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Arma Reforger
Arma Reforger
ActionSimulationStrategy
Bohemia Interactive · Bohemia Interactive·$39.99
Jul 25, 2024 · 24mo ago

1.2.0.98 Update

AI summary1mo

Update 1.2.0.98 focuses on general bug fixes for vehicle interactions, character animations, and stability improvements, alongside a slight buff to flare burn time.

Images © Arma Reforger via Steam

Buffs5

  • GeneralAI can now look in different directions while under the Follow command, improving realism.
  • M583A1 White UGL Flarefire:Increased burn time from 30 to 40 seconds, providing longer illumination.30s40s s
  • Vehicles
    • Remove Casualties:Added missing 'Remove Casualties' action to Mi-8 and UAZ-469.Added
    • Remove Casualty:Added missing 'Remove Casualty' action for the UH-1 gunner.Added
    • cargo seats:Characters in Mi-8 cargo seats can no longer fall out when the vehicle is flipped.

Bug fixes12

  • General
    • Fixed an issue where groups would randomly switch upon spawning while the Game Master was active.
    • Vehicle UI is now correctly visible when playing in third-person perspective.
    • Resolved character position desync that occurred when streaming in a character exiting a turret.
    • reload:Interrupting a weapon reload now correctly cancels the weapon animation.
    • reload:Magazines dropped during reload are now visible to clients.
    • looting:Fixed a bug where parts of a vest would disappear when looted from a body after moving a certain distance.
    • Corrected the default value used for the time it takes to end a ragdoll state.
    • Flashlights spawned via prefab initialization are now correctly attached in the replication hierarchy.
    • Settings Menu spinboxes now correctly unfocus when changing tabs.
  • Stability
    • Fixed a memory leak related to ObstacleAvoidance.
    • Fixed an issue where projectile effects spawning entities could have NaN transforms.
    • Corrected the 'Parent Node From Parent Entity' setting for mounted guns on vehicles.

Other changes1

  • VehiclesTweaked user interaction on the M997 ambulance.

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Arma Reforger · Jul 25, 2024

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Patch history

see all 56

  1. 1.7.0.54 UpdateJun 24, 2026 · 4w

    Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.

    +1
  2. 1.7.0.49 UpdateJun 9, 2026 · 1mo

    Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.

    +42
  3. 1.6.0.119 UpdateJan 29, 2026 · 5mo

    A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.

  4. 1.6.0.108 UpdateJan 15, 2026 · 6mo

    Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.

  5. 1.6.0.95 UpdateDec 11, 2025 · 7mo

    Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.

    +41
  6. 1.6.0.87 UpdateDec 5, 2025 · 7mo

    Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.

    +23
  7. 1.6.0.76 UpdateNov 21, 2025 · 8mo

    Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.

    +5
  8. 1.6.0.68 UpdateNov 11, 2025 · 8mo

    Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.

    +75

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