A general maintenance update focusing on smoke/molotov behavior, audio clarity, and various UI/UX quality-of-life improvements.
▲Buffs3
- Audio
- Lowered occlusion and distance effects for gunfire, footsteps, and reloads, making critical sound cues easier to hear.→Lowered
- Slightly increased stereo spread to improve the spatial awareness of sound sources.→Increased
- UI/HUDAdded the ability to adjust individual player voice volumes for better communication management.global→individual
✚Bug fixes4
- Molotov/Incendiary GrenadesVarious fixes applied to molotov and incendiary grenades to improve consistency.
- Smoke GrenadesVarious fixes applied to smoke grenades to ensure consistent deployment and behavior.
- AudioFixed a bug where incorrect footstep and jump land sounds played on elevated edges.
- MapsVarious bug fixes and tweaks applied across all shipped maps to improve stability and gameplay.
◆Other changes2
- UI/HUD
- Replaced player elevation indicators on the radar with look directions, providing better tactical information on where teammates are facing.elevation→look direction
- Changed armor number in buy menu to show the amount you can buy rather than what you currently have.current amount→buyable amount
subjects affected (5)
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Patch history
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