Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
Images © Dead by Daylight via Steam
▲Buffs4
- The Krasue
- Increased the starting number of Glowing Fungus, providing more early-game utility.4→5
- Theatre Binoculars:Fixed an issue where the add-on only revealed Survivors with zero Leech progress.
- Dead Dawg Saloon
- Fixed a gap that players were unable to navigate through as intended.
- Fixed an inaccessible balcony vault for Survivors.
▼Nerfs5
- The Krasue
- Decreased the maximum number of Glowing Fungus available on the map.8→6
- Intestinal Whip:Reduced the window during which Intestinal Whip ignores obstructions, making it harder to hit through walls.0.6→0.35 s
- Head Form:Increased the time it takes to vault pallets in Head Form, slowing down chase potential.1.7→2 s
- Head Form:Slightly increased the time to vault windows in Head Form.1.7→1.8 s
- Head Form:Increased the duration of pallet stuns in Head Form, increasing the penalty for being stunned.2→2.5 s
✚Bug fixes7
- The KrasueRegurgitate:Fixed the reticle remaining visible after being stunned by a pallet.
- The Knight
- Guard Summon:Fixed an issue where The Knight could initiate a chase before teleporting back after summoning a Guard.
- Guard Summon:Fixed a bug where Survivors and scratch marks were briefly visible during the teleport back after spawning a Guard.
- The NightmareTeleport:Fixed an issue where teleporting to a Survivor healing at the Exit Gate could put the Killer out of bounds.
- The HoundmasterChase Command:Fixed an issue where the dog could despawn and respawn during a Chase Command.
- ONE-TWO-THREE-FOUR!
subjects affected (6)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.1.3 | Bugfix PatchAug 26, 2025 · 12mo
A targeted bugfix patch focusing on the Last Stand perk, character power interactions, and general gameplay stability.
+5−1→
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