Various quality of life and bug fixes across gameplay systems, including import/export economics, interior/interaction fixes, and numerous quality improvements.
▲Buffs1
- Economy / TradeImport index now increases when there are active businesses selling items, making it more profitable to manufacture and sell items back to importers/exporters.low→higher
✚Bug fixes22
- Interior Designer / Interaction
- Fixed undo/ESC from the Interior Designer causing items to be deleted instead of returning them to the delivery spot.
- Fixed issue where delivering spot could be sold and items lost; items should return next time you enter the building.
- Gameplay stabilityPushed another fix for the 'game pauses even though it's not paused' issue.
- Vehicle / ParkingFixed after using tow truck, vehicle is marked as 'illegally parked'.
- Items / Apparel
- Fixed one pair of gym shoes wasn't marked as gym shoes.
- Floor/Lighting:Fixed can't buy Luxury wall-mounted lights in LuxConcept.
- Health / InsuranceFixed Health Insurance not showing up in the EconoView daily summary.
- Saves / ContactsFixed some older saves unable to open certain contact tabs.
- Certificates / IkaFixed can't reach certificate in Ika.
- Laptop / HardwareFixed missing Laptop in Ika.
- Housing / BlueprintsFixed two walls unpainted in L1 Modern residential blueprint.
- Construction / BrownoutsFixed S2 & S3 cinemas not having sodas set to blueprints as the default.
- Flooring / TilesFixed miscolored floor tile in Gas Stations.
- Shelving / ClickabilityFixed can't click on desk in Mr. Scott's from certain positions.
- Appliances / CountersFixed Square appliance counter incorrectly listed as a digital scale.
- Clutter / TrashFixed Floating Trash Bag 7 7th St reference; ensure proper in-world behavior.
- Walls / DoorFixed 4 24th St 'door is a wall' issue.
- S2 / S3 / Pier 5 navigationFixed navigation around Pier 5 could get you stuck.
- Paint / WallsFixed walls on P2 warehouses not fully showing.
- Cinema / Soda blueprintsFixed S2 & S3 cinemas not having sodas set to blueprints as the default.
- Electrical / PaintFixed two walls unpainted in L1 Modern residential blueprint.
- Consumables / Exercise EquipmentFixed can use kettlebells while standing on shelves.
◆Other changes1
- Economy / TradeFixed issues related to import index affecting item prices and profitability.
subjects affected (21)
tap to see balance history
- Economy / Trade2
- Interior Designer / Interaction2
- Gameplay stability1
- Vehicle / Parking1
- Items / Apparel2
- Health / Insurance1
- Saves / Contacts1
- Certificates / Ika1
- Laptop / Hardware1
- Housing / Blueprints1
- Construction / Brownouts1
- Flooring / Tiles1
- Shelving / Clickability1
- Appliances / Counters1
- Clutter / Trash1
- Walls / Door1
- S2 / S3 / Pier 5 navigation1
- Paint / Walls1
- Cinema / Soda blueprints1
- Electrical / Paint1
- Consumables / Exercise Equipment1
Patch history
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→ - →EA 0.10 Build 3468Jun 3, 2026 · 2mo
Tiny compatibility patch addressing mod/blueprint compatibility between EA 0.10 and the upcoming EA 0.11 Experimental.
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