Update 2.2.0 introduces player statistics, game history, and significant UI/UX improvements for the Rise of Ix expansion, alongside various gameplay bug fixes and AI refinements.
Images © Dune: Imperium via Steam
▲Buffs2
- Rise of IxTech Offer:Added spice and Tech Negotiator counts to the tech offer tooltip for better decision making.→Added
- Gameplay MechanicsRefocus:Refocus can now be played either before or after each deferred card draw.Restricted→Flexible
✚Bug fixes3
- AIGlimpse the Path:Improved the timing logic for the AI when utilizing the Glimpse the Path ability.Buggy→Improved
- Gameplay Mechanics
- Undo Action:Undoing an action that topdecks a card now correctly returns the card to its previous position.Lost/Random→Previous Spot
- Disposal Facility:The Disposal Facility button ability now correctly appears on the Reveal prompt.Hidden→Visible
◆Other changes7
- General
- Added a statistics tracking system to monitor win rates with leaders, favorite alliances, and average conflicts won.→Added
- Players can now view their last 20 games including placement, VP, rounds, spice, and chosen leader.→Added
- Expanded animation speed settings to include five options, ranging from slower-than-default up to 4x speed.Default→5 Options
- A bug caused the Ranked season to end prematurely; the new season will now run until April 1st.Scheduled→Premature Rollover
- Rise of Ix
- Tech Count:Players can now tooltip an enemy's tech count to see specifically which techs they own.Hidden→Visible
- Tech Stack:Each tech stack in the offer now explicitly indicates how many techs are available.→Added
- AIImproved AI logic to ensure it more consistently discards lower value cards.Inconsistent→Consistent
subjects affected (4)
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Patch history
- →Dune: Imperium Patch Notes - 4.0.9Jun 26, 2026 · 1mo
Hotfix 4.0.9 addresses various UI warning prompts, synchronization issues, and a timer bug in Epic Mode.
- Dune: Imperium - June 2026 Patch NotesJun 23, 2026 · 1mo
A series of hotfixes (v4.0.1 to v4.0.8) focusing on bug fixes for card abilities, contract triggers, translation corrections, and UI improvements following the Uprising update.
+9−2→ - Dune: Imperium 3.3.6 Patch Notes [Update]Nov 12, 2025 · 8mo
Update 3.3.6 brings server-side multiplayer fixes to single-player, a Unity engine upgrade, and several bug fixes for factions and game mechanics.
+2→ - Dune: Imperium 3.3.6 Patch NotesNov 6, 2025 · 8mo
Patch 3.3.6 focuses on fixing several multiplayer bugs, specifically addressing illegal multiple deployments/plays and correcting stat interactions for specific units and characters.
+3→ - Dune: Imperium Digital 3.2.1 Patch NotesJun 25, 2025 · 13mo
Patch 3.2.1 focuses on stability and rule enforcement, specifically fixing AI freezes and ensuring mandatory ability triggers.
+1→ - Dune: Imperium Digital 3.2.0 Patch NotesJun 23, 2025 · 13mo
Patch 3.2.0 focuses on stability, AI intelligence improvements for the Immortality DLC, and various quality-of-life and visual fixes.
+5→ - Dune: Imperium Digital 3.1.2 Patch NotesJun 17, 2025 · 13mo
Patch 3.1.2 focuses on various bug fixes, including localization corrections, UI consistency, and logic fixes for specific cards and intrigue triggers.
+2→ - Dune: Imperium Digital 3.1.0 Patch NotesJun 16, 2025 · 13mo
Patch 3.1.0 focuses on critical bug fixes for card logic, AI behavior improvements, and various UI/UX polish for gamepad and TV users.
+1−3→
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