Patch 1.0.2 focuses on stability, performance optimizations, and bug fixes for achievements and timers.
▲Buffs2
- General
- Added a Vulcan start option to resolve GPU incompatibility, graphical glitches, and startup crashes.→Vulcan
- Fixed multiple memory leaks to reduce crashes and lag, specifically benefiting lower-end devices.
✚Bug fixes2
- General
- Fixed the 'Miracle' achievement, ensuring it now triggers correctly upon completion.
- Fixed a bug where the run timer failed to reset after a victorious run.
subjects affected (1)
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Patch history
- patch 1.0.6 - More camera settingsJun 13, 2026 · 2mo
Patch 1.0.6 introduces new camera and UI settings, save system improvements, and a critical fix for trap production after Rebirth.
+3→ - patch 1.0.5 - Care Package scaling, very-end-game additionsJun 3, 2026 · 2mo
Patch 1.0.5 introduces scaling for Care Packages based on colony count and expands end-game progression with more Brain Matter and DNA milestones.
+3→ - patch 1.0.4 - Backup system + Specialisations memoryJun 1, 2026 · 3mo
Patch 1.0.4 introduces a save backup system, persistence for colony specializations, and various UI/UX improvements.
+1→ - patch 1.0.3 - RebirthMay 30, 2026 · 3mo
Patch 1.0.3 focuses on enhancing the Rebirth mechanic, expanding its utility to more units, and providing minor economic and performance improvements.
+7→
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Patch Notes
Patch 7.0.5 focuses on performance optimizations, QoL improvements, and a broad set of balance and bugfix changes across heroes, skills, and gameplay systems, plus many fixes from previous patches.
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