improve long-term stability.
- AIPathfinding:Improved AI pathfinding in tight spaces to prevent getting stuck.
- ModdingPerceivableComponent:Added IsInCompartment and GetCompartmentAccessComponent to PerceivableComponent for modders.→Added
✚Bug fixes6
- General
- Fixed incorrect camera recoil translation when aiming down sights of turret-mounted weapons.
- Fixed Max LOD prevention issue when opening vehicle doors.
- Throwables:Fixed a desync issue where throwables appeared to drop at the thrower's feet for the player but were correctly thrown for clients.
- AI
- Look At:Fixed the role check for the 'Look At' command.
- Grenade Throwing:Fixed an issue where AI could get stuck in the grenade-throwing animation.
- ModdingScenario Framework:Fixed attribute setup and VME for ActionChangeTriggerActivationPresence in the Scenario Framework.
◆Other changes4
- General
- Automatic group join upon reconnect now correctly respects private group settings.
- Inventory:Fixed an issue where dragging and dropping an item onto another in the vicinity resulted in the item being picked up.
- Optics:Tweaked the HDR mask when using optics through windows for better visual clarity.
- AISuppressive Fire:Fixed AI performing suppressive fire on the last known position of helicopters.
subjects affected (4)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 4w
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 1mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 5mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 6mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 7mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 7mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 8mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - 1.6.0.68 UpdateNov 11, 2025 · 8mo
Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
+7−5→
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