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Arma Reforger
Arma Reforger
ActionSimulationStrategy
Bohemia Interactive · Bohemia Interactive·$39.99
Jul 18, 2024 · 24mo ago

1.2.0.92 Update

AI summary1mo

Update 1.2.0.92 focuses on extensive bug fixes across general gameplay, stability, AI behavior, and scenario framework, alongside HDR and visual improvements for bleeding effects.

Images © Arma Reforger via Steam

Buffs11

  • General
    • Increased the number of available callsigns for FIA to prevent system warnings.128360
    • Fixed an issue where explosive charges were being incorrectly garbage collected from inventories and storage.
    • Added the missing fuel progress bar to jerry cans for better resource tracking.Added
    • Weapon Inspection:Fixed a bug where inspecting a weapon would erroneously take magazines from other weapons in the inventory.
    • Fixed Low Ready stance breaking when changing stance, leaning, or switching fire modes.
  • Stability
    • Resolved multiple crashes including UAZ-469 spawning with PKM, navmesh tracing, and RoadBlockManager.
    • Fixed memory leaks in BaseLoadoutClothComponent, road networks, and DamageContext.
  • AI
    • BTR Exit:Fixed AI failing to exit the BTR.
    • Voice Commands:Commanded AI now provides voice responses to commands in multiplayer.Enabled
  • Scenario Framework
    • Deliver Vehicle Task:Fixed a bug where vehicle delivery tasks could be completed by the player reaching the target without the vehicle.
    • Task Spawning:Fixed an issue where setting max tasks to over 5 caused the framework to spawn excessive tasks.

Other changes4

  • General
    • Adjusted HDR darkness, brightness, and shutter limits based on the weather cycle for better visual consistency.
    • Bloodstains on clothing now gradually increase in intensity as bleeding continues.
    • Colored Flares:Standardized fuse times for colored flares to match white flares.Same as white s
  • AIGroup Leadership:Improved AI behavior when the group leader dies.

subjects affected (4)

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How did this patch land?
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official notes
Arma Reforger · Jul 18, 2024

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Patch history

see all 56

  1. 1.7.0.54 UpdateJun 24, 2026 · 4w

    Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.

    +1
  2. 1.7.0.49 UpdateJun 9, 2026 · 1mo

    Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.

    +42
  3. 1.6.0.119 UpdateJan 29, 2026 · 5mo

    A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.

  4. 1.6.0.108 UpdateJan 15, 2026 · 6mo

    Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.

  5. 1.6.0.95 UpdateDec 11, 2025 · 7mo

    Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.

    +41
  6. 1.6.0.87 UpdateDec 5, 2025 · 7mo

    Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.

    +23
  7. 1.6.0.76 UpdateNov 21, 2025 · 8mo

    Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.

    +5
  8. 1.6.0.68 UpdateNov 11, 2025 · 8mo

    Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.

    +75

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