Patch 1.0.6 introduces new camera and UI settings, save system improvements, and a critical fix for trap production after Rebirth.
▲Buffs3
- Camera & UI
- The upgrades panel no longer closes on level up if 'Pan camera on level up' is disabled, improving navigation flow.
- Improved display for very large numbers in floating text to prevent obscuring the Cuisine.
- TrapsProduction:Fixed a critical bug that could permanently stop trap production after a Rebirth.0→Fixed
◆Other changes3
- Camera & UIAdded a setting to disable camera panning and building switching in the upgrades panel when purchasing new buildings.→Added
- System
- General improvements made to the save and back-up system for better reliability.
- The 'DELETE SAVE FILE' button has been restored to the settings menu (available before hitting PLAY).Removed→Added
subjects affected (3)
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Patch history
- patch 1.0.5 - Care Package scaling, very-end-game additionsJun 3, 2026 · 1mo
Patch 1.0.5 introduces scaling for Care Packages based on colony count and expands end-game progression with more Brain Matter and DNA milestones.
+3→ - patch 1.0.4 - Backup system + Specialisations memoryJun 1, 2026 · 1mo
Patch 1.0.4 introduces a save backup system, persistence for colony specializations, and various UI/UX improvements.
+1→ - patch 1.0.3 - RebirthMay 30, 2026 · 2mo
Patch 1.0.3 focuses on enhancing the Rebirth mechanic, expanding its utility to more units, and providing minor economic and performance improvements.
+7→ - 1.0.2 - performance issuesMay 28, 2026 · 2mo
Patch 1.0.2 focuses on stability, performance optimizations, and bug fixes for achievements and timers.
+2→
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