Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
Images © Dead by Daylight via Steam
▲Buffs4
- The Krasue
- Increased the starting number of Glowing Fungus, providing more early-game utility.4→5
- Theatre Binoculars:Fixed an issue where the add-on only revealed Survivors with zero Leech progress.
- Dead Dawg Saloon
- Fixed a gap that players were unable to navigate through as intended.
- Fixed an inaccessible balcony vault for Survivors.
▼Nerfs5
- The Krasue
- Decreased the maximum number of Glowing Fungus available on the map.8→6
- Intestinal Whip:Reduced the window during which Intestinal Whip ignores obstructions, making it harder to hit through walls.0.6→0.35 s
- Head Form:Increased the time it takes to vault pallets in Head Form, slowing down chase potential.1.7→2 s
- Head Form:Slightly increased the time to vault windows in Head Form.1.7→1.8 s
- Head Form:Increased the duration of pallet stuns in Head Form, increasing the penalty for being stunned.2→2.5 s
✚Bug fixes7
- The KrasueRegurgitate:Fixed the reticle remaining visible after being stunned by a pallet.
- The Knight
- Guard Summon:Fixed an issue where The Knight could initiate a chase before teleporting back after summoning a Guard.
- Guard Summon:Fixed a bug where Survivors and scratch marks were briefly visible during the teleport back after spawning a Guard.
- The NightmareTeleport:Fixed an issue where teleporting to a Survivor healing at the Exit Gate could put the Killer out of bounds.
- The HoundmasterChase Command:Fixed an issue where the dog could despawn and respawn during a Chase Command.
- ONE-TWO-THREE-FOUR!
- Fixed priority issues where this perk overrode Reassurance and certain Invocation perks.
- Fixed the perk incorrectly affecting The Pig's Jigsaw Boxes and The Lich's Mimic Chests.
subjects affected (6)
tap to see balance history
Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 1w+4−2→
- 9.6.1 | Bugfix PatchMay 5, 2026 · 2w+2−4→
- 9.4.2 | Bugfix PatchFeb 10, 2026 · 3mo+26−3→
- 9.4.1 | Bugfix PatchFeb 3, 2026 · 3mo+2−3→
- 9.3.2 | Bugfix PatchDec 9, 2025 · 5mo+8−1→
- 9.2.3 | Bugfix PatchOct 21, 2025 · 7mo+11−2→
- 9.2.2 | Bugfix PatchOct 7, 2025 · 7mo+2−8→
- 9.1.3 | Bugfix PatchAug 26, 2025 · 9mo+5−1→
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Update 0.195: Warehouse level layout improvements, enemy hit feedback and more
Update 0.195 focuses on level layout fixes for the Warehouse, improved enemy hit feedback, and general quality-of-life bug fixes.

Patch Notes v1.1.2
Patch v1.1.2 focuses on stability fixes, race mechanic refinements, and balance adjustments to Bobo traits and brawl physics.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.
Similar Games
6





