A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
Images © Dead by Daylight via Steam
▲Buffs26
- The Good Guy
- Slice & Dice:Slice & Dice turn speed increased by 10%, improving maneuverability during attacks.→+10% %
- Hidey-Ho Mode:Hidey-Ho Mode uptime increased by 15%, allowing the Killer to stay in this mode longer.→+15% %
- Scamper:Performing a Scamper under a pallet now breaks it immediately, removing the need for a separate break action.→Immediate
- Innate:The Good Guy can now see Illusionary Footfalls around Survivors, enhancing tracking capabilities.→Added
- Slice & Dice:Slice & Dice attack duration increased by 50%, making the attack window longer.→+50% %
- The Nemesis
- Zombies:Increased the total number of Zombies from 2 to 4, increasing map pressure.2→4
- Zombies:Zombie movement speed increased by 35%, making them more effective at intercepting Survivors.→+35% %
- Brute
- Team Skill:Break action speed increased by 25% for the Brute class.→+25% %
- Team Skill:Kicking a generator now causes it to regress; the next Survivor to repair it past that point triggers an explosion that applies Hindered for 12s.→Regression/Explosion
- Fearmonger
- Team Skill:Gain 5% Haste when unseen, improving stealth approach speed.→5% %
- Team Skill:Injuring a Survivor causes up to 2 Survivors within 12m to scream and reveal their aura to teammates for 2s.→Added
- Enforcer
- Team Skill:Gain 3% Haste when chasing an injured Survivor.→3% %
- Team Skill:Hitting a Survivor applies Enforcer's Mark, revealing their aura for 1s every 8s for 45s.→Added
- Team Skill:Downing a marked Survivor increases lunge attack distance by 60% for 15 seconds.→+60% %
- Torchbearer
- Class Skill:Torchbearer class now starts the match with an uncommon rarity Flashlight.→Uncommon Flashlight
- Class Skill:Charges a Flash Grenade every 60 seconds that does not occupy an item slot.→Added
- Info Skill:Survivors currently in chase have their aura revealed to the Torchbearer within 32 meters.→32m m
- Info Skill:Pointing a flashlight at a Killer for 0.5s reveals the Killer for 2 seconds.→2s s
- Unlockable Skill:Grants Endurance to Survivors picked up from the Dying State or those who unhook the Torchbearer.→Added
- Scout
- Unlockable Skill:Walking speed increased by 25% and grunts of pain are removed while injured.→+25% %
- Unlockable Skill:Grants complete immunity to screaming effects.→Immune
- Tonics
- Diluted Tonic:Diluted Tonics allow Survivors to restore a health state on use.→Restore health
- Diluted Tonic:Diluted Tonics grant Killers 10% Haste for 20 seconds.→10% Haste %
- Purified Tonic:Purified Tonics allow Survivors to restore a hook state on use.→Restore hook state
- Purified Tonic:Purified Tonics grant both Killers a 10% Haste bonus for 20 seconds.→10% Haste (Both) %
- General GameplayCooperative Healing:Increased the number of Survivors able to simultaneously heal one another to 3.2→3
▼Nerfs3
- BruteTeam Skill:Added a 60-second cooldown where the break action speed bonus is not applied.→60s s
- FearmongerTeam Skill:Added a 60-second cooldown where the Haste bonus is not applied.→60s s
- EnforcerTeam Skill:Added a 60-second cooldown where the Haste bonus is not applied.→60s s
✚Bug fixes2
- The First
- Traverse Upside Down:Fixed an issue where The First was unable to perform the Traverse Upside Down power after hooking a Survivor.
- Vine attack:Fixed issues with the Vine attack aiming reticle color and animation playback after cancelling attacks.
◆Other changes1
- General GameplayTerror Radius:Terror Radius and visual indicators now reflect both Killers in range, adjusting audio tracks accordingly.Single→Dual
subjects affected (10)
tap to see balance history
Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 1w+4−2→
- 9.6.1 | Bugfix PatchMay 5, 2026 · 2w+2−4→
- 9.4.1 | Bugfix PatchFeb 3, 2026 · 3mo+2−3→
- 9.3.2 | Bugfix PatchDec 9, 2025 · 5mo+8−1→
- 9.2.3 | Bugfix PatchOct 21, 2025 · 7mo+11−2→
- 9.2.2 | Bugfix PatchOct 7, 2025 · 7mo+2−8→
- 9.2.1 | Bugfix PatchSep 30, 2025 · 7mo+4−5→
- 9.1.3 | Bugfix PatchAug 26, 2025 · 9mo+5−1→
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Patch Notes v1.1.2
Patch v1.1.2 focuses on stability fixes, race mechanic refinements, and balance adjustments to Bobo traits and brawl physics.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.
Similar Games
6





