Patch 2.2.10 focuses on fixing rules bugs regarding card purchasing and combat strength, alongside iOS display and stability improvements.
Images © Dune: Imperium via Steam
▼Nerfs3
- Shai-HuludCombat Strength:Fixed a bug where Shai-Hulud incorrectly provided extra strength when combined with Artillery or Imperial Bashar.+1→0
- Imperial BasharCombat Strength:Fixed a bug where Imperial Bashar incorrectly provided extra strength when combined with Shai-Hulud.+1→0
- ArtilleryCombat Strength:Fixed a bug where Artillery incorrectly provided extra strength when combined with Shai-Hulud.+1→0
✚Bug fixes2
- Reserve CardsFixed a bug where reserve cards could not be purchased if a card was trashed from the discard pile during the same turn.
- Imperial BasharTrash:Fixed a crash that occurred when canceling the Imperial Bashar's trash ability.
◆Other changes2
- General
- Corrected several iOS display issues on the skirmish results screen.
- Known issue: In Vs AI games, resuming from a save may cause the player to resume before their end-of-turn phase.
subjects affected (5)
tap to see balance history
Patch history
- Dune: Imperium 3.3.6 Patch Notes [Update]Nov 12, 2025 · 6mo+2→
- Dune: Imperium 3.3.6 Patch NotesNov 6, 2025 · 7mo+3→
- Dune: Imperium Digital 3.2.1 Patch NotesJun 25, 2025 · 11mo+1→
- Dune: Imperium Digital 3.2.0 Patch NotesJun 23, 2025 · 11mo+5→
- Dune: Imperium Digital 3.1.2 Patch NotesJun 17, 2025 · 11mo+2→
- Dune: Imperium Digital 3.1.0 Patch NotesJun 16, 2025 · 11mo+1−3→
- Dune: Imperium Digital 3.0.2 Patch NotesJun 11, 2025 · 12mo+1−2→
- Dune: Imperium Digital Patch 2.2.7Mar 13, 2025 · 15mo+1→
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