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Conqueror's Blade
Conqueror's Blade
ActionMassively MultiplayerRPG
Booming Tech · Poros Interactive, Booming Tech
Feb 19, 2025 · 18mo ago

February 20 Update Log

AI summary3mo

February 20 update focusing on the 'All or Nothing' and 'Merchant's Trove' events, alongside significant bug fixes for Khevtuul Cavalry and various unit behavior optimizations.

Images © Conqueror's Blade via Steam

Buffs1

  • Khevtuul CavalrySpreading Flame:Heroes affected by burning arrows can now correctly roll to remove burn accumulation.cannot rollcan roll

Nerfs4

  • Khevtuul Cavalry
    • Spreading Flame:Burning arrows now correctly respect block and unstoppable effects; burn control only applies if damage is dealt to non-immune targets.ignore block
    • Spreading Flame:Fixed an issue where burning arrows could be launched without restriction, now limited to 4-5 rounds.unrestricted4-5 rounds rounds
    • Spreading Flame:Removed flame-spreading from burning arrows; this effect is now exclusive to melee attacks after unlocking the Mastery node.arrowsmelee only
  • Lionroar CrewSprint:Sprint skill is now disabled between the start of Set Up Artillery and other actions.availableunavailable

Bug fixes5

  • Lionroar CrewFixed an error where the unit would report a problem when using the attack command under specific circumstances.
  • Fortebraccio PikemenDispersed Formation:Fixed an issue where units would move forward and backward while in Dispersed Formation.jitteringstable
  • Demesne ArquebusiersFixed an issue where units would target enemies twice.double targetsingle target
  • General
    • Fixed an issue where certain unit skills would have abnormal cooldowns and become unavailable.abnormalfixed
    • Fixed incorrect unit count display after reconnecting from a disconnection.incorrectfixed

Other changes3

  • Khevtuul CavalrySpreading Flame:Fixed a bug where units hit by burning arrows would lose basic targeting and movement behaviors.lose logicfixed
  • Shield & SpearSpartan Kick:Fixed animation errors for ranged units when knocked back by Spartan Kick.errorfixed
  • GeneralFixed flickering unit command keyboard hints at certain resolutions.flickeringfixed

subjects affected (6)

tap to see balance history

How did this patch land?
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official notes
Conqueror's Blade · Feb 19, 2025

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Patch history

see all 46

  1. November 27 Online Update LogNov 26, 2025 · 9mo

    A minor online update focusing on map pathfinding, UI fixes, and text corrections for unit descriptions.

  2. November 20 Balance Adjustment AnnouncementNov 20, 2025 · 9mo

    November 20 balance adjustments focusing on significant buffs to heavy units like Monastic Knights and Varangian Guards, leadership reductions for several high-tier units, and a heavy nerf to the Empire Chariot's stability.

    +595
  3. November 13 Online Update LogNov 12, 2025 · 9mo

    A minor online update focusing on map balance for Harbour City and a fix for Auxiliary Doctrines.

  4. October 30 Online Update LogOct 29, 2025 · 10mo

    A minor online update focusing on unit medal progression, bug fixes for specific unit traits, and Halloween store bundles.

    +4
  5. October 16 Online Update LogOct 15, 2025 · 10mo

    A minor online update focusing on unit attire compatibility, audio balancing, and bug fixes for runes and UI.

    2
  6. September 29 Update and Maintenance LogSep 26, 2025 · 11mo

    Maintenance update with no gameplay changes; compensation distributed to players.

  7. July 10 Update LogJul 9, 2025 · 13mo

    The July 10 update introduces the Hangu Pass map to Siege Battles, optimizes the Barracks UI, and implements various unit behavior fixes and map balance adjustments.

    +8
  8. May 8 Update LogMay 7, 2025 · 15mo

    A major balance update focusing on low-star unit viability through significant Mastery node buffs and widespread Leadership cost reductions, alongside hero clarity improvements and bug fixes.

    +51

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