This patch focuses on numerous bug fixes and quality-of-life improvements across various systems in Big Ambitions EA 0.5 Preview Build 2431, with broad stability and UI fixes, plus minor feature polish.
▲Buffs1
- Checkout Counters availabilityCheckout Counters can now be purchased at AJ Pederson and Son, enabling store expansion options.→Available
✚Bug fixes16
- General bug fixes and QoL
- End-of-day and top-bar summaries no longer freeze or go missing, restoring day-end feedback.
- Traffic flow at the 6th Ave / 12 St intersection is now functioning correctly again.
- Placement and grabbing actions now work while the game is paused, improving workflow.
- MarketInsiderMarketInsider now corrects its data; if your market info is wrong it will self-correct after a short in-game delay.
- PerformancePerformance optimizations reduce FPS dips, improving smoothness during play.
- Parking salvages and blocking variationsParking pathing and space allocation fixed to prevent vehicles occupying incorrect spots.
- Environment visualsTerrain and foliage rendering corrected to avoid clipping and missing grass visuals.
- Input systemDecimal inputs now function correctly with the revamped input system.
- Bugs in buildings accessAccess to two previously hard-to-enter buildings has been improved, enabling interaction.
- Map interaction: map filterMap navigation with WASD works correctly after selecting filters, improving map usability.
- Rivals app / businesses displayRivals app shows monetary formatting correctly without stray symbols.
- Camera / Dome visualizationPlacement marker for the Camera Dome now consistently displays.
- Money graph visibilityTotal money now visible on the money graph when the chart is at the top of the UI.
- Bookshelf pivotBookshelf pivot alignment corrected for a centered anchor.
- AI vehiclesAI vehicle despawn timing corrected to prevent phantom disappearances at hour boundaries.
- Speaker controlsStore speaker controls now work, allowing users to mute/store audio as needed.
◆Other changes5
- General bug fixes and QoLFixed several in-game items and furniture not displaying their names, improving item identification in the UI.
- Number formattingTotals under 10,000 now display in full to avoid confusion from abbreviated numbers.
- New reading animationIntroduces a reading animation for in-game text, enhancing immersion.
- Credits screenNew credits are displayed on the main menu for attribution.
- New credits to main menuCredits are now visible on the main menu, acknowledging contributors.
subjects affected (19)
tap to see balance history
- General bug fixes and QoL4
- Checkout Counters availability1
- MarketInsider1
- Performance1
- Number formatting1
- New reading animation1
- Parking salvages and blocking variations1
- Environment visuals1
- Input system1
- Bugs in buildings access1
- Map interaction: map filter1
- Rivals app / businesses display1
- Camera / Dome visualization1
- Money graph visibility1
- Bookshelf pivot1
- AI vehicles1
- Credits screen1
- Speaker controls1
- New credits to main menu1
Patch history
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→ - →EA 0.10 Build 3468Jun 3, 2026 · 2mo
Tiny compatibility patch addressing mod/blueprint compatibility between EA 0.10 and the upcoming EA 0.11 Experimental.
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