A maintenance patch focusing on crash fixes, UI polish, and minor balancing adjustments for enemies and specific weapon overclocks.
Images © Deep Rock Galactic via Steam
▲Buffs9
- Barrage Infector
- Reduced the maximum attack cooldown, allowing for more frequent attacks.2-4→2-3 s
- Slightly increased projectile velocity for better accuracy and responsiveness.→Increased
- Mortar Rounds OC
- Decreased the distance required for the tinnitus sound to play, making the effect less frequent during use.→Decreased
- Neurotoxin Payload:Fixed an upgrade issue that incorrectly set the AOE bonus for Neurotoxin Payload.0.3→1.25% %
- Mactera
- Increased the rarity of Mactera spawns during Duck and Cover.→Increased
- Acid Spitters/Web Shooters:Reduced the number of Acid Spitters and Web Shooters that spawn.→Reduced
- Warning:Increased the warning bonus to 30%.→30% %
- StalkerRemoved the collider after death, preventing players from pinging or having bullets blocked by a dead Stalker.Active→Removed
- Glyphid WardenBuff:Prevented the Warden from buffing allies after death if it was killed by being unfrozen.Active→Removed
▼Nerfs2
- Crawler
- Increased base damage from 8 to 9.8→9
- Increased temperature thresholds and lowered freezing point, making them more resistant to temperature effects.→Increased
✚Bug fixes1
- GeneralFixed an issue where projectiles were shooting slightly lower than intended.Lower→Corrected
◆Other changes1
- GeneralAdded an option in Audio Settings to disable the Tinnitus effect from large explosions.Always On→Optional
subjects affected (7)
tap to see balance history
Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 2mo+1→
- Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 3mo+1→
- PATCH NOTES - S06.03Feb 11, 2026 · 3mo+2→
- PATCH NOTES - S06.02Feb 4, 2026 · 3mo+1−4→
- PATCH NOTES - S06.01Jan 30, 2026 · 3mo+2−1→
- →PATCH NOTES - S05.11Oct 23, 2025 · 7mo
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 10mo+2→
- →PATCH NOTES - S05.10.1Jul 2, 2025 · 10mo
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