February 20 update focusing on the 'All or Nothing' and 'Merchant's Trove' events, alongside significant bug fixes for Khevtuul Cavalry and various unit behavior optimizations.
Images © Conqueror's Blade via Steam
▲Buffs1
- Khevtuul CavalrySpreading Flame:Heroes affected by burning arrows can now correctly roll to remove burn accumulation.cannot roll→can roll
▼Nerfs4
- Khevtuul Cavalry
- Spreading Flame:Burning arrows now correctly respect block and unstoppable effects; burn control only applies if damage is dealt to non-immune targets.ignore block→
- Spreading Flame:Fixed an issue where burning arrows could be launched without restriction, now limited to 4-5 rounds.unrestricted→4-5 rounds rounds
- Spreading Flame:Removed flame-spreading from burning arrows; this effect is now exclusive to melee attacks after unlocking the Mastery node.arrows→melee only
- Lionroar CrewSprint:Sprint skill is now disabled between the start of Set Up Artillery and other actions.available→unavailable
✚Bug fixes5
- Lionroar CrewFixed an error where the unit would report a problem when using the attack command under specific circumstances.
- Fortebraccio PikemenDispersed Formation:Fixed an issue where units would move forward and backward while in Dispersed Formation.jittering→stable
- Demesne ArquebusiersFixed an issue where units would target enemies twice.double target→single target
- General
- Fixed an issue where certain unit skills would have abnormal cooldowns and become unavailable.abnormal→fixed
- Fixed incorrect unit count display after reconnecting from a disconnection.incorrect→fixed
◆Other changes3
- Khevtuul CavalrySpreading Flame:Fixed a bug where units hit by burning arrows would lose basic targeting and movement behaviors.lose logic→fixed
- Shield & SpearSpartan Kick:Fixed animation errors for ranged units when knocked back by Spartan Kick.error→fixed
- GeneralFixed flickering unit command keyboard hints at certain resolutions.flickering→fixed
subjects affected (6)
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Patch history
- →November 27 Online Update LogNov 26, 2025 · 9mo
A minor online update focusing on map pathfinding, UI fixes, and text corrections for unit descriptions.
- November 20 Balance Adjustment AnnouncementNov 20, 2025 · 9mo
November 20 balance adjustments focusing on significant buffs to heavy units like Monastic Knights and Varangian Guards, leadership reductions for several high-tier units, and a heavy nerf to the Empire Chariot's stability.
+59−5→ - →November 13 Online Update LogNov 12, 2025 · 9mo
A minor online update focusing on map balance for Harbour City and a fix for Auxiliary Doctrines.
- October 30 Online Update LogOct 29, 2025 · 10mo
A minor online update focusing on unit medal progression, bug fixes for specific unit traits, and Halloween store bundles.
+4→ - October 16 Online Update LogOct 15, 2025 · 10mo
A minor online update focusing on unit attire compatibility, audio balancing, and bug fixes for runes and UI.
−2→ - →September 29 Update and Maintenance LogSep 26, 2025 · 11mo
Maintenance update with no gameplay changes; compensation distributed to players.
- July 10 Update LogJul 9, 2025 · 13mo
The July 10 update introduces the Hangu Pass map to Siege Battles, optimizes the Barracks UI, and implements various unit behavior fixes and map balance adjustments.
+8→ - May 8 Update LogMay 7, 2025 · 15mo
A major balance update focusing on low-star unit viability through significant Mastery node buffs and widespread Leadership cost reductions, alongside hero clarity improvements and bug fixes.
+51→
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