Patch 1.01 focuses on stability, localization, and critical bug fixes for the Early Access launch, including fixes for card visibility and game state persistence.
Images © Dune: Imperium via Steam
✚Bug fixes7
- General
- Resuming a Skirmish match now correctly consumes an attempt, preventing potential exploit of infinite tries.
- Resolved an issue where rapid gameplay caused cards to disappear from the UI.
- Fixed a race condition where rapid inputs could cause a card purchase to fail.
- Fixed an issue preventing access to Challenges for users not logged into their accounts.
- Improved display scaling for various Mac hardware configurations.
- Shifting SandsShifting Sands:Resolved an unspecified bug affecting the Shifting Sands ability to ensure it functions as intended.
- MasterstrokeMasterstroke:Fixed a UI bug where the Masterstroke prompt appeared after the ability had already been executed.
subjects affected (3)
tap to see balance history
Patch history
- Dune: Imperium 3.3.6 Patch Notes [Update]Nov 12, 2025 · 6mo+2→
- Dune: Imperium 3.3.6 Patch NotesNov 6, 2025 · 7mo+3→
- Dune: Imperium Digital 3.2.1 Patch NotesJun 25, 2025 · 11mo+1→
- Dune: Imperium Digital 3.2.0 Patch NotesJun 23, 2025 · 11mo+5→
- Dune: Imperium Digital 3.1.2 Patch NotesJun 17, 2025 · 11mo+2→
- Dune: Imperium Digital 3.1.0 Patch NotesJun 16, 2025 · 11mo+1−3→
- Dune: Imperium Digital 3.0.2 Patch NotesJun 11, 2025 · 12mo+1−2→
- Dune: Imperium Digital Patch 2.2.10Apr 22, 2025 · 13mo−3→
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