General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixprofanity filtering
Fixed profanity filtering to ensure it correctly follows the user's Steam settings.
- ≈✨Newphoto-sensitivity options—→Added
Added new visual effects changes when using photo-sensitivity options to improve accessibility.
- ≈🐛Bug fixGlyphidsaudio/visuals
Fixed missing footstep sounds and particles on Glyphids.
Fixed footsteps
- ≈🐛Bug fixRift Crystalhealth bar trigger
Fixed an issue where rift crystals took damage before their health bars appeared.
Fixed UI timing
- ≈🐛Bug fixSticky Flamesinteraction
Fixed an issue where praetorian death gas was sometimes unexplodable when using Sticky Flames.
Fixed explosion trigger
- ▲🐛Bug fixSeason 1 Data Coresreward—→Season 1 Scrip
Season 1 data cores now correctly redeem for Season 1 scrip.
Fixed redemption
- ≈🐛Bug fixShield Linkdurability valueNegative→0
Fixed Shield Link going into negative numbers upon wearing out.
Fixed negative numbers
- ≈🎯BehaviorDreadnaught Pheromonesaggro chanceLower→Higher
Fixed pheromones to correctly make enemies more likely to target the player.
Fixed targeting logic
- ≈🛠QoLDrillevatortracking iconPersistent→Disappears
The Drillevator tracking icon now disappears once it has landed.
UI cleanup
- ≈🐛Bug fixprojectile aimLower→Corrected
Fixed an issue where projectiles were shooting slightly lower than intended.
bugfix
- ≈🛠QoLTinnitus effectAlways On→Optional
Added an option in Audio Settings to disable the Tinnitus effect from large explosions.
quality
- ▲🛠QoLVolume Sliderstext space—→Increased
Added more space for percentage text on volume sliders to prevent clipping.
UI improvement for percentages.
- ▲🐛Bug fixSleeveless Armorstabilitycrash→stable
Fixed a crash that occurred when failing a mission while wearing sleeveless armor.
Fixed crash on mission failure.
- ≈🐛Bug fixstability
Attempted fixes for crashes specifically affecting older generation Ryzen CPUs.
- ≈✨Newlogging—→Added
Added additional logging to help diagnose potential crashes on older Ryzen CPUs.
- ≈🐛Bug fixnetworking
Fixed a Steam Socket issue that occasionally prevented networking from functioning.
- ▲🐛Bug fixstability
Fixed a critical Unreal render crash by rolling back the game version to the last stable build (S04.11).
Fixed Unreal render crash
- ≈🐛Bug fixstability
Fixed a crash related to the Unreal render engine to improve game stability.
- ≈🐛Bug fixrender stability
Fixed a crash related to the Unreal engine renderer to improve game stability.
- ≈🐛Bug fixstability
Potential fix for a widespread Unreal render crash affecting many players.
neutral
- ≈🐛Bug fixstability
Fixed a crash occurring when drinking certain beers and interacting with the Space Rig.
neutral
- ≈🐛Bug fixspawn rate
Fixed an issue where Machine Events were not spawning correctly.
neutral
- ≈🐛Bug fixDrinking Beersstability
Resolved a potential crash occurring while drinking beers and performing other actions.
- ≈🐛Bug fixrejoin functionality
Fixed an issue where rejoining a game would fail if the host had previously hosted another session.
- ≈✨Newmenu—→Added
Added a Merch tab to the menu showcasing the DRG board game and expansion kickstarter.
- ≈🐛Bug fixmineral and terrain synchronization
Fixed a bug where minerals and carved terrain were desynced for late-joining clients when the Corruptor was present.
- ≈🐛Bug fixseason countdown timervisible→hidden
The season countdown timer is no longer visible when the game is offline or disconnected from the backend.
- ▼🐛Bug fixmission payouts2X (bugged)→—
Fixed a bug that caused mission resources and XP to be granted double in certain situations, preventing unintended stacking with the Pool Float bonus.
bugfix
- ≈🐛Bug fixdrop pod targetingglitched→fixed
Fixed a glitch in the Drop Pod targeting computer that allowed players to bypass the walk back to the extraction point.
bugfix
- ≈🐛Bug fixroom generationbugged→fixed
Fixed platform-sealed holes incorrectly registering as generated rooms, which previously caused drops to land in unintended locations.
bugfix
- ≈🛠QoLUI IconsDuplicate→Unique
Updated Healthy armor upgrade icons to distinguish them from Shield upgrades.
quality
- ≈🐛Bug fixLoadout CopyingBugged→Fixed
Fixed a bug where copying loadouts could incorrectly apply changes to other classes.
system
- ≈🐛Bug fixlocalization
Fixed an issue where switching languages repeatedly caused some text strings to remain unchanged.
- ≈🐛Bug fixseason countdown
Fixed the season countdown timer to ensure the new update becomes available immediately upon reaching zero.