Patch 2.2.7 focuses on bug fixes for the action log, UI improvements for widescreen and foldable devices, and AI behavior corrections for Baron Harkonnen.
Images © Dune: Imperium via Steam
▲Buffs1
- Baron HarkonnenMasterstroke:Hard AI playing as Baron Harkonnen will no longer erroneously decline to use the Masterstroke ability.Sometimes declines→Always uses
✚Bug fixes3
- General
- Fixed visual and calculation errors within the Play History feature.
- The action log now correctly indicates the number of Tech Negotiators gained when a player hits the supply limit.Incorrect→Correct
- Resigning from a prior skirmish no longer incorrectly warns players about losing attempts for the current skirmish.Incorrect warning→Correct warning
◆Other changes6
- Shipping TrackGain Troops:Troop gains from the Shipping track are now deferred if the Troop Transports tech has not yet been acquired in the current game.→Deferred
- Invasion ShipsAcquiring Invasion Ships now generates all gained troops simultaneously rather than one by one.Sequential→Simultaneous
- General
- Improved visibility and legibility for players using foldable phones.
- Display resolution settings are now visible on widescreen desktop displays.Hidden→Visible
- Action log icons now correctly support resource counts exceeding 20.Limit 20→20+
- Tech stacks now refresh immediately for the local player when an opponent acquires one.Delayed→Immediate
subjects affected (4)
tap to see balance history
Patch history
- Dune: Imperium 3.3.6 Patch Notes [Update]Nov 12, 2025 · 6mo+2→
- Dune: Imperium 3.3.6 Patch NotesNov 6, 2025 · 7mo+3→
- Dune: Imperium Digital 3.2.1 Patch NotesJun 25, 2025 · 11mo+1→
- Dune: Imperium Digital 3.2.0 Patch NotesJun 23, 2025 · 11mo+5→
- Dune: Imperium Digital 3.1.2 Patch NotesJun 17, 2025 · 11mo+2→
- Dune: Imperium Digital 3.1.0 Patch NotesJun 16, 2025 · 11mo+1−3→
- Dune: Imperium Digital 3.0.2 Patch NotesJun 11, 2025 · 12mo+1−2→
- Dune: Imperium Digital Patch 2.2.10Apr 22, 2025 · 13mo−3→
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