Hot Fix 2.2.1 focuses on critical bug fixes for unit transfers, AI behavior, and correcting inverted combat modifiers for Crew Shock and Propaganda Towers.
Images © Company of Heroes 3 via Steam
▼Nerfs1
- SturmpioneersSturmpioneer Transfer:Added a 120-second cooldown to the Sturmpioneer Transfer ability to prevent spamming.0→120 s
✚Bug fixes4
- InfantryFixed a bug where infantry (such as engineers) would lose their equipped weapons after performing certain actions like repairing.
- SturmpioneersSturmpioneer Transfer:Fixed an issue where the Transfer ability could be erroneously applied to units that were already Sturmpioneers.
- Resistance FightersCall-in:Fixed a bug that allowed Resistance Fighters to be called in even when the player was at maximum population.
- Crew ShockCrew Shock:Fixed an issue where critical effects from Crew Shock could stack, leading to unintended power spikes.stacking→non-stacking
◆Other changes5
- GrenadiersTransfer Orders:Transfer Orders to Grenadiers now correctly require the unit to be located within the HQ Sector.→HQ Sector
- SturmpioneersSturmpioneer Transfer:Sturmpioneer Transfer now requires a fully reinforced Pioneer Squad, preventing under-strength transfers.→Fully Reinforced
- Crew ShockCrew Shock:Fixed a critical bug where Crew Shock was incorrectly increasing the enemy's rate of fire instead of reducing it.increase→decrease
- Propaganda TowerFixed a bug where the Propaganda Tower was increasing enemy attack speed instead of reducing it.increase→decrease
- Borgward WanzeFixed a visual bug where the vehicle spawned with a demo charge before it was actually unlocked.always present→unlocked only
subjects affected (7)
tap to see balance history
Patch history
- Hot Fix 2.5.3Aug 7, 2026 · 3w
Hot Fix 2.5.3 addresses saved perk states, Final Stand visibility, pathing for enemy vehicles, perk behavior on Afrikakorps vehicles, Critical Location usability, AI movement in General Gameplay, and stability/performance crashes with added logging.
+2→ - Hot Fix 2.5.2Jul 31, 2026 · 1mo
Hot Fix 2.5.2 focuses on Final Stand stability, AI behavior improvements, and critical bug fixes for US Forces unit unlocks.
+6−1→ - →Final Stand Hot Fix - 2.5.1Jul 30, 2026 · 1mo
Introduces a new lobby system for Final Stand Co-Op mode and adds missing localizations.
- Hot Fix 2.4.2May 27, 2026 · 3mo
Hot Fix 2.4.2 focuses on bug fixes for unit interactions, AI behavior, and balancing the SSB Commandos' ambush bonuses.
+4−4→ - Hot Fix 2.4.1May 21, 2026 · 3mo
Hot Fix 2.4.1 focuses on AI targeting fixes, balance adjustments for the Deutsches Afrikakorps, and several bug fixes for US, British, and Wehrmacht forces.
+4−7→ - Hot Fix 2.3.1Apr 2, 2026 · 5mo
Hot Fix 2.3.1 addresses stability crashes, critical unit bugs for US and Wehrmacht forces, and map accessibility improvements.
+3→ - Update 2.2.5Jan 29, 2026 · 7mo
Update 2.2.5 focuses on multiplayer metagame cleanup, adjusting cover penalties for automatic weapons, refining HMG and Artillery performance, and implementing significant nerfs to the Partisan Battlegroup and US early-game tempo.
+16−25→ - Hot Fix 2.2.3Dec 15, 2025 · 8mo
Hot Fix 2.2.3 addresses experience gain bugs for Wehrmacht Battlegroups and fixes a persistent burn damage issue on strategic points.
+1→
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