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117 patcheslast touched 8mo ago▲ +86

Power trajectory

Up = buffed, down = nerfed
0+86Feb 17, 2017Oct 23, 2025Feb 17, 2017 — Closed Alpha Update 0.2 +1 / -0 (cum +1)Feb 23, 2017 — Closed Alpha patch 0.2.1 is now live +1 / -0 (cum +2)Apr 7, 2017 — Closed Alpha - Update 0.3.1 is now live : Beards +1 / -1 (cum +2)Jun 27, 2017 — Update 4 Hot Fix 1 +0 / -0 (cum +2)Oct 30, 2017 — Open Alpha Preview for Closed Alpha Players +1 / -3 (cum 0)Mar 2, 2018 — BINDS N' BEARDS! +4 / -0 (cum +4)Mar 9, 2018 — Update 9: Drill You Later! +0 / -0 (cum +4)Mar 9, 2018 — Hot fix 1 & 2 for Update 9 +1 / -0 (cum +5)Mar 16, 2018 — UPDATE 10: TUNNEL VISION? +3 / -2 (cum +6)Nov 29, 2018 — UPDATE 19: GUNS! LOTS OF GUNS! +4 / -0 (cum +10)Nov 30, 2018 — Update 19: Hotfix 1, 2, 3 & 4 + Info on Upgrade Refunds +5 / -0 (cum +15)Dec 18, 2018 — UPDATE 20: BIGGER, BETTER, BOSCO +1 / -0 (cum +16)Jan 4, 2019 — Happy New Year! + Update 20.1+ Hotfix 1 +1 / -0 (cum +17)Feb 25, 2019 — UPDATE 22 - ONE YEAR IN ORBIT +0 / -0 (cum +17)Mar 21, 2019 — UPDATE 23 - HORRORS OF HOXXES & PRICE INCREASE ON MARCH 28 +2 / -0 (cum +19)Mar 25, 2019 — Update 23 - Hotfix 1, 2, and 3 +1 / -0 (cum +20)Sep 26, 2019 — UPDATE 25: HOT FIX 1 & 2 +0 / -0 (cum +20)Sep 27, 2019 — UPDATE 25: HOT FIX 3 +1 / -0 (cum +21)Sep 30, 2019 — UPDATE 25: HOT FIX 4 +0 / -0 (cum +21)Oct 2, 2019 — Hotfix 5 for Update 25 +1 / -0 (cum +22)Oct 3, 2019 — Hotfix 6 for Update 25 +2 / -0 (cum +24)Oct 4, 2019 — Update 25: Hotfix 7 +1 / -0 (cum +25)Oct 7, 2019 — Hotfix 8 +5 / -0 (cum +30)Oct 9, 2019 — Update 25: Hotfix 9 +0 / -0 (cum +30)Oct 9, 2019 — Update 25: Hotfix 10 +0 / -0 (cum +30)Oct 11, 2019 — Update 25: Hotfix 11 +0 / -0 (cum +30)Nov 22, 2019 — UPDATE 26: HOTFIX 3 +0 / -1 (cum +29)Nov 26, 2019 — UPDATE 26: HOTFIX 4 +4 / -0 (cum +33)Nov 29, 2019 — UPDATE 26: HOTFIX 6 +0 / -0 (cum +33)Dec 18, 2019 — UPDATE 27: HOTFIX 2 +0 / -1 (cum +32)Dec 19, 2019 — UPDATE 27: HOTFIX 3 +0 / -0 (cum +32)Jan 30, 2020 — UPDATE 28: HOT FIX 1 +0 / -0 (cum +32)Jan 31, 2020 — UPDATE 28: HOT FIX 2 +2 / -0 (cum +34)Feb 3, 2020 — UPDATE 28: HOT FIX 3 +0 / -0 (cum +34)Feb 7, 2020 — UPDATE 28: HOT FIX 5 +0 / -0 (cum +34)Feb 12, 2020 — UPDATE 28: HOT FIX 6 +1 / -0 (cum +35)Feb 14, 2020 — UPDATE 28: HOT FIX 7 +0 / -0 (cum +35)Mar 26, 2020 — Update 29 - Hotfix 1 +0 / -0 (cum +35)Mar 27, 2020 — Update 29 - Hotfix 2 +0 / -0 (cum +35)Mar 30, 2020 — Update 29 - Hotfix 3 +3 / -0 (cum +38)Apr 2, 2020 — Update 29 - Hotfix 6 +0 / -0 (cum +38)Apr 8, 2020 — Update 29 - Hotfix 7 +2 / -0 (cum +40)Apr 27, 2020 — Update 29 - Hotfix 8 +1 / -0 (cum +41)May 20, 2020 — 1.0 Launch - Hotfix 2 +2 / -0 (cum +43)Jun 12, 2020 — Update 31 - Hotfix 1 +2 / -0 (cum +45)Jun 18, 2020 — Update 31 - Hotfix 2 +3 / -0 (cum +48)Jun 22, 2020 — Update 31 - Hotfix 3 +0 / -0 (cum +48)Jun 25, 2020 — Update 31 - Hotfix 4 +0 / -0 (cum +48)Oct 22, 2020 — Update 32 - Hotfix 1 +0 / -0 (cum +48)Oct 23, 2020 — Update 32 - Hotfix 2 +0 / -0 (cum +48)Oct 26, 2020 — Update 32 - Hotfix 3 +2 / -0 (cum +50)Oct 28, 2020 — Update 32 - HOTFIX 5 (Live again!) +0 / -1 (cum +49)Oct 30, 2020 — Update 32 - Hotfix 6 +0 / -1 (cum +48)Nov 2, 2020 — Update 32 - Hotfix 7 +0 / -0 (cum +48)Nov 4, 2020 — Update 32 - Hotfix 8 +5 / -0 (cum +53)Nov 13, 2020 — Update 32 - Hotfix 9 +0 / -0 (cum +53)Dec 9, 2020 — Hotfix 12 +0 / -0 (cum +53)Feb 4, 2021 — Update 33 - Hotfix 1 +1 / -0 (cum +54)Feb 5, 2021 — Update 33 - Hotfix 2 +0 / -0 (cum +54)Feb 9, 2021 — Update 33 - Hotfix 3 +1 / -1 (cum +54)Feb 11, 2021 — Update 33 - Hotfix 4 +2 / -0 (cum +56)Feb 15, 2021 — Update 33 - Hotfix 5 +3 / -0 (cum +59)Feb 19, 2021 — Update 33 - Hotfix 6 +0 / -0 (cum +59)Feb 26, 2021 — Update 33 - Hotfix 9 +1 / -0 (cum +60)Mar 15, 2021 — Update 33 - Hotfix 10 +3 / -0 (cum +63)Apr 23, 2021 — UPDATE 34 - Hotfix 1 +1 / -0 (cum +64)Apr 27, 2021 — UPDATE 34 - Hotfix 2 +0 / -0 (cum +64)Apr 29, 2021 — UPDATE 34 - Hotfix 3 + ELITE PLANS & CHANGES +0 / -0 (cum +64)May 5, 2021 — UPDATE 34 - Hotfix 4 +0 / -0 (cum +64)May 17, 2021 — UPDATE 34 - Hotfix 5 +2 / -0 (cum +66)Sep 16, 2021 — MODDING SUPPORT - Hotfix 1 +0 / -0 (cum +66)Oct 7, 2021 — MODDING SUPPORT - Patch 1 +3 / -0 (cum +69)Nov 8, 2021 — Season 01: Patch 01 +2 / -0 (cum +71)Nov 11, 2021 — Season 01: Patch 02 +1 / -0 (cum +72)Nov 17, 2021 — Season 01: Patch 03 +2 / -0 (cum +74)Nov 23, 2021 — Season 01: Patch 04 +0 / -0 (cum +74)Nov 25, 2021 — Season 01: Hotfix 04.1 +0 / -0 (cum +74)Dec 7, 2021 — Season 01: Patch 05 +0 / -0 (cum +74)Dec 9, 2021 — Season 01: Patch 06 +0 / -0 (cum +74)Jan 19, 2022 — Season 01: Patch 10 +0 / -0 (cum +74)Jan 26, 2022 — Season 01: Patch 11 +0 / -0 (cum +74)Feb 10, 2022 — Season 01: Patch 12 +0 / -0 (cum +74)Apr 5, 2022 — Season 01: Patch 13 +0 / -0 (cum +74)May 2, 2022 — Season 02: Patch 01 +2 / -0 (cum +76)May 5, 2022 — Season 02: Patch 02 +0 / -0 (cum +76)May 16, 2022 — Season 02: Patch 03 +1 / -0 (cum +77)Jun 2, 2022 — Season 02: Patch 04 +2 / -1 (cum +78)Jun 2, 2022 — Season 02.04: Hotfix 01 +0 / -0 (cum +78)Jun 14, 2022 — Season 02: Patch 06 +0 / -0 (cum +78)Nov 4, 2022 — SEASON 03: PATCH 01 +1 / -0 (cum +79)Nov 8, 2022 — Season 03: PATCH 02 (Build 78555 - 08/11/22) +0 / -0 (cum +79)Nov 10, 2022 — Season 03: PATCH 3 +1 / -0 (cum +80)Nov 15, 2022 — Season 03: PATCH 4 (build 78975 15/11/2022) +0 / -0 (cum +80)Nov 16, 2022 — Season 03: HOTFIX 4.1 (build 79090 - 16/11/2022) +0 / -0 (cum +80)Nov 17, 2022 — Season 03: PATCH 5 (build 79197 - 17/11/2022) +0 / -0 (cum +80)Nov 22, 2022 — Season 03: PATCH 6 (Build 79431 - 22/11/2022) +2 / -0 (cum +82)Nov 24, 2022 — Season 03: PATCH 7 (build 79527 - 24/11/2022) +0 / -0 (cum +82)Nov 25, 2022 — Season 03: HOTFIX 7.1 (build 79662 - 25/11/2022) +0 / -0 (cum +82)Nov 29, 2022 — Season 03: PATCH 8 (build 79800 - 29/11/2022) +0 / -0 (cum +82)Dec 8, 2022 — Season 03: PATCH 9 (build 80462 - 08/12/2022) +1 / -0 (cum +83)Dec 15, 2022 — Season 03: PATCH 10 (build 80750 - 15/12/2022) +0 / -0 (cum +83)Jan 10, 2023 — Season 03: PATCH 11 (build 81614 - 10/01/2023) +0 / -0 (cum +83)May 10, 2023 — Season 03: PATCH 16 +0 / -0 (cum +83)Jun 20, 2023 — PATCH NOTES: S04.01 +0 / -0 (cum +83)Aug 9, 2023 — Patch Notes - S04.05 +0 / -1 (cum +82)Aug 10, 2023 — Patch Notes - S04.06 +0 / -0 (cum +82)Oct 4, 2023 — Patch Notes - S04.09 +0 / -0 (cum +82)Nov 16, 2023 — Season 04: HOTFIX S04.10.1 (build 93189 - 16/11/2023) +0 / -0 (cum +82)Nov 21, 2023 — Season 04: S04.11 (build 93365 - 21/11/2023) +0 / -0 (cum +82)Dec 20, 2023 — Season 04: HOTFIX S04.12.3 +0 / -0 (cum +82)Dec 21, 2023 — Season 04: HOTFIX S04.12.4 +0 / -0 (cum +82)Dec 21, 2023 — Season 04: HOTFIX S04.12.5 +1 / -0 (cum +83)Jan 4, 2024 — PATCH NOTES - S04.13 +0 / -0 (cum +83)Feb 20, 2024 — PATCH NOTES - S04.15 +2 / -0 (cum +85)Jun 18, 2024 — PATCH NOTES - S05.02 +0 / -0 (cum +85)Sep 17, 2024 — PATCH NOTES - S05.05 +1 / -0 (cum +86)Oct 23, 2025 — PATCH NOTES - S05.11 +0 / -0 (cum +86)
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Patch history

  1. Oct 23, 2025·PATCH NOTES - S05.11
    • 🐛Bug fixprofanity filtering

      Fixed profanity filtering to ensure it correctly follows the user's Steam settings.

    • Newphoto-sensitivity optionsAdded

      Added new visual effects changes when using photo-sensitivity options to improve accessibility.

  2. Sep 17, 2024·PATCH NOTES - S05.05+1
    • 🐛Bug fixGlyphidsaudio/visuals

      Fixed missing footstep sounds and particles on Glyphids.

      Fixed footsteps

    • 🐛Bug fixRift Crystalhealth bar trigger

      Fixed an issue where rift crystals took damage before their health bars appeared.

      Fixed UI timing

    • 🐛Bug fixSticky Flamesinteraction

      Fixed an issue where praetorian death gas was sometimes unexplodable when using Sticky Flames.

      Fixed explosion trigger

    • 🐛Bug fixSeason 1 Data CoresrewardSeason 1 Scrip

      Season 1 data cores now correctly redeem for Season 1 scrip.

      Fixed redemption

    • 🐛Bug fixShield Linkdurability valueNegative0

      Fixed Shield Link going into negative numbers upon wearing out.

      Fixed negative numbers

    • 🎯BehaviorDreadnaught Pheromonesaggro chanceLowerHigher

      Fixed pheromones to correctly make enemies more likely to target the player.

      Fixed targeting logic

    • 🛠QoLDrillevatortracking iconPersistentDisappears

      The Drillevator tracking icon now disappears once it has landed.

      UI cleanup

  3. Jun 18, 2024·PATCH NOTES - S05.02
    • 🐛Bug fixprojectile aimLowerCorrected

      Fixed an issue where projectiles were shooting slightly lower than intended.

      bugfix

    • 🛠QoLTinnitus effectAlways OnOptional

      Added an option in Audio Settings to disable the Tinnitus effect from large explosions.

      quality

  4. Feb 20, 2024·PATCH NOTES - S04.15+2
    • 🛠QoLVolume Sliderstext spaceIncreased

      Added more space for percentage text on volume sliders to prevent clipping.

      UI improvement for percentages.

    • 🐛Bug fixSleeveless Armorstabilitycrashstable

      Fixed a crash that occurred when failing a mission while wearing sleeveless armor.

      Fixed crash on mission failure.

    • 🐛Bug fixstability

      Attempted fixes for crashes specifically affecting older generation Ryzen CPUs.

    • NewloggingAdded

      Added additional logging to help diagnose potential crashes on older Ryzen CPUs.

    • 🐛Bug fixnetworking

      Fixed a Steam Socket issue that occasionally prevented networking from functioning.

    • 🐛Bug fixstability

      Fixed a critical Unreal render crash by rolling back the game version to the last stable build (S04.11).

      Fixed Unreal render crash

    • 🐛Bug fixstability

      Fixed a crash related to the Unreal render engine to improve game stability.

    • 🐛Bug fixrender stability

      Fixed a crash related to the Unreal engine renderer to improve game stability.

    • 🐛Bug fixstability

      Potential fix for a widespread Unreal render crash affecting many players.

      neutral

    • 🐛Bug fixstability

      Fixed a crash occurring when drinking certain beers and interacting with the Space Rig.

      neutral

    • 🐛Bug fixspawn rate

      Fixed an issue where Machine Events were not spawning correctly.

      neutral

    • 🐛Bug fixDrinking Beersstability

      Resolved a potential crash occurring while drinking beers and performing other actions.

    • 🐛Bug fixrejoin functionality

      Fixed an issue where rejoining a game would fail if the host had previously hosted another session.

    • NewmenuAdded

      Added a Merch tab to the menu showcasing the DRG board game and expansion kickstarter.

  5. Aug 10, 2023·Patch Notes - S04.06
    • 🐛Bug fixmineral and terrain synchronization

      Fixed a bug where minerals and carved terrain were desynced for late-joining clients when the Corruptor was present.

    • 🐛Bug fixseason countdown timervisiblehidden

      The season countdown timer is no longer visible when the game is offline or disconnected from the backend.

  6. Aug 9, 2023·Patch Notes - S04.05-1
    • 🐛Bug fixmission payouts2X (bugged)

      Fixed a bug that caused mission resources and XP to be granted double in certain situations, preventing unintended stacking with the Pool Float bonus.

      bugfix

    • 🐛Bug fixdrop pod targetingglitchedfixed

      Fixed a glitch in the Drop Pod targeting computer that allowed players to bypass the walk back to the extraction point.

      bugfix

    • 🐛Bug fixroom generationbuggedfixed

      Fixed platform-sealed holes incorrectly registering as generated rooms, which previously caused drops to land in unintended locations.

      bugfix

  7. Jun 20, 2023·PATCH NOTES: S04.01
    • 🛠QoLUI IconsDuplicateUnique

      Updated Healthy armor upgrade icons to distinguish them from Shield upgrades.

      quality

    • 🐛Bug fixLoadout CopyingBuggedFixed

      Fixed a bug where copying loadouts could incorrectly apply changes to other classes.

      system

  8. May 10, 2023·Season 03: PATCH 16
    • 🐛Bug fixlocalization

      Fixed an issue where switching languages repeatedly caused some text strings to remain unchanged.

    • 🐛Bug fixseason countdown

      Fixed the season countdown timer to ensure the new update becomes available immediately upon reaching zero.

    • 🐛Bug fixsabotage power cable lights

      Fixed an issue where sabotage power cable lights would turn off unexpectedly.

      Bugfix

    • 🐛Bug fixrefinery spawn

      Fixed a bug where the refinery would occasionally spawn underneath the drop pod.

      Bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred when savefiles were missing.

      Bugfix

    • 🐛Bug fixobjective icons

      Fixed overlapping mission objective icons for better visibility.

      Bugfix

    • 🐛Bug fixlost pack room generation

      Fixed an issue where the lost pack room would sometimes fail to generate after a helmet scan.

      Bugfix

    • 🐛Bug fixstability

      Fixed a crash occurring when meteor rock crackers could not find a valid landing spot.

      Fixed crash

    • 🛠QoLController OptionsMoved

      Moved several controller bindings (Swap Left/Right, Turn 180, etc.) to the Controller menu for better accessibility.

      UI reorganization

    • 🎯BehaviorTurn 180 DegreesOnOff

      The 'Turn 180 Degrees' controller option is now disabled by default.

      Default setting change

    • 🐛Bug fixDeep Dive Logic

      Fixed a bug where Deep Dives with Industrial Sabotage could fail prematurely if ended before both missions were complete.

      Fixed premature mission failure

    • 🎯BehaviorCave Angels

      Players can no longer ride Cave Angels while carrying objects; the prompt is now hidden when holding an item.

      Fixed item carrying interaction

    • 🐛Bug fixplague bladder burst

      Fixed audio ducking issues during plague bladder bursts.

      Fixed

    • 🐛Bug fixSee You in HellUI

      Fixed a UI bug associated with the See You in Hell perk.

      Fixed

    • 📝TextSki Mask nameWrong NameCorrect Name

      Corrected the headwear name for the Ski Mask.

      Fixed

    • 🐛Bug fixstability

      Fixed a crash occurring when meteors landed during refinery missions.

      Fixed

    • 🐛Bug fixanimation

      Fixed an issue where player characters would get locked in the running animation.

      Fixed

    • 🐛Bug fixCaretaker spawn

      Fixed a bug preventing the Caretaker from spawning in Industrial Sabotage missions.

      Fixed

    • 🐛Bug fixstability

      Fixed a frequent crash related to both large and small meteors.

    • 🐛Bug fixstability

      Fixed a game freeze caused by specific particles upon first encounter.

    • 🐛Bug fixplagueheart interaction

      Fixed a bug where plaguehearts were invisible to hosts and non-interactable for clients when two S.M.O.L.s contained them.

    • 📝TexttextMisspelledContagious

      Fixed a misspelling of the word 'Contagious' in a Mission Control dialogue line.

      Typo fix

    • 🐛Bug fixhacking pod connection

      Using the Lithofoamer or Lithovac will no longer break the hacking pod connection.

      Lithofoamer and Lithovac no longer break connections.

    • 🛠QoLcosmetic tree

      The cosmetic tree now correctly displays the weapon name for all skins.

      Weapon names now show for all skins.

    • NewIndustrial SabotageAdded

      Added the missing objective description for Industrial Sabotage for better clarity.

      Added missing objective description.

    • 🛠QoLCaretaker Appendage

      Caretaker Appendages now provide a longer warning indication before popping out of the ground.

      Longer indication for burrowing/popping out.

    • 🛠QoLPlagueheart

      Plaguehearts are now correctly identified and displayed on the terrain scanner.

      Now appears on terrain scanner.

    • 🔁ReworkInputModifiedReverted

      Reverted keybinding changes to fix issues with Tab and Esc keys.

      Reverted DefaultInput.Ini

    • 🐛Bug fixUI

      Fixed Loading Tips not appearing.

      Fixed Loading Tips

    • 🐛Bug fixkeybindings

      Identified bugs regarding keybinding changes; these will be reverted in the next patch.

    • 🐛Bug fixContagionterrain

      Fixed indestructible terrain blocking the extraction button in Contagion, preventing softlocks.

      bugfix

    • 🐛Bug fixRefinery Pipesmeteor interaction

      Meteors now destroy unfinished refinery pipes, preventing mission softlocks.

      bugfix

    • 📊NumericNaedocyte Breederfreeze point temperatureDecreased

      Decreased the freeze point temperature for Naedocyte Breeders.

      numeric

    • 🐛Bug fixModdingconnectivity

      Fixed an issue where modded games occasionally could not be joined.

      bugfix

  9. Nov 10, 2022·Season 03: PATCH 3+1
    • 🛠QoLModding

      Added caching for mod dependencies and a visual dependency loading guide.

      quality

    • 🎯BehaviorMeteors

      Meteors can no longer spawn during machine events.

      behavior

    • 🐛Bug fixCaretakerImmuneVulnerable

      Fixed a bug where the Caretaker was immune to explosive damage.

      bugfix

    • 🔁ReworkIndustrial Sabotagemission timeReduced

      Made the simple version of Industrial Sabotage more compact to reduce overall mission time.

      Pacing improvement

    • 🐛Bug fixGamepadaim assistBuggedFixed

      Fixed gamepad aim assist triggering on Rock Pox or enemies behind walls.

      Input fix

    • 🐛Bug fixUIammo displaysStaticAnimated

      Fixed weapon ammo displays that were not animating.

      Visual fix

  10. Nov 4, 2022·SEASON 03: PATCH 01+1
    • 🐛Bug fixassignment lock

      Fixed a bug where players were locked in the 'Breach the Core' assignment after transitioning to Season 03.

      Progression fix

    • 🐛Bug fixGrenadesstability

      Resolved a crash that occurred when cooking grenades.

      Crash fix

    • 🐛Bug fixstability

      Fixed crashes related to late-joining Lithophage Warning missions and other miscellaneous stability issues.

      Crash fix

    • 🎯BehaviorMineral Veinsspawn rateExcessive

      Known issue where excessive mineral veins spawn in caves; currently providing extra resources until the next patch.

      Known issue

  11. Jun 14, 2022·Season 02: Patch 06
    • 🐛Bug fixNemesis difficulty scalingInconsistentConsistent

      Fixed inconsistencies in how Nemesis difficulty scales.

      Fixed scaling.

    • 🔊AudioHPC and MicrowaveaudioFixed

      Fixed fire and booster module audio on release for HPC and Microwave weapons.

      Fixed release audio.

    • 🐛Bug fixShark GrabbercollisionInconsistentConsistent

      Fixed inconsistent collision behavior for the shark grabber.

      Fixed collision.

    • 🎨VisualHacking tooldecalsEnabledDisabled

      Hacking tool no longer receives decals.

      Removed decals.

    • 🎨VisualBoscos gunsblinking lightsMissingFixed

      Fixed missing blinking lights on Boscos' small guns.

      Visual fix.

    • 🐛Bug fixModdinguser account handlingBuggyFixed

      Fixed modding behavior when a mod.io user has been deleted or closed.

      Fixed deleted user behavior.

    • 🐛Bug fixModdingauto-updateBrokenFixed

      Fixed an issue where mods did not automatically update to the latest available version.

      Fixed auto-updates.

    • 🐛Bug fixPress Any Key Screen

      Fixed an issue where the 'press any key' screen would occasionally open twice.

      Fixed

    • NewModding MenuAdded

      The modding menu now displays information regarding whether the mod.io servers are currently down.

      Added

  12. Jun 2, 2022·Season 02: Patch 04+2-1
    • 🐛Bug fixloading

      Fixed black screen issues and loading hangs caused by modding integration and specific save files.

    • 📊NumericSeason Challengestimer cooldown24h21h h

      Reduced season challenge cooldown to 21 hours for more flexibility.

    • NewNvidia ReflexAdded

      Implemented Nvidia Reflex for improved system latency.

    • 🎯BehaviorNemesislethality

      Added more scaling to Nemesis lethality based on hazard level and player count.

  13. May 16, 2022·Season 02: Patch 03+1
    • 🐛Bug fixinteraction

      Improved reliability of the interaction key (E) during high-latency gameplay.

      Fixed 'E' not working for reviving, building, or repairing during high ping.

    • 🛠QoLUI

      Various UI fixes including cursor scaling and preventing chat text from overlapping HUD elements.

      Fixed cursor icon scaling and chat overflow into HUD.

  14. May 5, 2022·Season 02: Patch 02
    • 🐛Bug fixSentry Turret constructionRed textGreen text

      Fixed a bug where construction time reduction was shown as a penalty (red) instead of a buff (green).

      UI color fix

    • 🐛Bug fixBosco

      Fixed bugs where Bosco would drop gems prematurely or dig when told to pick up Gunk Seeds.

      Fixed gem and seed interactions

    • 🔊AudioVictory MoveSilentAdded Sound

      Added sound to the Pickaxe Throw Victory Move.

      Audio addition

  15. May 2, 2022·Season 02: Patch 01+2
    • 📊NumericRival Presence Warningwin requirementsXX-2

      Reduced win requirements by 2 when all Scrips have been earned from the challenge.

      Requirement reduction

    • 🐛Bug fixstability

      Implemented several crash fixes and general optimization tweaks.

      Crash fixes

    • 🛠QoLMod Loadoutclear methodRight-click

      Mod loadout slots can now be cleared using right-click.

      QoL

  16. Apr 5, 2022·Season 01: Patch 13
    • NeweventAdded

      Added preparations for The Great Egg Hunt event, running from April 7th to April 19th.

  17. Feb 10, 2022·Season 01: Patch 12
    • 🐛Bug fixstability

      Fixed a crash that occurred during interactions between Menace and Acid Spitters.

      Crash fix

    • 🛠QoLUnstoppable Perkspeed bonus display

      Corrected the display order of the faster speed bonus for the Unstoppable Perk.

      UI fix

    • Newgameinfo screenAdded

      Added a promotional banner for the Deep Rock Galactic board game Kickstarter to the gameinfo screen.

      Promotion

  18. Jan 26, 2022·Season 01: Patch 11
    • 🛠QoLfont size

      Increased font size across the game to improve readability for players on large or high-resolution monitors.

    • 🎯Behaviormission visibility

      More mission assignments and prerequisites are now visible by default, helping new players populate their Assignment Terminal faster.

    • Newvoice chat indicatorAdded

      Added a local voice chat indicator so players can tell when their own microphone is active.

    • 🛠QoLcursor visibility

      The cursor is now hidden during the Mission Complete screen until the Continue button appears, cleaning up the end-of-match UI.

  19. Jan 19, 2022·Season 01: Patch 10
    • 🐛Bug fixcrash stability

      Fixed a crash that occurred when squashing Fester Fleas or Glyphid Swarmers due to particle effect issues.

    • 🛠QoLcrash reporting

      Improved the crash reporting system to help developers identify and fix stability issues more efficiently.

  20. Dec 9, 2021·Season 01: Patch 06
    • 🐛Bug fixstability

      Fixed a physics-related crash that occasionally affected Host players.

    • 🐛Bug fixstability

      Fixed a crash related to particle effects.

  21. Dec 7, 2021·Season 01: Patch 05
    • 🐛Bug fixstability

      Fixed multiple crashes including cascade particles LOD, late joining, voice chat during seamless travel, PhysX, and Deep Dive end screens.

      bugfix

    • NewUIAdded

      Added a DLC menu tab allowing players to preview DLC videos and access store pages.

      new

    • 🎯Behaviorinputall controllersPS4/PS5 only

      Removed default raw input binding for Xbox controllers, which are now handled exclusively by XInput.

      behavior

    • 🛠QoLUI

      Usernames containing underscores are now correctly displayed on the mission complete screen.

      quality

    • 🐛Bug fixmusic playback

      Fixed an issue where music would not play for players joining a session late.

      Fixed music for late joiners

    • 🐛Bug fixstability

      Resolved a crash occurring in the start menus for players experiencing network issues.

      Fixed network crash in start menu

  22. Nov 23, 2021·Season 01: Patch 04
    • 🎯BehaviorBosco AI

      Bosco now correctly attacks huili hoarders when commanded.

    • 🎯BehaviorGlyphid Menace

      Improved burrow logic for Glyphid Menace to ensure correct freeze/unfreeze behavior.

    • 🛠QoLUI

      Various UI improvements, including updated hacking progress bars and better time formats in the Deep Dive Terminal.

      Includes hacking bar and season terminal updates.

  23. Nov 17, 2021·Season 01: Patch 03+2
    • 🐛Bug fixstability

      Fixed numerous crashes related to game startup, shutdown, armor components, and client/host joining transitions.

      Fixed multiple crashes related to booting, shutting down, armor, and joining.

    • 🐛Bug fixperformance

      Fixed a massive FPS drop that occurred when switching mouse sensitivity mode to manual.

      Fixed FPS drop when changing mouse sensitivity to manual.

    • 🐛Bug fixinteraction

      Fixed a bug where performing a 'Rock and Stone' while returning a canister to Doretta disabled all other interactions.

      Fixed 'E' interactions being blocked by Rock and Stone during canister return.

    • 🔁Reworkgas combustionTemperature System

      Flammable gas combustion now integrates with the temperature system, allowing most heat sources to ignite gas.

      Most heat sources can now ignite flammable gas.

  24. Nov 11, 2021·Season 01: Patch 02+1
    • 🐛Bug fixstability

      Resolved several critical crashes, including a specific fix for Windows 7/8 players crashing on load.

      Fixed multiple crashes including Win 7/8 load crash, fading lights, late joining, and modding system.

    • 🛠QoLTerrain ScannervisibilityHiddenVisible

      The Minehead is now visible on the Terrain Scanner, improving navigation for players.

      Minehead is now visible on Terrain Scanner.

    • 🛠QoLCharacter SwitchingshortcutsVariousA/D or Q/E

      Unified character switching shortcuts to A/D or Q/E across various terminals for better consistency.

      Unified shortcuts for switching characters in terminals.

    • 🐛Bug fixSeason ChallengestimerLogin-basedCumulative hours

      Fixed the Season Challenge timer so that time elapsed between login and challenge reset is correctly applied to the next cycle.

      Fixed timer to count extra hours toward the next challenge.

    • 🎯BehaviorData Depositwave spawningActiveDisabled

      Disabled scripted and normal enemy waves during the Data Deposit event to prevent overlap.

      Scripted and normal waves are now disabled during the event.

  25. Nov 8, 2021·Season 01: Patch 01+2
    • 📊NumericMod Cap50

      Increased the maximum number of enabled mods to 50 to reduce crashes.

      Raised cap for enabled mods to 50.

    • 🔁ReworkAir GeyserfunctionalityBuggyReworked

      Air geysers have been reworked to function correctly for all clients, though the 'feel' may differ.

      Reworked to work properly for clients.

    • 📊NumericXP ConversionAdjusted

      Adjusted XP to performance point conversion to provide better rewards for longer and more difficult missions.

      Slightly adjusted XP to performance point conversion.

    • 🐛Bug fixStability

      Fixed multiple crashes, including one related to the Industrial Sabotage challenge screen.

      Fixed various crashes and UI bugs.

    • 🎯Behaviorsave names

      Prevented illegal characters in save game names to avoid corruption.

      behavior

    • 🐛Bug fixPlayer RankiconStretchedFixed

      Fixed the Player Rank icon stretching when the rank exceeds 999.

      bugfix

    • 🐛Bug fixBlueprintsspawningPer playerSingle

      Fixed blueprint mods spawning once for every player who joins a mission.

      bugfix

    • NewLocalizationlanguageSlovak

      Added Slovak language support.

      new

    • 📊NumericContinue Timerduration15s10s s

      Corrected the 'Continue' timer to be 10 seconds instead of 15.

      bugfix

  26. May 17, 2021·UPDATE 34 - Hotfix 5+2
    • 🐛Bug fixcharacter visibility

      Fixed a bug where characters would disappear in the loadout menu when changing characters and selecting specific items.

      bugfix

    • 🎯BehaviorDancingemotes

      Players can now salute and drink multiple times while dancing, and interactions are fixed when entering/leaving dance areas.

      quality

    • 🐛Bug fixsupporter badge

      Fixed the supporter badge to ensure it always displays correctly.

      bugfix

    • 🐛Bug fixpause menu

      Fixed a black screen occurring in the pause menu when a character is downed.

      bugfix

    • 🐛Bug fixmouse cursor

      Fixed an issue where the client's mouse cursor would disappear upon joining a server.

      bugfix

    • 🐛Bug fixcharacter animation

      Fixed micro-stuttering affecting character models.

      bugfix

    • 🐛Bug fixRefinery UI

      Fixed overlapping UI elements in the Refinery mission regarding the deconstruct pipeline message.

      bugfix

    • 🐛Bug fixfriendly fire audio

      Corrected 'hit by friendly fire' audio to play on the client rather than the host.

      bugfix

    • 🎯BehaviorThrowinggem throw

      Tweaked gem throwing to use the entire ping and ensure gems are thrown forward even with minimal force while moving.

      quality

    • 🐛Bug fixendscreen music

      Fixed a bug that caused the music to be extremely loud on the endscreen.

      Fixed audio bug.

    • 🐛Bug fixgrabber state

      Fixed a bug that caused the grabber to go into the wrong state when a dwarf was freed from its grab by another dwarf.

      Fixed interaction bug when freeing teammates.

    • 🛠QoLphysics objects

      Optimized handling of physics objects like flares to reduce network traffic and improve prioritization.

      Optimized network traffic for items like flares.

    • 🐛Bug fixPlatform Gunterrain interaction

      Fixed a bug where Platform Gun platforms carved into terrain and ejected minerals.

      Fixed carving bug

    • 🐛Bug fixIce Platform Plantsterrain interaction

      Fixed a bug causing Ice Platform Plants in Glacial Strata to carve into terrain.

      Fixed carving bug

    • 🐛Bug fixEbonutsstate tracking

      Fixed ebonuts being in the wrong state when joining a mission after some were already collected.

      Fixed join-in-progress state

    • 🐛Bug fixDriller's Axeimpact sound

      Fixed a bug that caused the impact sound from the Driller's axe to multiply for clients.

      Fixed sound multiplication

    • 🐛Bug fixWave Musicplayback

      Fixed an issue where wave music would sometimes not stop correctly.

      Fixed stopping issue

    • 🐛Bug fixEnemy Wavestrigger logic

      Fixed enemy waves being able to trigger while fighting the dreadnought in deep dives.

      Fixed trigger during Dreadnought fight

  27. Apr 27, 2021·UPDATE 34 - Hotfix 2
    • 🐛Bug fixjoining logic

      Fixed a bug preventing players from joining games of those who recently changed savegames and fixed an issue where joining occurred even after cancellation.

      behavior

    • 📝Textsave slot textX out of X savelots leftX out of X saveslots used

      Updated save slot terminology for better clarity.

      text

    • 📊Numericbar menu font sizeIncreased

      Increased font size of prices in the bar menu for better readability.

      quality

    • 🎯Behaviorresource roundinground upround down

      Resource counters in the space rig now round down to prevent confusion when purchasing items.

      behavior

    • 🐛Bug fixDeep Dive reconnect

      Fixed an issue where reconnecting in Deep Dives would incorrectly revive a downed player.

      bugfix

  28. Apr 23, 2021·UPDATE 34 - Hotfix 1+1
    • 🐛Bug fixstability

      Resolved several crashes that occurred when players attempted to join game sessions.

      Fixed crashes related to joining games.

    • Otherlaunch modeDx12Dx11

      Players experiencing crashes on startup are advised to use the -dx11 launch option as a workaround for Dx12 issues.

      Workaround for startup crashes.

    • Newsave slotsAdded

      The Save Slot function is now enabled under the save menu, allowing better profile management.

      Save Slot function enabled.

    • 🛠QoLshop UINew OrderOld Order

      Yes/Cancel buttons in the Shop buy prompt have been reverted to their previous positions for better user familiarity.

      Reverted button positions.

    • 🐛Bug fixaudio

      Fixed issues where music continued playing past its intended end or played double on the Mission End Screen.

      Fixed music looping/doubling.

    • 🐛Bug fixnetworking

      Corrected a visual bug where projectile positions appeared incorrectly for clients.

      Fixed projectile positioning.

  29. Mar 15, 2021·Update 33 - Hotfix 10+3
    • 🛠QoLlanding animation

      Improved first-person landing animation handling when shooting, resulting in smoother transitions.

      Quality improvement

    • Newloot pop-upAdded

      Added a pop-up notifying players when all loot from Cargo Crates and Lost Packs has been claimed.

      QoL

    • 🐛Bug fixFocus ModeHoverclock activation

      Fixed an issue where the Hoverclock overclock would fail to activate while using Focus Mode in the air.

      Bugfix

    • 🐛Bug fixDrop Pod sync

      Fixed character turn synchronization between client and host while seated in the Drop Pod.

      Bugfix

    • 🐛Bug fixEmployee of the Month Terminal

      Fixed the Employee of the Month Terminal to ensure it works correctly.

      Bugfix

    • 🐛Bug fixTutorial stability

      Fixed a crash occurring during the tutorial.

      Bugfix

  30. Feb 26, 2021·Update 33 - Hotfix 9+1
    • 🔁Reworkaudio input

      Refactored audio input device changing to resolve various stability and functionality issues.

      quality

    • 🐛Bug fixstability

      Fixed rare crashes when quitting refinery missions and crashes occurring on startup with old savegames.

      bugfix

    • 🎯BehaviorTip Jarusageusable with beerblocked by beer

      Players can no longer use the tip jar while holding a beer.

      behavior

    • 🛠QoLplayer movement

      Implemented improvements to reduce the frequency of players getting stuck in the environment.

      quality

  31. Feb 19, 2021·Update 33 - Hotfix 6
    • 🐛Bug fixBeamer CrystalsVisuals/StateFixed

      Fixed Beamer crystals not syncing destruction visuals between host/client and occasionally staying in an 'always on' firing state.

      Fixed desync and infinite firing

    • 🔁ReworkAudio OutputDevice SwitchingImproved

      Refactored audio output switching to fix issues with default device persistence after rebooting.

      Refactored audio output switching

    • 🐛Bug fixAzure WealdGeometryFixed

      Closed polygon holes in the Azure Weald Big Egg area to prevent visual/collision glitches.

      Closed polygon holes in Big Egg

    • 🐛Bug fixRefinery ObjectivesUI UpdateFixed

      Attempted to fix the Refinery Objectives UI not updating correctly for players joining a session late.

      Fixed UI for late joining clients

    • 📝TextMemorial HallTextImproved

      Improved grammar and wording on the Memorial Hall information screens.

      Grammar and wording improvements

  32. Feb 15, 2021·Update 33 - Hotfix 5+3
    • 🐛Bug fixGlyphid Grunts

      Fixed Glyphid Grunts not leaving goo splatter on the ground after death.

      Goo splatter fix

    • 🐛Bug fixHawkeye Modfunctionalitybrokenfixed

      Fixed the Hawkeye mod to function correctly.

      Mod fix

    • 🐛Bug fixHoverclockactivationnon-functionalfixed

      Fixed the 'Hoverclock' overclock which previously would not activate when used.

      Overclock fix

    • 🐛Bug fixBlack Icesluggishness persistsfixed

      Fixed control sluggishness that remained after leaving black ice.

      Movement fix

    • ✂️RemovedTranslationVietnameseRemoved

      Removed Vietnamese translation option due to it being incomplete.

      Incomplete translation

  33. Feb 11, 2021·Update 33 - Hotfix 4+2
    • 🐛Bug fixstability

      Fixed crashes related to particles and alt-tabbing.

      bugfix

    • ✂️RemovedvisualsHugeRemoved

      Removed the heavy distortion effect when the player shield breaks for better visibility.

      visual

    • 🐛Bug fixnetworking

      Fixed a bug where Cave Angels would instantly drop clients with 200ms+ ping.

      bugfix

    • 🐛Bug fixwardrobe

      Fixed issues where weapons or thin armors appeared incorrectly in the wardrobe.

      bugfix

    • NewparticlesAdded

      Added new bullet casing particles for assault rifles.

      visual

  34. Feb 9, 2021·Update 33 - Hotfix 3+1-1
    • 🐛Bug fixstability

      A wide array of crash-to-desktop issues have been resolved to improve game stability.

      Fixed multiple crashes related to Mactera Grabber, flying enemies, Fuel Line Builder, pipes, assignments, machine events, Hollow bough, Escort Missions, Reverb, and object usage.

    • 📊NumericFrozen Damage multiplierx4x3

      Corrected the frozen damage multiplier from 4x back to the intended 3x.

      Squashed a bug that set the Frozen Damage multiplier was set to x4 instead of x3.

    • 🐛Bug fixUIGrey pixelsRemoved

      Removed annoying grey pixels that appeared in the top-left corner of the screen.

      Squashed a bug that made mystery grey pixels appear in the upper left corner.

    • 🛠QoLTrade TerminalStandardLarge Number Support

      The mineral trade terminal now correctly displays very large numbers.

      Added support for very large numbers at the mineral trade terminal

    • 🛠QoLUI

      Adjusted chat position for better visibility of perk icons.

      Moved chat input to avoid perk icon obstruction.

    • 🐛Bug fixM.U.L.E.

      Fixed an unlock progression bug in the Memorial Hall.

      Fixed M.U.L.E. unlocking at Rank 0 in Memorial Hall.

    • 🛠QoLCave Gen

      Reduced loading/generation times for the Hollow Bough environment.

      Optimized cave generation time for Hollow Bough.

    • 🐛Bug fixMission Map6 biomes

      Ensured the Mission Map always displays the correct number of available biomes.

      Fixed bug to ensure 6 biomes are always available.

  35. Feb 4, 2021·Update 33 - Hotfix 1+1
    • 🐛Bug fixconnection

      Fixed a crash that occurred when players attempted to reconnect to an active game session.

      bugfix

    • 🐛Bug fixloot collection

      Clients can now correctly collect loot from Machine Events and Cargo Crates even if the host has already collected from them.

      bugfix

    • 🐛Bug fixfriend visibility

      Fixed an issue where Steam friends' current game sessions were not visible on the server list.

      bugfix

    • 📝Textprivacy settingAppear OfflineUpdated Name

      Renamed the 'Appear Offline' privacy setting to more accurately describe its functionality.

      text

  36. Dec 9, 2020·Hotfix 12
    • 🐛Bug fixStability

      Implemented a potential fix for a crash that occurred for some players when loading into missions.

  37. Nov 13, 2020·Update 32 - Hotfix 9
    • 🐛Bug fixLaserpointping audio

      Fixed an issue where Laserpoint ping audio was not triggering correctly.

      Bugfix

    • 🐛Bug fixflare count display

      Fixed a bug that caused the flare count to not be displayed in the UI.

      Bugfix

  38. Nov 4, 2020·Update 32 - Hotfix 8+5
    • 🛠QoLdowned teammate iconAlways Visible

      Player icons are now always visible over downed teammates, making rescues easier to coordinate.

      Improved visibility and look of player icons.

    • 🐛Bug fixserver list

      Refinery missions no longer appear on the server list once the refining process has started.

      Fixed Refinery mission visibility.

    • 🎯Behaviorlate-joinrestrictedenabled

      Steam friends can now late-join Refinery or Escort missions even during the final stages.

      Steam friends can join late in Refinery/Escort.

    • 🐛Bug fixvanity items

      Fixed a bug where heads would disappear on certain vanity items.

      Fixed disappearing heads.

    • 🐛Bug fixActive Perkscooldown barbrokenfixed

      The cooldown bar now correctly functions for all active perk icons, including Dash.

      Fixed for perks like Dash.

    • 🐛Bug fixBoscogem dislodgingbuggedfixed

      Fixed a bug where Bosco could dislodge embedded gems while simultaneously picking up another item.

      Fixed interaction while picking up other items.

    • 🐛Bug fixenemy health bardisappearingvisible

      Enemy health bars no longer disappear when the player is standing on a Pipeline.

      Fixed when standing on Pipeline.

    • 🐛Bug fixPipeline collisionstuckfixed

      Fixed a collision bug that caused players to become stuck inside the Pipeline.

      Players no longer get stuck in Pipelines.

    • 🐛Bug fixEscape Podblockingfixed

      The Escape Pod will no longer land on top of the Drilldozer garage, preventing blocked entrances or players being pushed out.

      Fixed landing on Drilldozer garage.

    • NewGlobal SeedAdded

      Added a Global Seed to the Escape menu to help developers reproduce map generation bugs.

      Added to ESC menu

    • 🎯BehaviorServer ListFiltered

      Fixed a bug where Escort and Refinery missions remained on the server list after late-joining was no longer possible.

      Removed un-joinable games

    • 🐛Bug fixMini MuleFixed

      Fixed a bug where Mini Mule legs would spawn inside the broken Drop Pod.

      Legs no longer spawn in Drop Pod

    • 🎨VisualPumpjacksBlue/White

      Pumpjack outlines are now blue when disconnected and white when connected for better clarity.

      Visual indicator for connection

    • 🎯BehaviorWeapon CollisionEnabledDisabled

      Disabled weapon collision to prevent players from colliding with their own equipment.

      Dwarfs no longer collide with own weapons

    • 🎯BehaviorDrop Pod SpawningTweaked

      Tweaked procedural generation to ensure the Drop Pod does not spawn on top of mission-critical items.

      Avoids mission-critical items

    • 🐛Bug fixAudioFixed

      Fixed volume control issues for Ebonite Glyphids and missing audio for some victory poses.

      Ebonite Glyphid volume and victory pose audio

    • 🎨VisualDark Future HelmetClippingFixed

      Fixed a visual bug where the dwarf's chin clipped through the Dark Future DLC helmet.

      Fixed chin clipping

  39. Oct 30, 2020·Update 32 - Hotfix 6-1
    • 🐛Bug fixRefinery

      Fixed a bug that could cause the Refinery to turn invisible to some players.

      bugfix

    • 🛠QoLDX12/TAAEnabled

      Re-enabled the experimental DX12 toggle in Options and TAA for all players.

      quality

    • 🐛Bug fixOil Shale

      Fixed a bug where clients could pick up the same oil shale chunk multiple times, granting excessive resources.

      bugfix

    • 🐛Bug fixResource Spawning

      Fixed an issue where resources could spawn too close to important locations like Machine Events and Drop Pods.

      bugfix

    • 🐛Bug fixDrop Pod

      Fixed a bug that prevented the Drop Pod from leaving after the mission started.

      bugfix

    • 🛠QoLperformance

      Implemented particle system optimizations and removed some lights in Heartstone battle to improve framerates.

      Optimizations

    • 🎯BehaviorSentry GunsplacementAllowed on DorettaForbidden

      It is no longer possible to place sentry guns on Doretta.

      Placement restriction

    • 🐛Bug fixResource ChunkscollisionFalling through terrainFixed

      Resource chunks should no longer fall through the terrain, particularly at low framerates.

      Collision fix

  40. Oct 26, 2020·Update 32 - Hotfix 3+2
    • 🎯BehaviorWeekly Assignments

      Weekly assignments can no longer contain duplicate mission types for greater variety.

      behavior

    • 📊NumericFoV SliderHigher

      The Field of View slider can now be set slightly higher.

      numeric

    • 📝TextRoughneck ArmorAdded

      Added missing text to Roughneck armor descriptions.

      text

    • 🎯BehaviorGeyers/Air Vents

      Tweaked spawning of Geyers (Fungus) and air vents (Sandblasted) to be further away from mission items.

      behavior

    • 🎯BehaviorEbonite Glyphids

      Ebonite Glyphids spawning after the Machine Event ends now immediately burrow and disappear.

      behavior

  41. Oct 23, 2020·Update 32 - Hotfix 2
    • 🐛Bug fixStability

      Resolved a frequent crash to improve overall game stability.

      system

    • 🐛Bug fixVisibility

      Implemented a fix to prevent enemies and objects, such as Aquarqs and fossils, from becoming invisible.

      behavior

    • 🐛Bug fixProfanity Filter

      Fixed the Steam profanity filter to ensure it functions correctly within the game.

      ui

  42. Oct 22, 2020·Update 32 - Hotfix 1
    • 🛠QoLMission Terminalobjective icons

      Updated icons for Salvage and Elimination missions for better clarity.

      quality

    • 🐛Bug fixenemy visibility

      Fixed a bug where some enemies were invisible to the player.

      bugfix

    • 🐛Bug fixM.U.L.E.destination marker

      Fixed the M.U.L.E. destination marker not appearing when the HUD is disabled.

      bugfix

    • 🐛Bug fixDeep Diveprogression

      Fixed a bug preventing clients from progressing to the second stage of a Deep Dive.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash that occurred during game loading.

      bugfix

  43. Jun 25, 2020·Update 31 - Hotfix 4
    • 🐛Bug fixGunk Seeddrop rate

      Fixed a bug where Gunk Seeds were dropped more often than they were thrown.

      bugfix

    • 🐛Bug fixstability

      Fixed crashes occurring in the Escape Menu.

      bugfix

    • 🐛Bug fixstability

      Fixed crashes caused by enemies performing Defense abilities.

      bugfix

    • 🐛Bug fixTritilyte Depositspawn rate

      Fixed an issue that frequently prevented the Tritilyte Deposit event from spawning.

      bugfix

  44. Jun 22, 2020·Update 31 - Hotfix 3
    • 🐛Bug fixMission Complete Screenmouse cursor

      Fixed an issue where the mouse cursor was forcefully centered on the Mission Complete screen.

      Fixed cursor centering bug.

    • 🐛Bug fixTutorial MissionHazard level1

      Fixed a bug that caused the Hazard level to default to 1 after completing the Tutorial Mission.

      Fixed hazard level reset.

  45. Jun 18, 2020·Update 31 - Hotfix 2+3
    • 📝TextMiner's ManualCreaturesBestiary

      Renamed the Creatures section of the Miner's Manual to Bestiary.

      text

    • 🐛Bug fixConquer Hoxxes Assignmentstuckfixed

      Fixed a bug where the assignment could get stuck as if the final step was already completed.

      behavior

    • 🎯BehaviorEbonuts

      Added placement restrictions to prevent Ebonuts from spawning under Drop Pods.

      behavior

    • 🐛Bug fixLaserpointer Tutorialuncompletablecompletable

      Fixed an issue preventing clients in multiplayer from completing the Laserpointer tutorial hint.

      behavior

    • NewMULE iconAdded

      Added a new colored MULE icon for Salvage Operation objectives.

      quality

  46. Jun 12, 2020·Update 31 - Hotfix 1+2
    • NewUI AnimationsAdded

      Added a setting to disable terminal UI animations to assist players prone to motion sickness.

      Added option to disable terminal animations.

    • 🎨VisualObjective IconsAdded

      Added new colored icons for Salvage Mule and Kill Glyphid Dreadnought primary objectives for better clarity.

      New colored icons for Salvage Mules and Dreadnoughts.

    • 🐛Bug fixStability

      Fixed multiple crashes occurring when entering/exiting missions or using the Escape Menu.

      Fixed crashes in missions and escape menu.

    • 🐛Bug fixRevive Mechanic

      Fixed a bug that prevented late-joining dwarves from reviving their teammates.

      Fixed late-joiner revive bug.

    • 🐛Bug fixWeekly Assignments

      Fixed an issue where Weekly Assignment progress would reset if the game was quit mid-assignment.

      Fixed progress reset bug.

  47. May 20, 2020·1.0 Launch - Hotfix 2+2
    • NewPhotosensitive ModeAdded

      Added a Photosensitive Mode to remove blinking lights from Supply Pods, MULE, and Drop Pods.

      Accessibility

    • NewCrystal CavernsAdded

      Added huge rare crystal formations to the Crystal Caverns.

      Map addition

    • 🐛Bug fixSpiderwebsNon-ignitableIgnitable

      Fixed a bug that prevented spiderwebs from being ignited by fire damage weapons.

      Bugfix

    • 🐛Bug fixShield GeneratorIncorrectCorrect

      Fixed Shield Generator stats displaying incorrectly due to rounding.

      UI fix

  48. Apr 27, 2020·Update 29 - Hotfix 8+1
    • 🐛Bug fixcharacter model

      Fixed a bug that caused character models to turn into grenades in Terminals.

      Fixed grenade transformation bug.

    • 🎯BehaviorDroppodlanding logic

      Further improvements to prevent the Droppod from landing on Machine Events.

      Preventing pods from landing on Machine Events.

    • 🐛Bug fixNetworkanimation smoothing

      Fixed laggy player animations and enabled network smoothing on the server.

      Fixed laggy animations for poor connections.

    • 🔁ReworkBeast MasteractivationClickHold Use

      Beast Master now activates by holding the Use button.

      Changed input method.

    • NewCrystal CavernsenvironmentAdded crystals

      Added new crystal formations to the Crystal Caverns map.

      Added new formations.

    • 🎨VisualWarthogcrosshairDot in middleFixed

      Fixed the Warthog crosshair showing an incorrect dot in the middle.

      Visual fix for crosshair.

    • 📊NumericBreech CutterExplosive Goodbye fieldIncreased

      Increased the size of the plasma field left behind by the Explosive Goodbye mod on the Breech Cutter.

      Larger plasma field.

  49. Apr 8, 2020·Update 29 - Hotfix 7+2
    • NewTemperature Shockelemental interactionAdded

      New mechanic: Forcing a creature out of Frozen or Burning state by applying the opposite element deals significant damage.

      new

    • 📝TextArmor NamesMK3 Heavy/LightMK3/MK4

      Renamed MK3 heavy/light armors to MK3 and MK4.

      text

    • 🐛Bug fixPoint Extraction

      Fixed terrain connectivity issues on one of the Point Extraction maps.

      bugfix

    • 🐛Bug fixPheromone Grenades

      Fixed visual synchronization of pheromone grenades on clients.

      bugfix

    • 🐛Bug fixZipliningBlockedEnabled

      Fixed inability to zipline while carrying an explosive barrel.

      bugfix

    • 🎯BehaviorBombersWall-hit requiredAutomatic

      Bombers no longer require hitting cave walls to explode, preventing them from getting stuck.

      behavior

    • 🎯BehaviorMap/SalutingAllowedBlocked

      Players can no longer open the map while saluting to prevent issues.

      behavior

    • 🛠QoLCombat ShotgunAdded

      Added weakpoint damage modifier stat display.

      quality

    • 🐛Bug fixUI notification

      Fixed a bug where the pickaxe notification would trigger when new items were available on the equipment screen.

      bugfix

    • 🐛Bug fixSalvage PodsUnfixableFixed

      Fixed broken supply pods in salvage that previously could not be repaired.

      bugfix

  50. Mar 30, 2020·Update 29 - Hotfix 3+3
    • 🎯Behaviorpathfinding

      Optimized pathfinding in certain scenarios for smoother AI movement.

      optimization

    • 📊NumericFlare HintIncreased s

      Increased the time it takes for Flare Hints to trigger, reducing spam/frequency.

      numeric

    • 🎯Behaviorspawn logicSharedSeparate

      Lost Pack and Cargo Crate now use separate spawn chances, allowing both to potentially appear in a single mission.

      behavior

    • 🔊AudioTritilyte Deposit Machinelaser volumeLoudAdjusted

      Fixed excessively loud laser sounds during the Tritilyte Deposit Machine event.

      audio

    • 🎨VisualPurple HaircolorNewPrevious

      Reverted Purple Haircolor to its previous visual appearance.

      visual

  51. Mar 27, 2020·Update 29 - Hotfix 2
    • 🐛Bug fixpickaxe parts

      Fixed an issue where players could be awarded starting pickaxe parts in the lost pack.

      Fixed award bug

    • 🎯Behaviordroppod collision

      Tweaked Droppod collision for better interaction.

      Collision tweak

    • 🐛Bug fixdroppod visibility

      Fixed an issue where the droppod would go missing during loader sequences.

      Fixed missing pod

    • 🐛Bug fixgrunt charming

      Fixed a bug where charming a grunt at the same time as another action caused things to break.

      Fixed break bug

    • 🐛Bug fixtreasure boxes

      Fixed a bug where treasure boxes could reward players multiple times.

      Fixed duplicate rewards

    • 🐛Bug fixnotifications

      Fixed crafting and weapon skin notifications that would remain on screen indefinitely.

      Fixed sticky notifications

    • 🛠QoLpromotion popuppromote able classcurrent class

      The promotion popup now correctly displays the player's current class instead of the class they are eligible to promote to.

      UI clarity

    • 🎯Behaviorchest interactionAdded

      Added a check to verify when the local player has used a chest.

      Added local player check

  52. Mar 26, 2020·Update 29 - Hotfix 1
    • 🐛Bug fixpromotion badge

      Fixed an issue where promotion badges would return a blank texture after reaching level 18.

    • 🐛Bug fixVictory moves

      Victory moves are once again previewable within the Wardrobe menu.

    • 🐛Bug fixTerrain Scanner

      Resolved a rare crash occurring when using the Terrain Scanner.

    • 🐛Bug fixWardrobe notification

      Fixed a bug where the 'New Items Available' sign in the Wardrobe remained permanently active.

    • 🐛Bug fixGlyphid Oppressor

      Fixed various crashes related to the Glyphid Oppressor enemy.

    • 🐛Bug fixMemorial Hall rendering

      Fixed white screen rendering artifacts in the Memorial Hall affecting certain graphics cards.

  53. Feb 14, 2020·UPDATE 28: HOT FIX 7
    • 🐛Bug fixcrosshair

      Attempted to fix a bug where the crosshair would mysteriously disappear and not return.

      bugfix

    • 🛠QoLPaint Job / Framework

      Further improvements to the separation of Paint Jobs and Frameworks for better customization.

      quality

    • 🐛Bug fixenemy spawning

      Fixed a bug that prevented enemies from spawning if all players hid in a small hole and blocked the entrance.

      bugfix

    • 🐛Bug fixDrop Pod

      Fixed an issue where the Drop Pod would always land in the same location during Point Extraction escapes.

      bugfix

  54. Feb 12, 2020·UPDATE 28: HOT FIX 6+1
    • 🐛Bug fixUI Cooldowns

      Fixed a bug where perk cooldowns failed to display correctly in the UI after a player late-joined.

      Fixed display bug

    • 🐛Bug fixEnemy AI

      Fixed a bug that caused enemies to completely ignore dead players.

      Fixed targeting

    • 🎯BehaviorImpact AxesGround onlyAirborne

      Impact Axes can now be picked up while the player is in the air.

      Pickup while airborne

    • 🐛Bug fixStability

      Resolved a crash that occurred when players joined a game late.

      Latejoin crash

    • 🐛Bug fixMilestones4Corrected

      Fixed a bug where Driller and Engineer level-up milestones were incorrectly set to 4 for the first step.

      Driller/Engineer fix

    • 🛠QoLPaint JobsImproved

      Implemented further improvements to Paint Job and Framework separation.

      Framework separation

    • 🛠QoLPaint Job / Framework

      Improved the separation between Paint Jobs and Frameworks for better cosmetic customization.

      More Paint Job / Framework separation improvements

    • 🐛Bug fixCharacter Volume0Fixed

      Resolved an issue on Xbox where character voice volume was muted by default.

      Fixed a bug that caused Characters Volume to default to 0 on Xbox

    • 🎯Behavioroptimization

      Optimized Sticky Goo performance specifically within the Fungus Bogs biome.

    • 🎯Behavioroptimization

      Optimized the Goo dropped by Mactera Bombers to improve game stability/performance.

    • 🎯BehaviorBeer Mugsthrow timing

      Tuned the timing of how beer mugs are thrown for better consistency.

  55. Jan 31, 2020·UPDATE 28: HOT FIX 2+2
    • 🔁ReworkDash activationPrevious KeyDouble tap SPRINT

      Dash is now activated by double-tapping the sprint key while moving forward, streamlining movement controls.

      Input change

    • 🛠QoLBar Menu

      The Abyss Bar Menu on the Space Rig has been moved to a more intuitive location per community request.

      QoL

    • 🐛Bug fixPerformance

      Resolved critical performance issues affecting specific graphics cards.

      Optimization

    • 🎯BehaviorEnemy Spawning

      Enemies will no longer spawn on non-terrain objects like Mineheads, preventing awkward spawn positions.

      Behavior

    • 🐛Bug fixBeer MugsTeleportingThrowing

      Beer mugs no longer teleport into the Drop Pod; throwing functionality is restored, though currently slightly janky.

      Bugfix

  56. Jan 30, 2020·UPDATE 28: HOT FIX 1
    • NewSpace RigAdded screens

      Added more screens to the Space Rig to enhance the environment.

      visual

    • 🐛Bug fixPickaxe Power AttackLoudBalanced

      Attempted to fix an issue where pickaxe power attacks could be heard from an excessive distance.

      audio

    • 🛠QoLTerminalsTruncated namesProperly displayed

      Terminals now correctly display very long names in specific languages.

      text

    • 📝TextSpellingIncorrectCorrected

      Fixed spelling for 'Berzerker' and 'Dash'.

      text

  57. Dec 19, 2019·UPDATE 27: HOTFIX 3
    • 🎨VisualMission TerminalImproved

      Improved the parallax effect on the Mission Terminal for better visual quality.

      Parallax effect

    • 🔊Audioresource pickupTweaked

      Tweaked the audio for resource chunk pickup animations.

      Audio change

    • 🐛Bug fixSatchel ChargeFloatingFixed

      Fixed a bug that caused Satchel Charges to appear floating in the air at the Drop Pod location.

      Drop Pod bug

    • 🐛Bug fixweather effectsIncorrect fogCorrect fog

      Fixed a bug where weather effects did not leave correct fog settings on clients after fading.

      Client-side fix

    • 🎨VisualScout Heavy ArmorImproved

      Improved Scout heavy armors to better accommodate large beards, reducing clipping.

      Beard clipping

  58. Dec 18, 2019·UPDATE 27: HOTFIX 2-1
    • 🎯Behaviorsalutingallowedblocked

      Removed the ability to salute while carrying heavy objects to prevent movement-impairing bugs.

      You can no longer salute while carrying heavy objects

    • 🐛Bug fixstability

      Resolved multiple crashes, including those related to the Omen event and Xbox terrain carving.

      Fixed a crash caused by the Omen Modular Exterminator Machine Event and other crashes

    • NewBosco IconAdded

      Added a new Bosco icon to the loadout selection.

      Implemented a new Bosco icon and added it to the selection of loadout icons

    • 🎯BehaviorGrunt Guardstops to screamno longer stops

      Grunt Guards are now more relentless as they no longer pause to scream.

      Grunt Guard no longer stops to scream

  59. Nov 29, 2019·UPDATE 26: HOTFIX 6
    • 🎨Visualpick-up animationsAdded

      Implemented new animations for picking up items when viewed in third-person.

    • 🐛Bug fixstability

      Resolved crashes related to Machine Events.

    • 🐛Bug fixstability

      Fixed rare crashes that occurred when a player joined a game session.

  60. Nov 26, 2019·UPDATE 26: HOTFIX 4+4
    • 🔁Reworkpickup speedHold-EInstant

      Item pickup has returned to being instant, though animations still play.

      Return to instant pickup

    • 📊NumericBeer Plantsspawn amountScaled

      Beer plants now spawn in quantities that scale with the length of the mission.

      Scales to mission length

    • 🐛Bug fixIncendiary Grenadefire spreadBrokenFixed

      Fixed a bug where Incendiary Grenade flames failed to spread when hitting a Glyphid.

      Flames now spread on hit

    • 🐛Bug fixLootbugsInvisible colliderRemoved

      Lootbugs no longer block bullets or drills with an invisible collider after death.

      Removed collider blocking bullets/drills

    • 🛠QoLUI

      Improved visibility of 'Switch To Character' buttons by moving them up.

      Moved Switch To Character buttons

    • 🛠QoLUIOverlapFixed

      Fixed UI overlap between player temperature and affliction icons.

      Temperature no longer overlaps affliction icons

  61. Nov 22, 2019·UPDATE 26: HOTFIX 3-1
    • 🎯BehaviorCargo Crates

      Cargo Crates are now affected by physics when the terrain beneath them is destroyed.

      behavior

    • 🎯BehaviorExplosive BarrelsDepositableNon-depositable

      Explosive Barrels can no longer be deposited into the M.U.L.E.

      behavior

    • 🛠QoLBeer Menu

      Improved the Beer Menu interface and added additional beer-related sound effects.

      quality

    • 🐛Bug fixDeep Dives

      Fixed a bug where the first stage of Deep Dives would not register as completed correctly.

      bugfix

    • 🐛Bug fixStability

      Fixed a crash related to Naedocyte Beeders.

      bugfix

  62. Oct 11, 2019·Update 25: Hotfix 11
    • 🐛Bug fixMolly deposit soundStuckFixed

      Fixed an issue where the Molly deposit sound would get stuck.

      bugfix

    • NewBoss Health BarSilentSound Added

      Added a UI sound that triggers when a Boss's health bar reaches zero.

      new

    • 🎯BehaviorDreadnaught kill shoutImmediate2s Delay s

      Delayed the Dreadnaught kill shout by 2 seconds to prevent overlapping with the health bar sound.

      behavior

    • 🔊AudioFlashlightUpdated

      Updated the sound effects for the flashlight.

      visual

    • 📝TextGK2weakpoint stun textUnclearClear

      Updated the text explaining the GK2 weakpoint stun for better clarity.

      text

    • 🐛Bug fixDuplicate restrictionBypassableFixed

      Fixed a bug allowing players to bypass duplicate restrictions when joining a game late.

      bugfix

    • 🐛Bug fixclient interaction

      Fixed a critical bug that prevented client players from being able to use interactable objects.

      Fixed interaction bug

    • 🐛Bug fixVoice ChatPush to Talkopenrestricted

      Fixed an issue where voice chat would transmit openly even when Push to Talk was enabled.

      Fixed transmission bug

  63. Oct 9, 2019·Update 25: Hotfix 9
    • 🐛Bug fixstability

      Fixed crashes related to Bosco and Deep Dive reconnections.

      Crash fixes

    • 📝Texttextdrinksbeers

      Reverted the terminology for the Miners Union event from 'drinks' back to 'beers' per community request.

      Community request

    • 🎯BehaviorPoint Extractiondifficulty scalingoldimproved

      Improved the scaling of difficulty on Point Extraction missions for a more consistent challenge.

      Better scaling

  64. Oct 7, 2019·Hotfix 8+5
    • 🐛Bug fixitem availability

      Attempted to fix a bug where grenades and flares were occasionally unavailable for use.

    • 🐛Bug fixoverclocking

      Fixed an issue where overclocking could be incorrectly locked.

    • 🛠QoLHUD visibility

      Health and Shield are now visible on the Dynamic HUD when using a laser pointer or any other item.

    • 🛠QoLMutator Display

      The Mutator Display now behaves consistently with the Mission Objective Display.

    • 🐛Bug fixinteraction

      Attempted to fix a bug that prevented players from interacting with objects after handling gems.

    • 🐛Bug fixstability

      Implemented a general crash fix to improve game stability.

  65. Oct 4, 2019·Update 25: Hotfix 7+1
    • 🐛Bug fixblack screen

      Implemented an additional fix to resolve the black screen issue some players were experiencing.

      neutral

    • 🐛Bug fixMineheaddeployment

      Fixed Minehead not deploying correctly for players who late-join a session.

      neutral

    • 📝TextCommunity Terminalwordingbeersdrinks

      Changed 'beers' to 'drinks' for consistency in wording.

      neutral

    • 🎯BehaviorHaunted Cavewarning triggerPoint Extraction

      Haunted Cave warnings are now allowed to appear on Point Extraction missions.

      neutral

    • 🛠QoLEscape MenuDeep Dive infoAdded

      Deep Dive information is now visible in the escape menu while on the Space Rig.

      buff

  66. Oct 3, 2019·Hotfix 6 for Update 25+2
    • 🐛Bug fixChest Loot

      Fixed skin distribution from chests to ensure players always receive a skin they do not already own.

      Skins distribution fix

    • 🐛Bug fixCave Generation

      Fixed a generation bug where items could spawn underneath other items, making them inaccessible.

      Items spawning under items

    • 🐛Bug fixStability

      Resolved crashes occurring during late-joining and implemented further fixes for players getting stuck on loading screens.

      Latejoin crash and loading fixes

    • 🐛Bug fixDeep Dive Terminal

      Fixed the expiration time calculation in the Deep Dive terminal caused by a timezone error.

      Timezone mistake

  67. Oct 2, 2019·Hotfix 5 for Update 25+1
    • 🐛Bug fixoverclocking icon

      Fixed an issue where the overclocking icon appeared for items that do not have overclocks.

      Fixed icon visibility

    • 🐛Bug fixdreadnought elimination

      Fixed a bug where dreadnoughts didn't count toward objectives if the ground below the egg was removed before cracking.

      Fixed objective count

    • 🐛Bug fixloading screen

      Implemented a possible fix for the black loading screen issue.

      Fixed black screen

    • 🎯Behavioritem usage

      Players can no longer deposit or use items while in the process of throwing a gem.

      Prevented usage while throwing

    • 🎯Behaviordreadnought/detonator positioning

      Snap Bulk Detonators and Dreadnoughts to the ground after carve attacks to prevent them from floating.

      Prevented mid-air stuck

    • 🐛Bug fiximpact axes pickup

      Fixed a bug allowing clients to pick up impact axes multiple times by spamming the use key.

      Fixed client spamming

    • 🐛Bug fixlocalization

      Fixed several instances where the Host's language was used on clients instead of the client's own language.

      Fixed host language on clients

    • 🎯Behaviorbeers

      Beers can now survive the opening of a terminal.

      Survive terminal opening

    • 🐛Bug fixtrading station

      Fixed credit overflow and resource icon alignment at the trading station.

      Fixed credits overflow

    • 🐛Bug fixtreasure boxes

      Fixed issues where treasure boxes were invisible to clients or failed to grant skins.

      Fixed skin/visibility for clients

    • 🐛Bug fixtreasure batteries

      Fixed treasure batteries spawning inside other objects.

      Fixed spawn location

  68. Sep 30, 2019·UPDATE 25: HOT FIX 4
    • 🐛Bug fixstability

      Fixed crashes related to shooting electric crystals with EPC, late-joining, destroying objects, and the terrain scanner.

      Fixed multiple crashes

    • 🎯BehaviorCargo CrateExploitableFixed

      Fixed an exploit involving Cargo Crates and corrected their appearance for late joiners.

      Fix for Cargo Crate exploit

    • 🐛Bug fixHollow-Point Bullets0 UmaniteCorrect Cost Umanite

      Fixed a bug where Hollow-Point Bullets were asking for 0 Umanite.

      Fixed cost bug

    • 🎯BehaviorScout ShoutingReduced

      Reduced the frequency of the Scout shouting when using the grappling hook.

      Reduced shout frequency

    • 🎯BehaviorDrill ShoutingReduced

      Reduced the frequency of the Drill shouting when throwing the Impact Axe.

      Reduced shout frequency

  69. Sep 27, 2019·UPDATE 25: HOT FIX 3+1
    • Newslowdown iconAdded

      Added a dedicated icon to indicate when the player is slowed.

      UI addition

    • 🛠QoLHUD objectivesAdded

      Added 'Deep Dive Stage X' labels and markers to the HUD and Objectives window for better tracking.

      Deep Dive label

    • 🐛Bug fixCredits display

      Fixed an issue where credits in the Space Rig menu top bar were not updating correctly.

      UI fix

    • 🐛Bug fixStability

      Resolved multiple crashes related to terrain, terrain scanners, late-joining in Drills, and player joins.

      Crash fixes

    • 🎯BehaviorPause MenuDisabledEnabled

      Players can now pause the game during solo Deep Dives.

      Sole deep dives

    • 🐛Bug fixEnemy Spawning

      Fixed a bug where fewer enemies than intended would spawn in certain scenarios.

      Spawn logic

    • 🛠QoLforge mastery barAdded

      Added a tooltip to the forge mastery bar to provide better clarity on progress.

      Added explanatory tool tip to forge mastery bar

    • 🐛Bug fixShared Assignment display

      Fixed a UI overlap issue where names would clash on the Shared Assignment display in the mission map.

      Names no longer overlapping on Shared Assignment display on mission map

    • 🐛Bug fixanalytics

      Resolved a crash triggered by the game's analytics system.

      Fixed crash related to analytics

    • 🎯Behaviormixer interactivityEnabledDisabled

      Temporarily disabled mixer interactivity to prevent game crashes.

      Temporarily disable mixer interactivity because of crashes

    • 🐛Bug fixskin window

      Improved performance of the skin window to resolve crashes occurring in the weapon selection screen.

      Skin window performance fix

    • 🐛Bug fixLoot Bug

      Fixed a critical bug where the Loot Bug was missing its health bar.

      Health bar restored

    • 🎯BehaviorResource Veins

      Resource veins in rooms (especially Point Extraction) are now distributed further out.

      Improved generation

    • 📊NumericWeapon Assignmentold milestones1, 3, 5

      Changed Weapon Assignment milestones to 1, 3, 5 to ensure the final one is achievable.

      Milestone change

    • 🐛Bug fixEnemy Pathing

      Fixed enemies appearing out of terrain or pathing through the air.

      Fixed air pathing

    • OtherPrice$29.99 USD

      Game price increasing to $29.99/€27.99/£24.99 on March 28th.

      other

    • 📊NumericDifficultyReduced

      Difficulty slightly reduced for 2-3 player games on Hazard Level 3-5.

      numeric

    • 📊NumericEgg Collection5, 8, 104, 6, 8

      Reduced egg collection goals based on cave complexity.

      numeric

    • NewArmorMK5 Added

      Introduced the Mark 5 armor set for experienced employees.

      new

    • 🐛Bug fixGTX 970/980 flashing

      Fixed an issue where the screen would flash white on GTX 970/980 graphics cards.

      bugfix

    • 🐛Bug fixcrash bugs

      Fixed several crash bugs to improve overall game stability.

    • 🛠QoLcontrol rebindingP

      Players can now rebind controls to the 'P' key, providing more flexibility in keymapping.

    • NewMedibayAdded

      Added a Medibay sequence where players wake up after failing a mission.

      new

    • 🎨VisualWeapon ModelsRevamped

      All old weapon models have received a graphical overhaul.

      visual

    • 🎯BehaviorMineral Trade TerminalDirect AccessAssignment Required

      New recruits must now complete an assignment to gain access to the Mineral Trade Terminal.

      behavior

    • NewSavegame RestoreAdded

      Added an option in the menu to restore savegames to prevent data loss.

      new

    • 📝TextStaggerStaggerStun

      Renamed 'Stagger' to 'Stun' for better clarity.

      text

    • 🐛Bug fixMagma Maggot0 damageFixed

      Fixed an issue where Magma Maggots were not dealing any damage.

      bugfix

    • 🐛Bug fixLava Geyser0 damageFixed

      Fixed Lava Geysers dealing 0 damage upon explosion.

      bugfix

    • 🎯BehaviorDreadnoughtMore Enemies

      Dreadnoughts can now spawn more enemies.

      behavior

    • 🔁ReworkWeapon ModificationsUnequippable

      Players can now unequip weapon modifications, allowing for greater loadout flexibility.

      Modifications can now be unequipped

    • 📊NumericModification PricesRepriced

      Repriced most weapon modifications to make character progression feel more satisfying.

      Repriced for better progression

    • 📊NumericTerrain ScannerHigher

      Increased the zoom speed of the terrain scanner for better usability.

      Zoom speed increased

    • 🎯BehaviorAssignmentsAny Level

      After the first promotion, all assignments can be taken regardless of level.

      Assignments available at any level after first promotion

    • 🐛Bug fixBombersDamage

      Fixed a bug where Bomber projectiles were not dealing damage.

      Projectiles deal damage again

    • 🐛Bug fixPickaxeUnfreeze

      Restored the ability to use the pickaxe to unfreeze teammates.

      Can once again help unfreeze dwarves

    • 🐛Bug fixBeer BuffsBrokenWorking

      Daily special beer buffs are now functioning correctly.

      bugfix

    • NewTerrain ScannerAdded

      Added ability to spin character to face the map direction while the scanner is active.

      new

    • 🎯BehaviorFriendly FireFullReduced

      Late-joining players now have a grace period with reduced friendly fire damage.

      behavior

    • 🔊AudioExploderSilentAudible

      Added sound to Exploder footsteps to prevent them from sneaking up on players.

      audio

  70. Mar 16, 2018·UPDATE 10: TUNNEL VISION?+3-2
    • 📊Numericviewmodel FOV10090

      Weapon and arm FOV lowered to 90 to reduce model stretching and clipping.

      Reduced stretching and clipping.

    • 🐛Bug fixmouse sensitivity

      Fixed mouse sensitivity discrepancies between Space Rig and Missions, and added independent horizontal/vertical settings.

      Consistency across environments.

    • 🛠QoLMission MapUI IconsUpdated

      Updated icons for Complexity and Length, and moved payout info for better visibility.

      Better clarity on difficulty.

    • 🎯Behaviormelee staggerYesNo

      Enemies are no longer staggered by physical melee damage.

      Physical damage no longer staggers.

    • 🐛Bug fixGrappling HookdurabilityInfiniteFixed

      Fixed a bug that allowed the Grappling Hook to have infinite life.

      Fixed infinite life bug.

    • 🎯BehaviorReloadstimingEnd of animationFit of animation

      Weapons are now considered reloaded when the animation fits the action rather than waiting for the full animation to end.

      Faster perceived reload speed.

    • 🐛Bug fixstability

      Fixed various crashes, specifically those occurring when joining games already in progress.

    • 🐛Bug fixserver list displaySpace RigTime

      Fixed an issue where the time was not displayed in the server list, showing only 'Space Rig' instead.

    • 🐛Bug fixstability

      Additional reported crashes have been resolved in Hotfix 2.

    • 🐛Bug fixobjective payouts

      Fixed incorrect calculations for Primary and Secondary objective completion payouts.

    • NewTrading CardsAdded

      Steam Trading Cards are now implemented and available.

      Steam integration fix.

    • 🎨VisualFlamethrowersmoke colorwhiteblack

      Flamethrower smoke changed back to black from white.

      Visual correction.

    • 📝TextLocalizationAdded

      Added Croatian, Finnish, Italian, and Japanese languages.

      Expanded language support.

    • 🐛Bug fixBugfixes

      Fixed late join crashes, vanity item display issues, and key binding availability for '5'.

      Various stability and UI fixes.

  71. Mar 2, 2018·BINDS N' BEARDS!+4
    • NewkeybindingsAdded

      Added the ability to customize keybindings in the Options menu.

      quality

    • NewFPS limitAdded

      Added a Max FPS option to better manage hardware performance.

      quality

    • NewanalyticsToggleable

      Added an option to disable analytics tracking.

      quality

    • 🛠QoLUI layout

      Improved the layout of the Crafting menu for better usability.

      quality

    • 🐛Bug fixstability

      Implemented numerous crash fixes to improve overall game stability.

      bugfix

    • 📝TextlocalizationUpdated

      Updated all languages via Crowdin and fixed specific Russian text issues in the Space Rig.

      text

    • Newtutorial systemAdded

      Added a tutorial message system to help new players learn game mechanics.

    • 🎯Behaviorweapon recoilNoneAdded

      Recoil has been added to some weapons, increasing the skill required for accurate fire.

    • Newserver listRegion

      Added region filtering to the server list for better connectivity.

    • Newhost permissionsKick/Mute

      Hosts can now kick and mute players via the Escape menu to better manage their lobby.

    • NewFOVFixedSlider

      Added an FOV slider, allowing players to customize their field of view.

    • ✂️RemovedFloodlightAvailableRemoved

      The Floodlight has been removed from this build.

    • ✂️RemovedAuto SentryAvailableRemoved

      The Auto Sentry has been removed from this build.

    • 🔁ReworkGold usageVariousCredits only

      Gold is currently only used to obtain extra Credits in this build.

    • 🐛Bug fixSteam Friend List JoinBrokenFixed

      Fixed an issue where players could not join games through the Steam Friend List.

  72. Jun 27, 2017·Update 4 Hot Fix 1
    • 🐛Bug fixgems visibility

      Fixed an issue where gems were not appearing in the team inventory.

    • Newcredits displayAdded

      Credits are now displayed on the end screen.

    • 📝Textmenu optionQuit GameExit to Desktop

      Renamed 'Quit Game' to 'Exit to Desktop' for better clarity.

    • 🐛Bug fixscrollbar functionality

      Fixed the server list scrollbar to ensure it works correctly.

    • 📊Numericaudio attenuationIncreased

      Increased audio attenuation for Molly and voice lines to improve sound spatialization.

    • 📊Numericdroppod volumeLowered

      Lowered the volume of the droppod for better audio balance.

    • Newcontroller supportAdded

      Initial support for Xbox 360 controllers added for gameplay (menus not yet supported).

      system

    • 🎯Behaviorenemy pathfindingImproved

      Enemies can now properly avoid and walk on non-terrain entities.

      behavior

    • 🐛Bug fixweapon switching bugFast fireFixed

      Fixed a bug where some weapons could shoot extra fast immediately after switching.

      bugfix

    • 🎯Behaviorzipline interactionHold E

      Holding E while falling now ensures the player grabs any nearby zipline.

      quality

    • NewPush to TalkAdded

      Implemented Push to Talk as the default communication method (bound to Z).

      UI

    • 🎯BehaviorJoin in ProgressImproved

      Improved the reliability of joining games in progress, though joining is now disabled after the escape pod is sent.

      system

    • 🎯Behaviorweapon recoilImproved

      Refined weapon recoil for better gunplay feel.

      feel

    • 📊NumericflaresIncreased

      Increased the total amount of flares available to players.

      economy

    • 🎨VisualmenusFacelift

      Updated the visual design of all in-game menus.

      visual

    • 🛠QoLrevive indicatorAdded

      Players can now see a visual indicator when they are being revived.

      UI

    • 🛠QoLserver browserImproved

      The server browser now displays server status and difficulty.

      UI

    • 🐛Bug fixVR startupFixed

      Fixed an issue where VR headsets would start up automatically upon opening the game.

      bugfix

  73. Feb 17, 2017·Closed Alpha Update 0.2+1
    • Newdifficulty settingsAdded

      Added selectable difficulty settings to cater to different player skill levels.

      Range from 'mewling babby' to 'TRUE DWARF'.

    • 🎯Behaviorjoin-in-progressDisabledEnabled

      Players can now join games that are already in progress.

      Experimental feature.

    • 🔊Audioaudio barksIncreased

      Implemented a large number of new voice barks for various in-game actions.

      More voice lines for actions.