Patch 1.0.4 introduces a save backup system, persistence for colony specializations, and various UI/UX improvements.
▲Buffs1
- GeneralSpecialisations locked in a previous colony now remain unlocked and selected when starting a new colony.
✚Bug fixes1
- GeneralFixed the display of effect description values in the Korean language.
◆Other changes4
- General
- Implemented a backup system to prevent save file loss during crashes while rewriting files.→Added
- Added a setting to scale the hover tooltip box size to improve readability on smaller screens.→Added
- Removed the 'erase save file' button from the settings menu.Present→Removed
- Removed save buttons from the settings menu when accessed from the title screen.Present→Removed
subjects affected (1)
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Patch history
- patch 1.0.6 - More camera settingsJun 13, 2026 · 2mo
Patch 1.0.6 introduces new camera and UI settings, save system improvements, and a critical fix for trap production after Rebirth.
+3→ - patch 1.0.5 - Care Package scaling, very-end-game additionsJun 3, 2026 · 3mo
Patch 1.0.5 introduces scaling for Care Packages based on colony count and expands end-game progression with more Brain Matter and DNA milestones.
+3→ - patch 1.0.3 - RebirthMay 30, 2026 · 3mo
Patch 1.0.3 focuses on enhancing the Rebirth mechanic, expanding its utility to more units, and providing minor economic and performance improvements.
+7→ - 1.0.2 - performance issuesMay 28, 2026 · 3mo
Patch 1.0.2 focuses on stability, performance optimizations, and bug fixes for achievements and timers.
+2→
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