Update 1.2.0.92 focuses on extensive bug fixes across general gameplay, stability, AI behavior, and scenario framework, alongside HDR and visual improvements for bleeding effects.
Images © Arma Reforger via Steam
▲Buffs11
- General
- Increased the number of available callsigns for FIA to prevent system warnings.128→360
- Fixed an issue where explosive charges were being incorrectly garbage collected from inventories and storage.
- Added the missing fuel progress bar to jerry cans for better resource tracking.→Added
- Weapon Inspection:Fixed a bug where inspecting a weapon would erroneously take magazines from other weapons in the inventory.
- Fixed Low Ready stance breaking when changing stance, leaning, or switching fire modes.
- Stability
- Resolved multiple crashes including UAZ-469 spawning with PKM, navmesh tracing, and RoadBlockManager.
- Fixed memory leaks in BaseLoadoutClothComponent, road networks, and DamageContext.
- AI
- BTR Exit:Fixed AI failing to exit the BTR.
- Voice Commands:Commanded AI now provides voice responses to commands in multiplayer.→Enabled
- Scenario Framework
- Deliver Vehicle Task:Fixed a bug where vehicle delivery tasks could be completed by the player reaching the target without the vehicle.
- Task Spawning:Fixed an issue where setting max tasks to over 5 caused the framework to spawn excessive tasks.
◆Other changes4
- General
- Adjusted HDR darkness, brightness, and shutter limits based on the weather cycle for better visual consistency.
- Bloodstains on clothing now gradually increase in intensity as bleeding continues.
- Colored Flares:Standardized fuse times for colored flares to match white flares.→Same as white s
- AIGroup Leadership:Improved AI behavior when the group leader dies.
subjects affected (4)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 4w
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 1mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 5mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 6mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 7mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 7mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 8mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - 1.6.0.68 UpdateNov 11, 2025 · 8mo
Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
+7−5→
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