Premier Season Five begins with a map pool rotation, a significant rework to C4 explosion damage physics, and the introduction of new Armory collections.
▲Buffs3
- General
- Fixed a bug where picking up dropped weapons via the Buy Menu would occasionally fail.
- Reduced the performance cost of opening the scoreboard, improving FPS stability.
- Increased sticker rotation precision to allow half-degree increments.→0.5 degree degree
▼Nerfs1
- InfernoFixed clipping to prevent a pixel boost at Top of Mid.Exists→Fixed
✚Bug fixes1
- Dust IIFixed a pixel gap Outside Tunnel.Exists→Fixed
◆Other changes10
- C4C4 explosion damage is now based on precomputed simulation values baked into maps, with a shockwave that expands from the center rather than applying instantly.
- Active Duty Map Pool
- Cache has been added back to the Active Duty Map Pool.→Added
- Overpass has been removed from the Active Duty Map Pool.Active→Removed
- Armory
- Added Spy Tech and Arabesque weapon collections, and Fruits & Vegetables and Auto Racing sticker collections.→Added
- Train 2025, Sport & Field, Sugarface 2, and Elemental Craft collections are no longer available.Available→Removed
- GeneralUpdated engine code to the latest version of Source 2.→Latest Source 2
- Community Maps
- Added Boulder, Fachwerk, and Shelter to Competitive, Casual, and Deathmatch; Debris and El Dorado to Wingman.→Added
- Removed Warden, Stronghold, Alpine, and Sanctum from all game modes.Available→Removed
- CacheVarious clipping adjustments to improve movement and collision.
- Dust IIClipping adjustment Outside Tunnel.
subjects affected (8)
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Patch history
- Counter-Strike 2 UpdateJun 10, 2026 · 4w+1→
- Counter-Strike 2 UpdateMay 29, 2026 · 1mo+3→
- Counter-Strike 2 UpdateMay 22, 2026 · 1mo+1→
- Counter-Strike 2 UpdateMay 18, 2026 · 1mo+1→
- →Counter-Strike 2 UpdateMay 14, 2026 · 1mo
- →Counter-Strike 2 UpdateMay 7, 2026 · 2mo
- →Counter-Strike 2 UpdateApr 30, 2026 · 2mo
- →Counter-Strike 2 UpdateApr 29, 2026 · 2mo
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